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Favorite Start off Class

This forum is to be used for all discussions pertaining to BioWare's Star Wars: Knights of the Old Republic.

Fav start off class

Scoundral
48
45%
Scoundral
28
26%
Scoundral
30
28%
 
Total votes: 106

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Mandalorianx
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Post by Mandalorianx »

i love to have full skill in blaster pistol so i have to go whit Soldire

*For Mandalore*
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Hill-Shatar
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Post by Hill-Shatar »

Scout, all the way, I just find it more useful. And *someone* has been playing KotOR 2. Sorry for the random yet harmless spoiler which really means nothing in the game. So please dont hurt me :(
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Macen Press
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Post by Macen Press »

I have played it as a solider which was great in combat and then i played as a scout and that was good but then i played as a scoundrol and he was really naff because he hardly never had a feat up when you level up.
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Obi-Wan-Evan
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Post by Obi-Wan-Evan »

I like a challange so I go Scout/Conslor (sp?) combo. Its more fun that way :D
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kingjohn
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Post by kingjohn »

I'd like to play the scout and after that the jedi guardian I guess..
although they say that if you choose consular, then at last you will get the persuade skill.

I have a question RELATED to this (special for fable: this has got to do with skills, I'm not hijacking this topic...I just have a question and since if I ask my question it is spanning I have NO CHOICE but to ask it here). If you choose the scout as your begin class, how many points should you put into persuade in every level up and in the beginning when you make your character? Or do you people always choose the recommended skills and no persuade? I noticed that if you have a scoundrel or a other class, there is never a recommended point in persuade. Just in Charisma :s
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DesR85
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Post by DesR85 »

I chose Soldier. Reason? Because I am more of a melee type player, to be honest. Gameplay-wise, I found this class useful especially when dealing with enemies in Taris. ;)
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Jedi Guardian
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Post by Jedi Guardian »

Scoundral

Scoundrals are just all around kinda like Jedi Sentinel but I choose Jedi Gaurdian because I like Melee
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Tedmadman
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Post by Tedmadman »

Soldier

Everyone loves carnage
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riotfellow
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Post by riotfellow »

I have voted for scout because of the nice selection of skills and also the free implant.

But i like using scoundrel too because they have sneak attack and a nice defense bonus.
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Drunkside
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Post by Drunkside »

Soldier, becouse i can get all spec attacks, all 2weapon fightings and focus. My absolute favotite is soldier/sentinel.

And that dude is wise, strong and agile
str 18
dex 20
wiz 23

I have boosts to dex and wiz, but they are still high. :D
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Tribblemaker
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Post by Tribblemaker »

Scoundrel, because the character is shorter. I know that sounds lame, but thats why I play as scoundrel. I don't like towering over my companions.:laugh:
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d-mac
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Post by d-mac »

Steven00009 wrote:I like the Soldier/Consular combo. As a level 20 Jedi Consular i had Like 400 VP, and 300 FP. ;)
Yeah, I liked that too. The only real problem was the slow feat progression, but the force powers were worth it. For me that mixture just seemed to fit. Think about it; a fighter AND a diplomat. Pretty kick-ass.
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Darth_Ruin
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Post by Darth_Ruin »

Scout

I would say Scout because like the Sentinel, it appears to be a balance between the two other classes.
Although you are more combat orientated as a Soldier, and more sneaky/persuasive as a Scoundrel, the implants can strengthen the attributes of those classes so that you are a balance of the three.
Scout would be the best choice for someone who is new to the game, as the specialist Computer and Repair skills can help remove enemies which they wont be experienced in fighting.

Chris (Darth_Ruin)
Experienced KOTOR, KOTOR 2, FABLE TLC, FABLE 2, MORROWIND and OBLIVION player
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Light&Dark
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Post by Light&Dark »

Scout,for it's free implant feats.You NEED those for (SPOILER) the end game +4 CON or +4 DEX implants.
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h k 4-7
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Post by h k 4-7 »

wow... ,strange im thinking that you are all usin quick character making , why dont you all experiment and do custom character, and choose you're own? the game is alot more fun this way, also i know a glitch which will give you 257 skill points per level. :D :laugh:
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Rav
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Post by Rav »

Scout, because of the good saving throws, good skills, and USEFUL bonus feats (soldier's heavy armour proficiency, yeah right, that'll come in handy). But mostly the good saving throws.
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Baptchy
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Post by Baptchy »

Scouts Seem the Best Choice for Beginners and Experienced Players

It feels like you get more out of the game especially on Taris as a Scout. Your vitality progresses just about right and then later you can pick whatever Jedi class you want with lots of skill already gained.

You can customize your character so that it lacks little on security and persuade as well as any other cross-class skill.

You can follow the suggestions the game gives and be excellent with computer and demolition while repair remains a class skill which is very useful to get more out of the game in general.

Recovering mines will fetch a nice price or be what they are: excellent weapons.

As mentioned above, one of the NPC characters will require high repair skills on your part if you want to do more in the game.
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Caden
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Post by Caden »

Scout, because of the good saving throws, good skills, and USEFUL bonus feats (soldier's heavy armour proficiency, yeah right, that'll come in handy). But mostly the good saving throws.
I would say the Scoundrel has the best bonus features, Luck and Sneak Attack. Of course, this is countered by him hardly getting any feature points while leveling.

I rather like the scout. I think you probably do get more out of the game if you play one. He is good in skills, life, and features, and best in saving throws. He does, however, have the least offensive options. The scoundrel with sneak attack has the most offensive capability. Then, the soldier with all his features give him the second most offensive capability. I don't mean to say that the scout is incapable of offense, though. It's just where he lacks.
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Stevetrop
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Post by Stevetrop »

I like starting off as a Scoundral
In an hour of Darkness a blind man is
the best guide. In an age of Insanity
look to the madman to show the way.
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Smiley:)
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Post by Smiley:) »

Personally Scout. You get a nice ballance between skills, feats and vitality. And you automatically get to use implants. Then I become a jedi sentinel...
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