First one
I always play multi with pre created chars. I have some problem with most of them. First one
I usual make 6 fighters, 2 of them i dual to thife one fore findingtraps/lockpick/hiding(backstab) and one for pickpoket/hiding(backstab)
1q) is there a cap of huw much you can but into a diffrent thief skill. becous i had like 260++ pickpoket and sudenly i wasent abel to steal stuff anymore.
2q) what's the most you sould put into findtraps and lockpick so that you are abel to find all traps and open all chests. What does the move silently skill do? helps you stay clocked?.
3q) i usualy betray Renal Bloodscalp and do the bodil quest just to get the items that renal bloodscalp has on him. I don't really remember but this time when i played and i took the quest from bodil i whent to the dock and when i tried to kill him he wasent on the secound floor i just found a beger in there??
is it a bug?
4q) whats the diffrence between going to the island with bodil's help and renal's help. I'v always don it this way so i can get bouth bodil's and renal's items.
5q) i have some problems with skills first one. I usualy dualclass all my chars when i dual my 2 fighters at level 9 wich i dual to clerics. i have picked 4 to 1stchar/hammer 2ndchar/fail and bouth +2 dual wepon style. After i dual them i give them and extra point to hammer and dualwepon style. But at 450000k experience wich is when the cleric regains his figher skills the game ignores the skill points i put into the char I endup with only haveing 4 to hammer and 2 to dual wepon style. Is this a bug? becous i remember that you where able to do this.
6q) what happends if you have for exampel 6 skill points into hammer, geting them buy dualclassing a figher 5hammers and picking an extra one with the cleric. when the cleric surpases the figherlevel and gaing acces to figher skills he gets 6skill points into hammer. does this affect the game in anyway?
Lots of questions (SPOILERS)
- fable
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Deve, as the site owner says in his sticky thread About Spoilers, you're expected to put SPOILER in the title of any threads which might give away game information to people playing it. I'll change this thread title for you. Please deal with future threads as you make them.
PS: I've also removed a double thread you posted.
PS: I've also removed a double thread you posted.
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Answering (and paraphrasing your question)...Also someone correct me if I'm wrong!
1) What happened to my pickpocket skill when it topped 260+?
At some point the skill "wraps around" and goes back to zero! You don't need more than 200 pickpocket (correct me if I'm wrong someone). I usually have like 50 in pp and then drink pots (steal more pots back) to get a few choice items in the game-spoiler in black:efreeti bottle off djinn tent guard (or kill him), ring of regeration off ribald, blackrazor off djinn in hell but gotta be fast.
2) Do I need more than 100 pts in thieves skills?
See Above - too much can make it wrap around to zero I think!
No.
Pick pockets - use potions or build it 200 if you have nothing better to do
Open Locks - 100 max
Find Traps - 100 max
MS/HS - I never saw any benefit from raising past about 150 MS and 50 HS.
Detect Illusions - I never put more than 100 but I read that 150 is better. I don't know
Set Trap - 100 max
6) Impossible to get 6* in a weapon!
3-5) I never betray Renal
myrophine
1) What happened to my pickpocket skill when it topped 260+?
At some point the skill "wraps around" and goes back to zero! You don't need more than 200 pickpocket (correct me if I'm wrong someone). I usually have like 50 in pp and then drink pots (steal more pots back) to get a few choice items in the game-spoiler in black:efreeti bottle off djinn tent guard (or kill him), ring of regeration off ribald, blackrazor off djinn in hell but gotta be fast.
2) Do I need more than 100 pts in thieves skills?
See Above - too much can make it wrap around to zero I think!
No.
Pick pockets - use potions or build it 200 if you have nothing better to do
Open Locks - 100 max
Find Traps - 100 max
MS/HS - I never saw any benefit from raising past about 150 MS and 50 HS.
Detect Illusions - I never put more than 100 but I read that 150 is better. I don't know
Set Trap - 100 max
6) Impossible to get 6* in a weapon!
3-5) I never betray Renal
myrophine
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[QUOTE=krunchyfrogg]Coloring text black doesn't hide anything on this new, brown backgrounded site. [/QUOTE]
No, but the point of it is to allow users to know whether or not it is a spoiler.
Unfortunately, I do not know much about this game, so sorry for going off topic.
No, but the point of it is to allow users to know whether or not it is a spoiler.
Unfortunately, I do not know much about this game, so sorry for going off topic.
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[QUOTE=Deve]1q) is there a cap of huw much you can but into a diffrent thief skill. becous i had like 260++ pickpoket and sudenly i wasent abel to steal stuff anymore.[/QUOTE]
Values over 255 don't work. 256 is treated like 0, 257 is treated like 1, etc., so 260 is treated like 4.
[QUOTE=Deve]2q) what's the most you sould put into findtraps and lockpick so that you are abel to find all traps and open all chests?[/QUOTE]
I've never seen a trap or a lock that takes more than 120 points to open. So that's the most number of points I would put in those skills.
[QUOTE=Deve]3q) i usualy betray Renal Bloodscalp and do the bodil quest just to get the items that renal bloodscalp has on him. I don't really remember but this time when i played and i took the quest from bodil i whent to the dock and when i tried to kill him he wasent on the secound floor i just found a beger in there?? is it a bug?[/QUOTE]
It's not a bug, it's a feature. If you want to kill Renal, you have to do it before you start working for Bodhi. When you give your 15,000 gold to Bodhi, Renal disappears and you'll never see him again.
[QUOTE=Deve]4q) whats the diffrence between going to the island with bodil's help and renal's help. I'v always don it this way so i can get bouth bodil's and renal's items.[/QUOTE]
There isn't much difference. If Aran Linvail hires Saemon Havarian, you're ambushed when you arrive at the pirate island. If Bodhi hires Saemon, there is no ambush. After you begin the main quest on the island, it doesn't make any difference which path you took in Chapter Three.
[QUOTE=Deve]5q) i have some problems with skills first one. I usualy dualclass all my chars when i dual my 2 fighters at level 9 wich i dual to clerics. i have picked 4 to 1stchar/hammer 2ndchar/fail and bouth +2 dual wepon style. After i dual them i give them and extra point to hammer and dualwepon style. But at 450000k experience wich is when the cleric regains his figher skills the game ignores the skill points i put into the char I endup with only haveing 4 to hammer and 2 to dual wepon style. Is this a bug?[/QUOTE]
It's not a bug, it's a feature. Proficiency points do not stack when you dual-class. So any points you put in the same weapon in the second class are wasted when you regain the abilities of your first class.
[QUOTE=Deve]6q) what happends if you have for exampel 6 skill points into hammer, geting them buy dualclassing a figher 5hammers and picking an extra one with the cleric. when the cleric surpases the figherlevel and gaing acces to figher skills he gets 6skill points into hammer. does this affect the game in anyway?[/QUOTE]
If a Fighter with 5 proficiency points in Hammer dual-classes to a Cleric, you shouldn't put any more points in Hammer when he's a Cleric because they will be lost. When the character regains his Fighter skills, he will have 5 proficiency points. That's how it works.
Values over 255 don't work. 256 is treated like 0, 257 is treated like 1, etc., so 260 is treated like 4.
[QUOTE=Deve]2q) what's the most you sould put into findtraps and lockpick so that you are abel to find all traps and open all chests?[/QUOTE]
I've never seen a trap or a lock that takes more than 120 points to open. So that's the most number of points I would put in those skills.
[QUOTE=Deve]3q) i usualy betray Renal Bloodscalp and do the bodil quest just to get the items that renal bloodscalp has on him. I don't really remember but this time when i played and i took the quest from bodil i whent to the dock and when i tried to kill him he wasent on the secound floor i just found a beger in there?? is it a bug?[/QUOTE]
It's not a bug, it's a feature. If you want to kill Renal, you have to do it before you start working for Bodhi. When you give your 15,000 gold to Bodhi, Renal disappears and you'll never see him again.
[QUOTE=Deve]4q) whats the diffrence between going to the island with bodil's help and renal's help. I'v always don it this way so i can get bouth bodil's and renal's items.[/QUOTE]
There isn't much difference. If Aran Linvail hires Saemon Havarian, you're ambushed when you arrive at the pirate island. If Bodhi hires Saemon, there is no ambush. After you begin the main quest on the island, it doesn't make any difference which path you took in Chapter Three.
[QUOTE=Deve]5q) i have some problems with skills first one. I usualy dualclass all my chars when i dual my 2 fighters at level 9 wich i dual to clerics. i have picked 4 to 1stchar/hammer 2ndchar/fail and bouth +2 dual wepon style. After i dual them i give them and extra point to hammer and dualwepon style. But at 450000k experience wich is when the cleric regains his figher skills the game ignores the skill points i put into the char I endup with only haveing 4 to hammer and 2 to dual wepon style. Is this a bug?[/QUOTE]
It's not a bug, it's a feature. Proficiency points do not stack when you dual-class. So any points you put in the same weapon in the second class are wasted when you regain the abilities of your first class.
[QUOTE=Deve]6q) what happends if you have for exampel 6 skill points into hammer, geting them buy dualclassing a figher 5hammers and picking an extra one with the cleric. when the cleric surpases the figherlevel and gaing acces to figher skills he gets 6skill points into hammer. does this affect the game in anyway?[/QUOTE]
If a Fighter with 5 proficiency points in Hammer dual-classes to a Cleric, you shouldn't put any more points in Hammer when he's a Cleric because they will be lost. When the character regains his Fighter skills, he will have 5 proficiency points. That's how it works.