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I'm level drained!

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bunz
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I'm level drained!

Post by bunz »

From reading a little on the forums, I attempted Windspear Hills a little too soon. Several of my characters are level drained, making most of the game difficult. Does the drain go away over time, or do I need to go back several "days" to a save game from before the drain and have another go at things?
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dragon wench
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Post by dragon wench »

Unless you have a cleric that can cast a restoration spell, you need to visit a temple and pay to have one of the priests there remove the level drain.
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bunz
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Post by bunz »

thanks

Thanks for the quick response! Good thing I was accumulating gold! Com'on Minsc! Bring Boo! We're off again!
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DaemonJ
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Post by DaemonJ »

The spell Negative Plane Protection really helps with preventing level drain.
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CFM
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Post by CFM »

Also be on the lookout for items & weapons that confer Negative Plane Protection.
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Jedi_Sauraus
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Post by Jedi_Sauraus »

why waste gold at a temple ???? it's 800 per person; not inexpensive early in the game

option A) have a cleric cast restoration
option B) equip a scroll of restoration in the quickslot and have a mage cast
similarcum or project image. casting the restoration is now free :)

Option C) Vhalors helm found in adventurer's mart can be used to implement option B :) expensive but your going to get that item anyway ;)


Windspear hills can be done straight out of Chateau Irenicus I would certanly reccomend doing it asap if you have a Paladin onboard if not take your time Firkraag is hard at level 8-9 and unless you need Carsomyr he can wait ;)

to avoid this in the future send an enraged char to deal with vamps, and fight them from a doorway so as not to get surrounded. The rest of your team fires arrows from behind the blocked door. negative plane protection can help but it only lasts 30 seconds.
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Celacena
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Post by Celacena »

NPP runs out far too soon - I have a number of solutions which ignore that option
1. use summoned creatures as cannon-fodder and have a hasted character throw Azuredge at the drainers from distance
2. pay up quickly and get the Amulet of Power - that artifact is perhaps the best in the game for a spellcaster - hopefully the wearer can distract the drainers whilst the others destroy them
3. improved MoD - get rid of Bodhi and pick up the Mace of Destruction - have it enhanced with Illithium and go mental swishing it around.
4. do some near-solo adventures with a cleric and get the cleric up a few levels - then turn, baby, turn! don't you just love it when the undead explode?
5. Daystar - "do you believe the clear white light will guide us on"? Lindisfarne did. the future's so bright we gotta wear shades - but the shades themselves can't wear adventurers, so they disappear.

I had tremendous fun with Anomen wandering in the temple ruins - he was lvl 17/18 and those fiends, shades etc just disappeared. I had him wander along, MoD in hand, all the way to the dungeon entrance when he turned on the lights and darkness flew away.
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Jedi_Sauraus
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Post by Jedi_Sauraus »

hehe a level 18 anomen with MoD vs undead gee who won :D but why did you wait so long to do the shadow dragon ?? When playing a ranger I finish him first thing out of dungeon
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