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Phantasy Star Universe

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Digitalchimp
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Phantasy Star Universe

Post by Digitalchimp »

I am posting here to try and get some signitures on my petition, which relates to Phantasy star Universe not coming out on the xbox, i am not impressed about this, so i started this petition.

petition url: http://www.petitiononline.com/Chimp69/petition.html

If ou need more info than is already there, e-mail me at digitalchimp@hotmail.com


Fight the power!
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Post by Darth Zenemij »

[QUOTE=Digitalchimp]I am posting here to try and get some signitures on my petition, which relates to Phantasy star Universe not coming out on the xbox, i am not impressed about this, so i started this petition.

petition url: http://www.petitiononline.com/Chimp69/petition.html

If ou need more info than is already there, e-mail me at digitalchimp@hotmail.com


Fight the power![/QUOTE]


I think I have herd of that.I ,might as well sign though.I own an Xbox my self.
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Post by Xandax »

Moved to the RPG Dicussion forum.

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Post by Aegis »

I fail to see what's so wrong about a developer/publisher choosing to limit the amount of ports it releases a game for. There are plenty of X-box only games, so why should there not be games not available to the X-box?
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Post by Digitalchimp »

Although your point is valid, in my opinion, the xbox was the natural progression on from the dreamcast, due to the obvious similarities between the consoles, many developers, saw this and chose to release, previous dreamcast titles, and/or sequels on xbox, such as Sonic Heroes (admittedly a terrible, terrible game), Shenmue II, Phantasy Star Online, etc, therefore, the xbox community already has a strong, Dreamcast veteran community, plus all those new to the game, I dont think the Playstation 2 community would accept Phantasy Star as readily as the xbox community would, due to experience, i dont think that they shouldnt release it on PS2 just that they should reward us PSO fans with an up to date sequel.
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Post by Aegis »

You seem to ignore the fact that the Playstation community has a far larger RPG community than that of the XBox. Simply because the XBox is the 'natural progression' from the Dreamcast (which I question very much, as the Dreamcast, if anything, was ahead of it's time, and suffered due to a lack of content available), doesn't mean that a game should be released onto a console that has a reletivly small market for the type of game being released.

I can think of very few RPG's for the Xbox that are original to the console, the only one's on the top of my head behind Fable, and Jade Empire. Compare that to the RPG market of Sony's, existing of the Final Fantasy games, the Suikoden games, La Pucelle Tactics, not to mention the vast amounts of backward compatible titles available.

Added to that, the Playstation community, just in general, is a much larger community, as is reflected by the number of units sold worldwide, the number of publishers/developers backing the unit, as well as the number games available for the system. Financially speaking, it's a wiser decision to release the game on the PS2, rather than the Xbox. And speaking from a gamer's perspective, it offers the game to a much larger audience.
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Post by Digitalchimp »

well, again you have a valid point, but if you think that a game shouldnt be released on a console because it might not have a large target audience, then no game should have been released on the gamecube, (which sonic team DID with Episode 3 [im aware that the gamecube as a relatively large market in Japan, but not in the west]) so why should "target audience stop them now, when the target audience is the same if not bigger than when
PSO was released, and again, im not saying that it shouldnt be released on ps2!

all i wanted was some publicity for it, not someone complaining about it.
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Post by Xeph0n »

If chimp wasnt aware of ps2s superior market share, then he'd have to have been living under a rock for the past few years, dont insult his intelligence. The very fact you cant think of many good xbox exclusive rpgs should be an argument in favour of the xbox seeing a release of phantasy star universe. The ps2 will undoubtedly get a release, but what is your argument against xbox seeing a release? The current pso userbase on xbox, while relatively small, is dedicated to the franchise, and a release on xbox would no doubt attract all these gamers, resulting in a least a worthwhile profit for sonic team.

Competition on ps2 is another factor. Final fantasy XI and Everquest are already established MMORPGS, and the upcoming true fantasy live online is sure to damage PSUs market share. On xbox however, it is free reign, PSU would get the full 100% of the xbox MMORPG market, and a succesful marketing campaign could attract more to xboxs first true MMO.

Im not saying the ps2 shouldnt get a release, obviously it would make money there, but denying the xbox fans of pso, who many have progressed from the dreamcast, even if it is not the succesor console, is unfair. Just because there is a lack of decent rpgs on xbox (KOTOR is a joke, and fable isnt exactly spectacular) doesnt mean that there are not a significant number of starved rpg fans on xbox (i know many from pso) If ms doesnt act quickly on it and garner support for this genre though, it could stand to lose a significant number of customers.

And xbox, isnt exactly a minority console. Despite its clear number two position to ps2, it still has a significant market share in comparison to gamecube and even against the ps2. A PSU release i feel, would be financially viable, and they owe it to the many pso fans on xbox who feel they are being left out.
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Digitalchimp
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Post by Digitalchimp »

You're damn right Xeph0n.
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Post by the torturedOne »

that's funny, both IGN and Gamespot have PSU being released for the Xbox as well.

http://xbox.ign.com/articles/514/514727p1.html

http://www.gamespot.com/xbox/rpg/phantasystariv/
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Post by Digitalchimp »

IGN dont
or at least not yesterday when i started this thread. . .

[url=http://]http://my.ign.com/my/sb?pageID=2003&nuaction=gameSearch&gameTitleSearch=phantasy+star+universe[/url]


it says quite clearly in red underneath Gamecube and XBOX

"The game "Phantasy Star Universe" was cancelled."

not only that, but both your articles were written nearly a year ago.
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Post by the torturedOne »

heh, that's what I get for doing a quick google check :o
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Post by Digitalchimp »

lol, dont worry. :D
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Post by Aegis »

Don't get me wrong, I personally don't care what unit the game comes out for, as I have no desire to play the game anyway. It's just that I fail to understand why the XBox deserves it so. So far, the only argument I've seen lies in the fact that Xbox supposedly has the Phantasy Star community playing that console, and that it deserves it, which is an argument based more along the lies of jealously, and not facts.

Also, this is a fact that surprised me as well, but of the three consoles, Xbox actually sells the third most, just barely behind Gamecube, with PS2 in the far lead. It has the small percentage of the community, at least according to Electronic Boutique sales figures.

@Xeph0n: Note the fact I said he chose to ignore a fact, not that he was unaware of it. IF you're going to take part in this discussion, I suggest you keep the charged comments out of it, and discuss it on the same ration level that myself and Digitalchimp have been.
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Post by Digitalchimp »

[QUOTE=Aegis]Don't get me wrong, I personally don't care what unit the game comes out for, as I have no desire to play the game anyway. It's just that I fail to understand why the XBox deserves it so. So far, the only argument I've seen lies in the fact that Xbox supposedly has the Phantasy Star community playing that console, and that it deserves it, which is an argument based more along the lies of jealously, and not facts.[/QUOTE]

okie dokie. . .


1. if you dont care, why are you arguing about it? lol. :D

2.you say the xbox "supposedly" has the PSO community, but as you have admitted you dont play the game, i do, and have been playing it since it was out, on DC, (not to mention playing the old scool Phantasy star I etc), so i can guarantee you that the Xbox community wants it.

3.you say that that this is the "only" argument, like its a poor argument, when i think if there is people who want the game on xbox, this equates to potential buyers, which equates to sales, which if im not mistaken is what these games companys want? this seems like a good reason to release it on xbox too.

4. Yes, i am jealous. incredibly jealous, so jealous in fact that i might have to buy a ps2, just for this (not to mention Final fantasy. . .), but, can you honestly see any reason why it shouldnt be released on xbox as well???

I await your reply.


and dont get me wrong i appreciate your constructive critiscism, i just dont agree with it lol. ;)
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Post by Aegis »

Don't look at what I'm doing as arguing. It's more so playing the Devil's Advocate ;)

Also, it was you who insinutated that the XBox has that particular commmunity in this post here:
Although your point is valid, in my opinion, the xbox was the natural progression on from the dreamcast, due to the obvious similarities between the consoles, many developers, saw this and chose to release, previous dreamcast titles, and/or sequels on xbox, such as Sonic Heroes (admittedly a terrible, terrible game), Shenmue II, Phantasy Star Online, etc, therefore, the xbox community already has a strong, Dreamcast veteran community, plus all those new to the game, I dont think the Playstation 2 community would accept Phantasy Star as readily as the xbox community would, due to experience, i dont think that they shouldnt release it on PS2 just that they should reward us PSO fans with an up to date sequel.
So I can't take credit for that little bit.

As for the poor argument comment, well, yes. I do feel it is a poor argument. Let us assume for a moment that you are correct when you have said that the Dreamcast users migrated over to the Xbox after the Dreamcast's sad failure to break into the market. Now, you have to realize that since the DC failed to do what Sega had hoped it would, it only garnered a small following. Even if this market went, in it's entirety, to Xbox, it is still a small market of gamers that 'deserve' this game on the Xbox. Financially speaking, poor decision.

It is a more feasible, and economic decisions to release the game into a market that has a large RPG community, and is looking for something for inbetween their latest Final Fantasy fix (Oh god, how I hope FFXII does something right to fix the past three blunders :rolleyes: ). This is opposed to the reletively small RPG community of the Xbox. So, right away, it's easy to see where the greater sales will take place. Add to the fact that there are a far greater amount of PS2 units out there, it adds that there is a greater potential for former Phantasy Star players to capitilize on it, and for fans of the game to come back into the swing of things. Right there I've presented a strong financial reason, as well as a strong community reason.

As for multiporting, that only leads to bad things. The PS2 and the Xbox are designed differently. To release a game, at the level of complexity that an RPG is, on those two systems, is expensive, as well as foolish. It would cause massive delays in the release schedule, countless hours of new trouble shooting, and would more than likely be a buggy mess, for both systems. Of course, PC's are typically extempt from this, as a game designed for a PC is easily ported, considering the amount of variables taken into consideration upon its creation.

Lastly, in the world of gaming, the Xbox is, in all actuallity, an endangered console. It has promise, but it lacks a key number of communities, either taken up by Sony, or Nintendo. If it doesn't release something big by this year's E3, it's future is going to be a shakey one, especially considering no matter what it releases, it'll have to contend with the newest Zelda game by Miyomoto and Nintendo, and then in a couple months, Final Fantasy XII, both big names and gaurenteed sellers.

The sum up, the decision, while primarily being a financial one, is the right one in the long run.
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Post by Digitalchimp »

Ok.
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Post by Faust »

[Quote=Aegis] Lastly, in the world of gaming, the Xbox is, in all actuallity, an endangered console. It has promise, but it lacks a key number of communities, either taken up by Sony, or Nintendo. If it doesn't release something big by this year's E3, it's future is going to be a shakey one, especially considering no matter what it releases, it'll have to contend with the newest Zelda game by Miyomoto and Nintendo, and then in a couple months, Final Fantasy XII, both big names and gaurenteed sellers.[/QUOTE]

I'm not sure that I get this debate. The initial post struck me as a potential PSU user being interested in proving to PSU distributers that there was a sufficient X-Box PSU audience to warrant the game being manufactured for that platform. While I highly doubt that any success would be had, I don't see anything wrong with making the point. He may very well be correct in assuming there are a great many potential PSU players in the X-Box community. Anything shy of extensive market research into the subject (paralleled with cost of production figures), which may or may not have been done, would probably be inadequate in proving or disproving the position.

Regardless, is the X-Box RPG audience really as miniscule as some posters have suggested? While its true that Zelda (which I really don't consider an RPG) and Final Fantasy (I love the Sukodien titles, personally, but I'm hard pressed to call them huge successes) are produced for different platforms, the X-Box has had some successes of its own - namely, Fable, KOTOR, and Morrowind. Given the latter two (much like other X-Box RPG titles like Bard's Tale, Sudeki) were also produced for the PC, but that was part of the publisher's advantage for the console (the easy translation into PC form). My inclination is that Bioware's Jade Empire will also be at least a moderate success, as well. Still, it strikes me that discounting the platform as having a significant RPG base may be a bit off the target.

Given, it's obvious PS2 has a larger market share. It's been out longer and has many more titles available to it. The backward compatability was probably somewhat advantageous in its earliest days on the market as well. I'm not as convinced that Gamecube outsells X-Box (EB figures certainly are not an adequate representation of the total market). The two platforms seem comparable to me, with Gamecube being more kiddie in scope. I'd imagine that X-Box RPGs actually do better (considering I'm hard pressed to name any real Gamecube exclusive ones). Still, I have no real facts to base this on, just my own impressions.

Regardless, I wish you the best of luck in making your case for PSU. I suppose I was a bit surprised it wasn't issued on X-Box, as well as PS2. This was mainly because PSO had been released on that platform, and the X-Box seems ideal for the type of game. Likewise, PSU is being developed for the PC as well. As such, it wouldn't be a huge stretch to make it X-Box ready.
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Post by Aegis »

Just a couple notes for Faust:

Morrowind was actually out on PC before Xbox, and was ported over. KotOR was scheduled for a later release for two reasons: First, to test the market of a Star Wars RPG. In the past, SW games in general had not been met with a lot of success, with only a couple gems in a wash of poorly made games. Second, because it takes a longer period of time to have a game work well with a PC, than it does with a console which specs never change. Bioware learned that lesson with NWN (For my rants, see early threads in the NWN forum here).

Also, just because Zelda and Final Fantasy are on different consoles, it doesn't make them any less threatening to the XBox. Given that there are a large portion of gamers who own multiple systems, not to mention many who have, or will be buying the Gamecube for the new Zelda game, both titles are completely capable of drawing revenue from the XBox, to the PS2 and Gamecube. Essentially, with those two big name releases, alone, this year, XBox will be have a shakey year, unless of course they come out with something equally big, and not as trite as Halo.

As for EB stats, I'd say they are a reletively good source for numbers and figures, given that they are one of the largest gaming stores in North America. Also, these figures come from more than just their sales figures, but also the amount of trade in's, pre-orders, and customer polling.
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Post by Darth Zenemij »

Aegis dose have a point with the whole thing about xbox not having a whole lot of rpg's and all,But I think that if there was also an xbox 2 ,then they would have more games such as rpg's.Playstation has been out for a longer trime than xbox (along with playstation 2).Xbox does have a whol lot of sucluded games out there only for it.I think that if Xbox would have came out earlier,about when playstation (the original) came out then there would already be an xbox 2 and a whole lot different rpg's and other games just for it.Beaxuse it owould have games just for it,Then it would have rpg's just for it via:kotor1,2,Fable and more.But MY comment still stands,If xbox came out earlier then there would be a whole mess load of games and rpg's just for that system.I think that scince it is fairly new (compared t o playstation 2 and 1)it has shown some good progress withthe gaming and community so far.And not to mention how original it is.
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