Hunter class?
Hunter class?
I want to make a class that im gonna call hunter and im gonna use a spear and i wanna get so close as i can to look like Hircine so any suggestions on what race i should be and what skills i should take would be nice.
- TheKAEnchanter
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I agree with most of KA's suggestions, except for Mercantile. I figure somebody who's in the wilderness most of the time has no use - or talent - for Personality related skills.
Some other skills that IMHO will suit a self-reliant woodsman: Restoration, Illusion (will complement your sneaking very nicely, also: Night-eye, Light, Charm/Frenzy) or Alteration (Water walking and breathing, Levitate, Swift swim, Slowfall, Jump).
Mysticism would probably not be a good choice for a hunter, however, it does have the spell Detect (which is, admittedly, near useless, but it would suit a hunter, roleplaying-wise )
Some other skills that IMHO will suit a self-reliant woodsman: Restoration, Illusion (will complement your sneaking very nicely, also: Night-eye, Light, Charm/Frenzy) or Alteration (Water walking and breathing, Levitate, Swift swim, Slowfall, Jump).
Mysticism would probably not be a good choice for a hunter, however, it does have the spell Detect (which is, admittedly, near useless, but it would suit a hunter, roleplaying-wise )
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- Rookierookie
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Maybe change Mercantile for Short Blades. After all, I've never, ever, heard of anyone go out into the wilderness without a knife.
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- TheKAEnchanter
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- ch85us2001
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This is a great premise. A crazy person living in the woods and coming into town once a month to rade pelts for gear. Just great. But I would make the race Nord.
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- PCB-GOTY-ES
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I agree with KA, keep merchantile because most trader or people that you barter with only like you like 41/100. So if you don't have merchantile and say you sell someone raw ebony (worth 200 drakes) and you don't have merchantile as one of your prim. or sec. attributes, the person you barter with will probably only give you around 80 for the raw ebony. So stay with merchantile.
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- ch85us2001
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Yes but making gold isnt one of the goals.
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- dragon wench
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[QUOTE=Coot]Isn't the Mercantile skill bugged or something.[/QUOTE]
Yes, it has never been fixed either. Apparently, as your ability to get cheaper prices for items increases, merchants will also begin to reduce the amount of money they give you, upon your selling them something
IMO, it is better to have a high Speechcraft and just boost the disposition of merchants up to 100 using "Admire."
I don't know if the results are quite the same, but it is preferable to a bugged "Mercantile" skill.
Or... just don't bother at all... It's not as though obtaining cash is tough in this game.
Yes, it has never been fixed either. Apparently, as your ability to get cheaper prices for items increases, merchants will also begin to reduce the amount of money they give you, upon your selling them something
IMO, it is better to have a high Speechcraft and just boost the disposition of merchants up to 100 using "Admire."
I don't know if the results are quite the same, but it is preferable to a bugged "Mercantile" skill.
Or... just don't bother at all... It's not as though obtaining cash is tough in this game.
Spoiler
testingtest12
Spoiler
testingtest12
Hand to hand; fighting with your bare hands. There's advantages and disadvantages. The main problem is you have to stun your opponent first (punching him so hard that he falls down) and only then can you hurt his health. It's not the worst skill in creation but not the best either. If you want to have another combat skill you'll probably have more use for Short blades, which you can use in conjunction with Sneak for critical strikes (sneaking up on your opponent, then stab him, it'll do a lot of damage if successful).
But, I think you'll benefit more from some magic skill.
But, I think you'll benefit more from some magic skill.
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