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Doesn't anyone play Lionheart anymore?

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Ravager
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Post by Ravager »

Wow, I'm surprised you're having that much trouble. You've probably tried all the stuff I would (Mana, Stealth + Healing potions, Ice protection scrolls and items). Hmm, anyway, good luck...

As for myself, I've cleared out the first level of the English fortress and I'm up to level 37 now.
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Post by Fljotsdale »

[QUOTE=Ravager] Wow, I'm surprised you're having that much trouble. You've probably tried all the stuff I would (Mana, Stealth + Healing potions, Ice protection scrolls and items). Hmm, anyway, good luck...[/quote]

Yeah, done all that, and more. She is in the actual Wash area, where it seals behind you, you know? and acid floods into the place. There are the two Master Assassins on a corner on the upper level. I let her stand in the acid (protected with Acid Resist scroll) until the acid drops away, then move carefully forward until she can JUST see them dimly. She dumps Ice Storm on them, but they are resistant to cold, so the damage is not so great. They are resistant to fire, as well, and she only has Fireball anyway. I forgot to add points into Electrical, which is more effective against them :mad: and she doesn't have Celestial Smite, either, which my other chars did.
Besides which, they don't just stand there, as most of 'em do if you can barely see them: they rush towards her, on their raised level, and she has nowhere to get out of range of their Ice Missiles. If she rushes past them, or tries to Sneak past them, there are so many attackers she drops dead in no time flat.
I'm genuinely stuck. :eek:

[QUOTE=Ravager]As for myself, I've cleared out the first level of the English fortress and I'm up to level 37 now.[/QUOTE]

Can't wait to see your finishing char! :)
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Post by Ravager »

Well, I would have said sneak past them, up the stairs and then up towards the top of the area - out of the range of everyone, then double back (drinking a potion of Stealth and using anything that could increase your speed), but I expect you've tried that too. :(
What about Firepowder Kegs? Did I manage to convince you of the value of those enough to start stockpiling them? Those could work, lay 3 of them if you have them in a position near to them while in Stealth (whether on or below the raised area, then retreat).

Eventually, I'll get to the end... :D
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Post by BallOfFire »

Hey does Choi have an unlimited supply of kegs or does he get new ones at different points in the game? You've convinced me to get some just in case, but I don't want to haul them around if I'm just going to end up saving em till the end.
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Post by Fljotsdale »

[QUOTE=Ravager] Well, I would have said sneak past them, up the stairs and then up towards the top of the area - out of the range of everyone, then double back (drinking a potion of Stealth and using anything that could increase your speed), but I expect you've tried that too. :( [/quote]

Oh yes. Been there, done that... not got the t-shirt, though.

[QUOTE=Ravager]What about Firepowder Kegs? Did I manage to convince you of the value of those enough to start stockpiling them? Those could work, lay 3 of them if you have them in a position near to them while in Stealth (whether on or below the raised area, then retreat).[/quote]

Done that, too. I only had 6 kegs left, used 3, injured them but not enough, and I finished up nice and dead anyway. Re-loaded, dropped the 6 under them, more badly injured, but my char still ended up dead.

I dare say I'll get 'em eventually - but I figure if I'm having such difficulty with them, how will I manage at the end? Her strength IS STRENGTH (with items, she has 14 STR, ), but what good is it to her if she can't actually HIT anything with a weapon?
I'm not playing at the moment. I'll certainly go back and try again, though. I hate being beaten by a damn game just because I made mistakes in character development!

[QUOTE=Ravager]Eventually, I'll get to the end... :D [/QUOTE]

I know you will. But you are busy studying, as well, aren't you? ;)
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Fljotsdale
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Post by Fljotsdale »

[QUOTE=BallOfFire]Hey does Choi have an unlimited supply of kegs or does he get new ones at different points in the game? You've convinced me to get some just in case, but I don't want to haul them around if I'm just going to end up saving em till the end.[/QUOTE]

Yes, I think so. You can't go out of the shop and right back in to find some more - but go off and do stuff, then come back, and he will have another 3. Only the first 3 weigh anything. After that, you can add to them without adding to your carryweight, so it is no problem to cart a lot around with you. Imagine you have an invisible donkey carrying them for you. ;)
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change

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Post by Ravager »

@BOF, some merchants, like Weng Choi and the merchant in the Crossroads I try to go back to every time I gain a level. Those merchants always seem to have ne inventories then.

[QUOTE=Fljots]Oh yes. Been there, done that... not got the t-shirt, though.[/QUOTE]

Do you get noticed while trying to get up there or is it that you get overwhelmed when you double back?

[QUOTE=Fljots]I know you will. But you are busy studying, as well, aren't you?[/QUOTE]

Why, yes. I am. :rolleyes: :D
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Post by Fljotsdale »

[QUOTE=Ravager]
Do you get noticed while trying to get up there or is it that you get overwhelmed when you double back?[/quote]

My trouble is, since I have beaten the game quite easily several times since I came to this forum, that I was over-confident and thought she would swan through there like all the other chars. I just concentrated mainly on Strength and her Ice spells.

She has rubbish Sneak skill, so, even with potions, she gets seen when she is very close to those damned Master Assassins, and then some Bowmen see her too and start shooting. Once she has dumped the barrels, she has to stay put, being fired at with Ice Missiles and arrows, until the barrels explode, or they leave the spot to chase after her, and the barrels are wasted. Same when she drops an Ice Storm on them - if she moves away, they follow her, leaving the area of damage. So she has to stand there firing Ice javelins at them for the duration of the Ice Storm spell. She has only ONE healing potion. :rolleyes:
All my own fault.
Teach me not to be so damned smug! :o
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Post by Ravager »

Well, I was thinking Sneak as far as you can, then make a run for it, carrying on in the same direction, pressing the trigger that retracts the stair barriers and going back up to the previous level. Then you can heal, return and then you have points of access to that area and hopefully you can split their forces...

As for myself, I'm now up to Level 41, I've taken the Fortune Finder and Slayer perks which have been a little disappointing, I'm not hitting (for any damage) more often than I was previously...
Now, I've entered the fortress in the desert and started the clearing out. :D
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Post by SpaceACE »

The thread here is askin' this :D oesn't anyone play lionheart anymore?

You know in my countr a PC mag gave it as a present when you buy the mag!
And everyone I ask tell me that they never heard of it so I'm trying to make it popular cause it does worth!I'm very lucky that the mag gave it cuz I had a copy of it, and now I got the original! :cool:

Does anyone here plays online?
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Post by Fljotsdale »

[QUOTE=Ravager] Well, I was thinking Sneak as far as you can, then make a run for it, carrying on in the same direction, pressing the trigger that retracts the stair barriers and going back up to the previous level. Then you can heal, return and then you have points of access to that area and hopefully you can split their forces...[/quote]

Tried it. :( Finish up dead every time. I've quit the game for now cos I'm fed up with it.
Started over with another char, who is now lvl 14 and just about to wipe the slaver map clean, having done everything else possible.

[QUOTE=Ravager]As for myself, I'm now up to Level 41, I've taken the Fortune Finder and Slayer perks which have been a little disappointing, I'm not hitting (for any damage) more often than I was previously...
Now, I've entered the fortress in the desert and started the clearing out. :D [/QUOTE]

I found Slayer a bit disappointing as well. I suppose it MUST do something... I've never bothered with Fortune Finder.

Go, man, go! :cool:
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Post by Fljotsdale »

[QUOTE=SpaceACE]The thread here is askin' this :D oesn't anyone play lionheart anymore?

You know in my countr a PC mag gave it as a present when you buy the mag!
And everyone I ask tell me that they never heard of it so I'm trying to make it popular cause it does worth!I'm very lucky that the mag gave it cuz I had a copy of it, and now I got the original! :cool:

Does anyone here plays online?[/QUOTE]

Cool! :)
Yes - BallOfFire plays Lionheart on-line. Talk to him about it.
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change

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Post by Ravager »

@SpaceACE, I haven't tried the online multiplayer feature yet...

@Fljots, Well, I'm past the point you were stuck on after taking the Sniper perk, it's the ranged equivalent of Slayer. :cool:
I was able to take on two Assassin Masters at a time with a crossbow or magic enhancements/potions. :D

Now I'm about halfway through the third level down...who knows, I might finish tomorrow. :D
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Post by BallOfFire »

@Ravager: About the Slayer perk being disappointing, I think that critical hits just plain don't work right in Lionheart. My character has -27% chance for critical hits, and yet he gets them about... 27% of the time ><. If the negative and positive thing is so screwed up, I don't even want to know what Slayer would do to the chances.

@Fljotsdale: As sad as it is that you can't progress, that says a lot for Lionherat in my opinion. Almost every RPG I've ever played had some very cheap exploit that you could use to win any battle, which just made those games boring.

@SpaceACE: I've played online. There are usually only a couple games going at a time on GameSpy (the default multiplayer thingie). I just got a friend to get the game and play with me, but its not as fun as I expected. Lionheart does a great job with making player multiplayer easy: you host, start a new game or load an old game, and other people can connect at any time and instantly appear next to your character. But there are three things that really piss me off about the multiplayer.

First of all, if you don't load a saved game with both players saved in it, the other player has to import a character. This means that you can't play multiplayer, then play alone for a while while the other person does other stuff, and then have them just join in again. They will have to import and lose all their items. This means that if you make a character for multiplayer you are going to have to play him only on multiplayer unless you want to screw up the people you are playing with (assuming you are host).

The second problem is that there is no import button. It automatically loads your most recent exported/played (I'm not sure which) character if you play a new game. This is just a minor thing though, and once you figure out what is happening its not a problem, it just makes starting a multiplayer game for the first time confusing.

The third problem is that enemies are MUCH stronger in multiplayer. I was happy to find this at first, because otherwise multiplayer would just feel like a cheat. The problem is that there seem to be more enemies, they all have more hit points, and incredibly high armor class, so each battle lasts a LONG time and by the end you have no more health or mana. This becomes a huge problem because you have no mana to heal and not enough orbs since there are two people to replenish mana or health. I'm not sure how possible multiplayer is, because I really didn't spend much time on it (about 9 levels). Also, at the time I was playing it I didn't know about the Target feature, so it might have been a lot easier if I had decreased my attack speed so I could actually hit things. The same goes for the guy I was playing with.
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Post by Ravager »

I finished the game! :D

Final stats from just before the last battle:

Sir Tordek
Demokin – Lucky Devil, Good Natured
Warden Knight (+1 STR, 15 Healing Skill, +4 One-Handed, Two Handed and Ranged)
Elemental Spirit

Level 47
HP: 291 (293)
AC: 78 (161)
MC: 591 (657)

ST: 8 (10)
PE: 7 (8)
EN: 6
CH: 5
IN: 7
AG: 9
LK: 9

AP: 10
HR: 13

Critical Chance 12 (20)

Skills
-Fighting 623
--Unarmed 190
--One Handed 42
--Two-Handed 33
--Ranged 225
--Evasion 133

-Thieving 302
--Find Traps 104
--Open Locks 99
--Sneak 46
--Diplomacy 53
---Speech 64
---Barter 89

-Divine Spells 187
--Divine Favour 50
--Fortitude 82*
--Smite 48
--Protective 7*

Thought Branches at 3 each

-Tribal 176
--Domination 107
--Necromancy (46)
--Nature’s Fury 20*
--Protective 3

Perks (Most recent first) – Bonus Rate of Fire, Sniper, Slayer, Fortune Finder, Retribution, Weapon Handling, Gain Agility, Ghost, Gain Strength, Pugilist, Swift Learner, Weng Choi, Beggar Comrade, Bramble’s Patience, Scholar of the Crescent, Power from Beyond, Stargazer, Debt of Brimstone, Galileo’s Magic Battery, Dark Majesty, Educated, Swift Learner (Rank 1) and Inherited Resistance

Equipment
Weapons
Long Sword of Carnage (+13 Acid), Scimitar of Enduring (+2 EN), Scimitar of Numbing and Fleshseeking (20%, +25), B Sword of Fleshseeking and Carnage (+22, +9)
Two Handed Sword of Strength (+2 STR)
Battle Axe of Carnage (+15)
Long Bow of Carnage, Necromancy and Accuracy (+4, +17, +6%), LB of Carnage and Accuracy (7, +12%), Maelstrom Bow of the Horde, Bow of Fiery Smite LB of Luck and Agility (+2, +1) Composite LB of Carnage and Evasion (+9, +23)
Blade of the Beserker,
Mace of Carnage and Revealing (+9, +60), Morningstar of Vampirism
Crossbow of Carnage (+7), CB of Accuracy (+12%), CB of Evasion, Accuracy and Carnage (+24, +9%, +5), CB of Evasion, Carnage and Mastery (+21, +4), CB of Carnage, Thievery and Accuracy (5, 21, +9%)
Club of Fleshseeking (+25), Club of Shocking, Carnage and Fleshseeking (3-11, +8, +20), Club of Luck (+3 LU)

Armour
Full Plate of Protection Necromancy and Carrying (+14, +23, +50) , Full Plate of Protection and Thief Eyes (+18, +25)

Gauntlets of La Mancha, G of Defence (+15), G of Blessed Archery (+44) , G of Thievery (+30), G of the Gladiator, G of Double Balance (+40)
Bracers of Fire Resist (+10%), Bracers of Defence (+5), 3x Bracers of Poison Resist (+15%)

Helms
Helm of Fire Resist (+15%), Helm of the Eagle, Falcon and Protection (+5)

Shields
Medium Shield of Poison Resist and Spirit Enhancement (+20, +50 MC), Small Shield of Poison Resist (+20), Small Shield of Protection (+10), Small Shield of Slashing Defiance (+3), Small Shield of Electrical Resist (+20), Small Shield of Electrical Resistance and Charisma (+20, +2), SS of Arrow Deflection (+3), SS of the Firedrake (+16 to those bonuses), Large Shield of Poison Resist (+20)

Amulets/Necklaces
Amulet of Dour Tidings, Amulet of the Grand Inquisitor, N of Crushing Carnage, N of Piercing Carnage, Necklace of Necromancy (+10), N of Piercing Carnage, N of Cold and Electrical Carnage, N of Slashing Carnage
Michel’s Amulet, Amulet of Elemental Attunement, Fire Resistance and Protection (+1 PE, + 2 to spell branches, +5%, +3) , Amulet of Cold Resistance (+15%), Amulet of Protection, Dead of Night and Fire Resistance (+5, +5%), Amulet of Protection and Fire Resist, (+8, +15%)

Belt of Feral Power, Belt of Voodoo and Brawling, Belt of Poison Resist, Cold Resist and Fire Resist (+15% to each), Belt of Fire Resist (+15%), Belt of Poison Resist, Titan Strength and the Thief (+10%, +2, +10), Belt of Protection and Endurance (+5, +2 EN)

Boots of Arid D’Jinn, Boots of Marco Polo, Boots of Adder and Spirit Regeneration, Boots of Load Bearing, Speed and the Adder, Boots of Walking Dead, Boots of Spirit Regeneration

(2x) Ring of the Brawler (+3, +5%), Ring of Protection and Fire Resist (+8, +6%), Ring of Protection, Poison Resist and Cold Resist (+6, +7, +7), (2x)Ring of Protection and Cold Resist (+15, +15),Ring of Protection (+10), Ring of Divine Attunement, Ring of Fiery Death, Ring of Protection and the Snake(+5), Ring of the Undead, Blood Ring of Richard the Lionhearted
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Fljotsdale
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Post by Fljotsdale »

Yay! Great! :D :cool:

That is a pretty nifty character! :D

Heheh! You do like lugging a lot of trophies around with you, LOL!
Pity you didn't find a Ring of the Metal Fist.
Nice Crit Chance! :) Decent Mana, too, considering your Cha and Int stats.
I notice you put a lot more points into Ranged than into Unarmed. ;) Tsk! Tsk!

How did you find Domination? Was it helpful in the Acid Wash? Or were you depending on Ranged more than spells? And did you find the crossbow more effective than the pretty bows? I liked the pretty bows.:laugh:
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Post by Ravager »

[QUOTE=Fljotsdale]Heheh! You do like lugging a lot of trophies around with you, LOL! [/QUOTE]

A lot less than I could have. Once I entered the Fortress, I couldn't be bothered to go back to the merchant, so most items I recovered from chests I left behind, except the Full Plate of Thief Eyes and the Club of Luck (yeah, I really found that and the Two-Handed Sword of Strength :cool: ). I dropped a bunch of Small Shields of Electrical Resistance and Armours with +20AC bonuses... :p

[QUOTE=Fljotsdale]I notice you put a lot more points into Ranged than into Unarmed. ;) Tsk! Tsk![/QUOTE]

Actually, it was around the same, at the end I didn't have the Belt of Brawling equipped which would have given an extra 10 points to Unarmed and I had the Gauntlets of Blessed Archery equipped giving a 44 point bonus to Ranged. The stats I included, include item bonuses.
So, the total would have been around the same for Unarmed and Ranged if both were unmodified.

[QUOTE=Fljotsdale]How did you find Domination? Was it helpful in the Acid Wash? Or were you depending on Ranged more than spells? And did you find the crossbow more effective than the pretty bows? I liked the pretty bows.:laugh:[/QUOTE]

To be honest, I didn't use the Domination spells too often. It was simpler to use Ranged Weapons, when I had a combination of Bonus Rate of Fire and Sniper, I could easily take on two Assassins or Master Assassins from a distance. :D
That's how I finished the Acid Wash area too.
I used the Crossbow of Mastery I had throughout most of the last areas (when I wasn't going unarmed).
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Post by Fljotsdale »

[QUOTE=Ravager] A lot less than I could have. Once I entered the Fortress, I couldn't be bothered to go back to the merchant, so most items I recovered from chests I left behind, except the Full Plate of Thief Eyes and the Club of Luck (yeah, I really found that and the Two-Handed Sword of Strength :cool: ). I dropped a bunch of Small Shields of Electrical Resistance and Armours with +20AC bonuses... :p [/quote]

I generally drop a load of stuff in there, too. Seems pointless to keep it unless it is immediately useful - which most of it isn't.

[QUOTE=Ravager]Actually, it was around the same, at the end I didn't have the Belt of Brawling equipped which would have given an extra 10 points to Unarmed and I had the Gauntlets of Blessed Archery equipped giving a 44 point bonus to Ranged. The stats I included, include item bonuses.
So, the total would have been around the same for Unarmed and Ranged if both were unmodified. [/quote]

My char (for that competition game) had no points added to Ranged. Everything went into Unarmed, and she was unstoppable. She used mainly Celestial Smite in the Acid Wash.


[QUOTE=Ravager]To be honest, I didn't use the Domination spells too often. It was simpler to use Ranged Weapons, when I had a combination of Bonus Rate of Fire and Sniper, I could easily take on two Assassins or Master Assassins from a distance. :D
That's how I finished the Acid Wash area too.
I used the Crossbow of Mastery I had throughout most of the last areas (when I wasn't going unarmed).[/QUOTE]

Yeah, it's simpler with a good Ranged skill, and a good Ranged weapon :cool: - but I proved Unarmed could do it without Ranged. :D
I buggered up with my two-hander, though. :(

I think concentrating on only one weapon skill is probably better than sharing points between two, but that is only my opinion: you seem to have managed fine with the two. :D
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Post by Ravager »

[QUOTE=Fljotsdale]I generally drop a load of stuff in there, too. Seems pointless to keep it unless it is immediately useful - which most of it isn't.[/QUOTE]

Usually I would pick up the stuff and take it back to the merchant, maybe even go round a few of them to see what kind of items they had on offer. I will probably then buy something that looks really good but is useless for my character. :p ;)

[QUOTE=Fljotsdale]My char (for that competition game) had no points added to Ranged. Everything went into Unarmed, and she was unstoppable. She used mainly Celestial Smite in the Acid Wash.[/QUOTE]

Yeah? I didn't really bother putting many points into spells, so that's why I concentrated on the fighting skills...

[QUOTE=Fljotsdale]Yeah, it's simpler with a good Ranged skill, and a good Ranged weapon :cool: - but I proved Unarmed could do it without Ranged. :D
I buggered up with my two-hander, though. :( [/QUOTE]

You win some, you lose some... :D
But it its good to see what can be accomplished in that area without the Ranged skill.
I agree with Ball of Fire that it makes the game more interesting that not every route has some easy solution though.

[QUOTE=Fljotsdale]I think concentrating on only one weapon skill is probably better than sharing points between two, but that is only my opinion: you seem to have managed fine with the two. :D [/QUOTE]

I think it's a case of there being a minimum amount of points required in a fighting skill to hit an enemy. Once you've passed that point, you can hit that type of enemy easily. That seemed to be the case for the English, on my first run through the game, I didn't have enough points in the fighting skills, so I could barely hit them, even with a good fleshseeking weapon.
It also helped that I had both Unarmed and Ranged tagged and the Gauntlets raising the skill by 44 points... :D

Now, I'll have to find a different game to play...hmmm..... ;)
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Post by BallOfFire »

Fljotsdale, are you still stuck? I'm getting worried about my own character getting stuck since yours sounds more well-balanced. I currently have no ranged spells of any kind, and the only ranged I plan on getting is from putting 100 or so points in Smite. Will that be enough? Would more points do it? I don't want to have to start over again to tag Smite. ><
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