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Perma-hasted Items

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Natana
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Perma-hasted Items

Post by Natana »

Greetings,

I'm new to the forums, but not new to digging through GB's wonderful pages on items, feats, and what have you. I did a search for this topic and came up empty, but if there has already been one and I just didn't come up with the proper key words, I apologize in advance. I'll be quite honest...I was really put out when the patch before this last one removed the perma-haste from both Balhoderie's Eelskin Boots and Boots of the Shifting Sands. I really don't like the slow pace my pc is forced to use and I really, really don't like when the haste spell on either boots or potions wears off so blasted soon. My only fix is to use the Chainmail of Speed and that's not so good for a rogue. In fact, she can't wear it unless I cheat and I don't like to do that. Now, the Toolset is ultra-confusing to me and it would take too long to explain why. I don't want to do a whole adventure sort of mod, I just want to tinker with the boots. In fact, I'd rather make the Dragon Slippers perma-hasted. Believe me, I've tried all manner of recipes to perma-haste items in crafting and nothing has worked so far. I did manage to figure out the proper recipe for Invulnerable Armor, but to have to wait till I can find a level 18 caster...argh. I would be really grateful if someone could explain how to finagle the perma-haste problem. :D
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Kel
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Post by Kel »

Invulnerable Armor
Natana wrote:Greetings,

I'm new to the forums, but not new to digging through GB's wonderful pages on items, feats, and what have you. I did a search for this topic and came up empty, but if there has already been one and I just didn't come up with the proper key words, I apologize in advance. I'll be quite honest...I was really put out when the patch before this last one removed the perma-haste from both Balhoderie's Eelskin Boots and Boots of the Shifting Sands. I really don't like the slow pace my pc is forced to use and I really, really don't like when the haste spell on either boots or potions wears off so blasted soon. My only fix is to use the Chainmail of Speed and that's not so good for a rogue. In fact, she can't wear it unless I cheat and I don't like to do that. Now, the Toolset is ultra-confusing to me and it would take too long to explain why. I don't want to do a whole adventure sort of mod, I just want to tinker with the boots. In fact, I'd rather make the Dragon Slippers perma-hasted. Believe me, I've tried all manner of recipes to perma-haste items in crafting and nothing has worked so far. I did manage to figure out the proper recipe for Invulnerable Armor, but to have to wait till I can find a level 18 caster...argh. I would be really grateful if someone could explain how to finagle the perma-haste problem. :D
Hi Natana and thanks for your post!!

I have noticed that a number of recipes either do nothing or give you something other than what you expected. I was trying to make the Armor of Quickness(?) only to discover I got delayed fireball instead. I tried the Invulnerable Armor but nothing happened and looking at the recipe it seems to me that something is missing.

Will you tell me how you managed to get the recipe for Invulnerable Armor to work? I to would be invulnerable if I wasn't human but even the fountain of youth has evaded me for centuries. :mischief:


Kel
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Natana
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Post by Natana »

Kel wrote:Hi Natana and thanks for your post!!

I have noticed that a number of recipes either do nothing or give you something other than what you expected. I was trying to make the Armor of Quickness(?) only to discover I got delayed fireball instead. I tried the Invulnerable Armor but nothing happened and looking at the recipe it seems to me that something is missing.

Will you tell me how you managed to get the recipe for Invulnerable Armor to work? I to would be invulnerable if I wasn't human but even the fountain of youth has evaded me for centuries. :mischief:


Kel
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Hiya, Kel, and thanks for the reply. I made sure I had plenty of points of craft armor and added Greater Gloves of the Artificer to boot. Nya has them. That way, I'm pretty sure not to get that as a problem with the recipe. All I did was switch the radiant fire to radiant power (or was it glowing and glowing? Sorry, bad short-term memory) and it works, but lately, it won't show up on the examination box as having invulnerable criteria. At this point, any port in a storm. I wouldn't call it completely invulnerable, but hey, add deflect arrows (caster level 5) and it's not so bad. Too bad you can't get the book sooner in the game. I'd give a lot for a bookshop that not only sold all the books, but also sold all the spells possible. The only obstacle to buying any of them would be money. Usage, of course, would still depend on level and/or being able to use magical items.

I'm still hoping someone can help me with the toolset. The whole thing, when I call it up, looks like trying to read cuneform writing. :(
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Post by Kel »

Invulnerable Armor, Armor of Quickening(?) and Deflect Arrows

Hi Natana,

My characters are all level 18 except Neeshka who for some reason is only a level 17.

I am using Grobnar as my crafter with Zhjaeve and Elanee supplying the required spells. Grobnar with the Greater Gloves of Artificer has a craft armor and weapons both at level 30 and so should be able to craft anything.

I did some research on the web and discovered that one of the earlier patches had modified the permanent abilities on some items. Invulnerable Armor blocks the first 10 point of magical damage, Armor of Quickening now allows you to cast Haste 3 times daily. The Deflect Arrows enchantment blocks the first arrow(missle) of each round which earlier in the game would have been useful.

I am now doing the last two quests before the endgame battle with Garius and his minions. I need armor not so much to protect against arrows but more so against against magic and elemental damage. My weapons are set for the undead and evil with some sonic damage added by upping the enchantments on weapons dealing 1d8 or higher sonic damage.

I started buying crafting recipes books as soon as I first found one in a shop and have picked up some as drops so I have most of them.

I haven't done anything with the toolkit as it doesn't seem to apply to the single player game but more for creating mods and such. I suppose I should look at it just to see what it is like and whether it is based on hexadecimal math or programming as I have worked with both.

Short term memory problems. Hmm, why does that sound familar? :D


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Post by Natana »

Kel wrote:Hi Natana,

My characters are all level 18 except Neeshka who for some reason is only a level 17.

I am using Grobnar as my crafter with Zhjaeve and Elanee supplying the required spells. Grobnar with the Greater Gloves of Artificer has a craft armor and weapons both at level 30 and so should be able to craft anything.

I did some research on the web and discovered that one of the earlier patches had modified the permanent abilities on some items. Invulnerable Armor blocks the first 10 point of magical damage, Armor of Quickening now allows you to cast Haste 3 times daily. The Deflect Arrows enchantment blocks the first arrow(missle) of each round which earlier in the game would have been useful.

I am now doing the last two quests before the endgame battle with Garius and his minions. I need armor not so much to protect against arrows but more so against against magic and elemental damage. My weapons are set for the undead and evil with some sonic damage added by upping the enchantments on weapons dealing 1d8 or higher sonic damage.

I started buying crafting recipes books as soon as I first found one in a shop and have picked up some as drops so I have most of them.

I haven't done anything with the toolkit as it doesn't seem to apply to the single player game but more for creating mods and such. I suppose I should look at it just to see what it is like and whether it is based on hexadecimal math or programming as I have worked with both.

Short term memory problems. Hmm, why does that sound familar? :D


Kel
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Hiya Kel,

The only reason I can think for Neeshka not in step with leveling is that she is just being Neeshka. ;)

There isn't much I can do in the real world, I should mention, so I have a lot of time to play. Moreover, I got started when all the patching was going on, so multiple starts does wonders for the memory. :rolleyes:

I've never found a crafting book in a shop except for the one Tarmas has - treasure, the crafter at Fort Locke, or in my Keep's Library is where I find them. I use my pc (when she reaches caster 5) to cast the deflection as well as craft armor and weapons. I keep forgetting that Grobnar is a crafter. :o I use Sand, Elanee, and Zhjaeve to cast the higher spells. Yes, I was really annoyed when the patch took out all the perma-hasted boots. Even the Shifting Sands boots are no longer permanent. (growl) I remember well enough what the invulnerable does, but it's a little jarring to see the casting work, but then to check the item and it not be listed amongst the enchantments. Not to spoil anything, all I will say regarding arrows is this: Deflection always comes in handy. :)

I love crafting the darksteel longsword. Sleek, deadly, and so wonderfully enchantable. Since it comes with electrical damage, all I can add is against evil and later, against the undead. I confess, I get a chuckle when I first see the Luskan Captain loping along with Discord. Looks like a giant green pickle-sticker. Ehhh...hope that's not a spoiler for those not as far along. :o

Ackth...math. Not my favorite subject. I'm married to a programmer, but not of games, more's the pity. ;) Unix and Linux...sigh. I'd create a tiny little mod for rogues to put a pair of permahasted boots in West Harbor - maybe Galen would give them to the pc as a gesture of respect for Daeghun or they could be stuffed in a barrel or even taken off one of the duergar. I could write the scenarios for many a mod, but script it is another thing all together.

If I could just find my marbles, maybe I could help you figure out why the...the - whatever it is - sounds so familiar. :D
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Post by swcarter »

Natana wrote:The only reason I can think for Neeshka not in step with leveling is that she is just being Neeshka. ;)
Neeshka is a level behind because she's a tiefling.

SWC
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Post by Natana »

swcarter wrote:Neeshka is a level behind because she's a tiefling.

SWC
Aha. I was wondering because in my latest game, I just got to her. As Khelgar and Ysala killed the last soldier, they leveled up and I figured since she wasn't in the party yet, that was why she didn't. Thanks for clearing that up. :)
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Post by andy_c »

Invulnerability denied
Natana wrote:Aha. I was wondering because in my latest game, I just got to her. As Khelgar and Ysala killed the last soldier, they leveled up and I figured since she wasn't in the party yet, that was why she didn't. Thanks for clearing that up. :)
Khelgar and "Ysala"?
:p
anyway, i was searching the net for item crafting recipe and found that the 'Invulnerable Armor' recipe is bugged. havent checked out though...
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Post by ҒдŁŁΞп†DяΞдмΞR »

You know, I had a permanently hasted item. Bracers that I bought from a merchant on a previously saved game. Gauntlets of Blinding Speed or something like that, I can't remember the exact name of the item. I can't seem to find them now, and it's driving me crazy! I'm thinking it MAY have been bought from the wizard you make the tower for in Crossroad Keep. Is it possible to get him a tower, even after I make the tower for Sir Nevalle and the Nine? I sure hope beyond all that is Holy and Righteous (I'm a paladin) that I can, because I REALLY want those on this character!!! Any thoughts on this?
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Post by Xandax »

ҒдŁŁΞп†DяΞдмΞR wrote:<snip> Is it possible to get him a tower, even after I make the tower for Sir Nevalle and the Nine?<snip>
Nope that is not possible.
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Post by Snipercon »

I'm kinda glad they got rid of most if not all perma hasted items. If there are enough of those to equip an entire party (BG2) it makes haste spells obsolete. In general, it's pointless to include something in a game that makes something else pointless. I apreciate spell casters even more in this game (even bards!) because they can help our more than casting fireball after fireball.

Now if they could only restrict resting, but thats another tread.
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Post by Natana »

andy_c wrote:Khelgar and "Ysala"?
:p
anyway, i was searching the net for item crafting recipe and found that the 'Invulnerable Armor' recipe is bugged. havent checked out though...
Ysala is my alter-ego. Half-elven with a wickedly good sense of humor. ;) Sir Darman should never underestimate her level-headed response to his arrogant assertion. :laugh: Just switch fire to power and it works.
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Post by Natana »

ҒдŁŁΞп†DяΞдмΞR wrote:You know, I had a permanently hasted item. Bracers that I bought from a merchant on a previously saved game. Gauntlets of Blinding Speed or something like that, I can't remember the exact name of the item. I can't seem to find them now, and it's driving me crazy! I'm thinking it MAY have been bought from the wizard you make the tower for in Crossroad Keep. Is it possible to get him a tower, even after I make the tower for Sir Nevalle and the Nine? I sure hope beyond all that is Holy and Righteous (I'm a paladin) that I can, because I REALLY want those on this character!!! Any thoughts on this?
Veedle keeps telling me that once the tower is built for the Nine, that's it. Nothing more he can do to it. :( It would have been nice to have an enclave of the Cloaktower Mages in with them.
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Natana
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Post by Natana »

Snipercon wrote:I'm kinda glad they got rid of most if not all perma hasted items. If there are enough of those to equip an entire party (BG2) it makes haste spells obsolete. In general, it's pointless to include something in a game that makes something else pointless. I apreciate spell casters even more in this game (even bards!) because they can help our more than casting fireball after fireball.

Now if they could only restrict resting, but thats another tread.
My only gripe with spellcasting haste is that it never lasts long enough. Even expeditious retreat is slower than molasses in the Arctic and it's supposed to be 150% faster than normal...and it doesn't last worth a goblin's hiccup.
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Post by sun_facer »

Toolset

My 2 cents' worth.

Do the toolset. It will help you in the long run. I like my games without much hassle. It helps if I can get the items the way that I want, the way that it looks like. For example, I like a red armour for a female fighter build.

It took me at least 8 solid hours before I learnt how to use this new toolset. But it helps. It really does.

You get your armour and items customized for the way that you want to play.

The interface takes some time to get used to. But just know that the right side is where you get the generic / global icons. When you have placed them on your area / module, you customize them using the menus on the left side.

Don't bother with the merchange, just place your items on the ground and customize them yourself.

You can call it cheating. It's all up to you. It's simply getting things that I want for me.
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