Please note that new user registrations disabled at this time.

Problems with Oblivion

This forum is to be used for all discussions pertaining to The Elder Scrolls IV: Oblivion, its Knights of the Nine and Shivering Isles expansions, and any user-created or premium modules.
Post Reply
User avatar
daniel.drache
Posts: 2
Joined: Wed Jun 21, 2006 2:56 pm
Contact:

Problems with Oblivion

Post by daniel.drache »

I brought Oblivion & installed alot of mods
(some I think some definatley conflicted, but they had no descriptions & I forgot which were which so i loaded em all)

anyway after i got most of the way through the mages Guild & what not I noticed that some of my spells weren't showing, But I couldn't make 2 with the same name so they were still there.
& since you can't delete spells & I had alot I think possible I ran out of room?

Also During the mages Guild Quests I noticed that when I was asked to kill some Vampires, that a little bit of the cave was missing, anyone else get this?

Yea is anyone else getting any of these problems?

Cheers
Daniel


*note, since I've had so many views but no reply's I taken it to mean its my game.
So I've brought another one...... this time locally, hopefully that will fix it.........
User avatar
Old Gregg
Posts: 18
Joined: Tue Jun 06, 2006 8:47 pm
Location: London
Contact:

Post by Old Gregg »

X-Box or PC

Are you running it on Xbox or PC? I have had a fair few problems with my Xbox version, so changed the game, but it didnt help. Early Xbox 360's are pretty sketchy in this respect...
User avatar
Fljotsdale
Posts: 1640
Joined: Tue Oct 25, 2005 4:07 pm
Location: UK
Contact:

Post by Fljotsdale »

I would suggest you get rid of the Mods.

After you know the game is running as properly as Bethesda games ever run, reintroduce the Mods one at a time, making sure the game is running properly before installing the next Mod. This way, you will find out which Mods are causing your problems.

Oh... about buying spells: Next time you create a new character, make sure you don't don't duplicate spells that do much the same thing but have a different name. Buy VERY FEW initially, and keep using them as long as they are effective against current enemies/for current use. When they start to be not good enough, go buy some higher-level spells.
For example: you start with Flare, can later get a Weak Fireball (if you are a MageGuild member), then a Fireball (Journeyman), etc. But use the Flare for as long as you can, then get Heat Blast at Expert level, without bothering with Fireball.
To make up for the missing Journeyman fire spell, go for Withering Touch which deals direct Health damage and is often effective where other Destruction spells are resisted.
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change

"Dogs come when they're called. Cats take a message and get back to you."
User avatar
daniel.drache
Posts: 2
Joined: Wed Jun 21, 2006 2:56 pm
Contact:

Post by daniel.drache »

I'm running PC

Yea, I've deleted all my mods & I'm just gonna install 3 or 4.

& about the spells I've learnt to not get to many, Thanks for the tip about Withering Touch :)

Hopefully my New game should arrive today/tomorrow :D :D :D
Post Reply