As a very long-time AD&D player (played 1st Ed in the early 80’s…
I mean here those « tactics » that won’t be possible in a PnP game because the DM will manage NPCs/foes reactions better than the BG AI. Personally I restrict myself from using them, and will be interested in having response to this thread as an commitment from the repliers to abide by those no-cheese rules (although I’m French :eek : ) :
1. No « summons provokes fights » - so that Liches waste Time Stops / Wails / Imprisonments on wolfes and Gnolls
2. No « stair comebacks » : leaving an area/coming back 5 minutes later so that enemy protections have expired . You CAN flee an area, but come back HOURS later only !
3. No Cloudkill – at all…I’m not easy with this one, as the game allows the spell, but frankly the AI can’t handle it and let its magic users dying in the middle of the clouds, so…away !
4. No pickpocketing exploits –neither on foes (Kangaxx, Tolgerias) or in shops (stealing/reselling stuff in the same « smuggler » shop)
5. No « trapping » - that is putting scores of traps around not-yet-red enemies (Firkraag, Demo…
That’s all that comes to my mind for the moment, but surely there are others points to add, I’ll edit as needed.
I voluntarily WON’T enter into the « no save/reaload » debate, as it is a totally different question.
All who will answer at the call will earn the title of « Uncheesy Knight of Amn »