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Czerka Site?

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alaskazoro
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Czerka Site?

Post by alaskazoro »

Hi all! Newbie here!! LOL
I have come across a big snag at the Czerka Site; which is just a bit after crashing on Telos.
The main goal is to make it to the console use it, then to head into the Underground Base etc.....
Anyway, there are a bunch of Mercenary guys here that are kicking my Butt!!! I have tried all the ideas I can come up with, but I get slammed!!! :confused:
Can anyone help me out here?, also, does anyone know any cool cheats for XBOX to get invunerability, or get weapons, Armor etc........? :D
Thanks ahead of time for any help you can give me... :)
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qt 3.14159
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Post by qt 3.14159 »

I also had some trouble with these guys initially. The strategy I wound up using was trying to break them up into smaller groups and heal / regain fp in between. Using grenades is always a good tactic, and I found Atton to be a real bonus here since he doesn't stay knocked out long.

If you find yourself getting too beat up, run off and get yourself healed up and fp regained. Atton will keep getting up and shooting them until he goes down again, but once your fp are regained, if you have jedi heal, you can sneak up behind him and heal him up.

It may also be useful to play with the fighting modes of your party. I like to have one grenadier and one ranged.

Good luck.


Oh! And don't forget to use your sheilds!
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Morrigan
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Post by Morrigan »

Also, don't forget to use the shields and stims you've been picking up. Unlike some games, it's not enough just to equip the shields, you actually have to "use" them to get the effect. (Took me awhile to figure that out my first time through - maybe I was just dumb!) Energy shields will absorb a lot of blaster fire and keep you going against those mercs.

Good luck!
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Ergophobia
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Post by Ergophobia »

Try to keep your distance. Use ranged force powers and blasters so you don't get in a fight with two groups at once. Take one group at a time: fist the guys at the start, then the lone guy, then move all members around the corner to the group of 4 so they're out of range of the turrets. You can switch back to melee now. Kill them (use Bao-Dur's shield breaker) and heal up before taking on the turrets. The last two guys shouldn't be a problem then.
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Killer Ewok
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Post by Killer Ewok »

I agree, using ranged feats or powers is pretty helpful. get kreia (set to jedi support) and atton in your party when youre taking on the first big group, then the ones by the turrets on the ramp. if they throw on an energy shield, get close with a nasty vibro or melee weapon with melee shield on (if you have one). after you kill off a group, just stand still for a couple of minutes and regenerate/heal and SAVE YOUR GAME
"If practice makes perfect, and nobody is perfect, then why practice?" - John Lennon

Long live the Empire!
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