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Looking for a great BGII challenge.

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Klorox
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Looking for a great BGII challenge.

Post by Klorox »

Am I better off installing something like Improved Anvil, or going for Ascension/ Tactics/ Item Upgrade (insert mods here)?

TIA
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

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Thrifalas
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Post by Thrifalas »

Ascension, Tactics, Solaufein and Improved Item becomes a great runthrough if you're looking for a new, fun challenge. Some of the weapons are a bit cheesy though (Shanchuudoku, Tsuki Ken, Bloodbane, Water's Edge, Soul Reaver +6 etc), so avoid them if you're looking for a real challenge. (:

What mod you want depends on what you're looking for, and your post isn't really telling me that though. :)
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Dummy
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Post by Dummy »

IMO sola is overpowered, he is a fighter/mage multiclass 16/16 when you get him and is recieving a few special abilitys

along with his magicresi AND the sword he will get later on, i think he is waayyyys to strong, similar to valen

i for myself enjoyed the sarileth mod if you want to play with a new NPC

also i really liked the devine remix mod since they "fix" a few issues with the mage and priest
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Klorox
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Post by Klorox »

I've been reading some great stuff about Sword Coast Strategems. I think I'll give that one a try in the future.
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

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Bruce Lee
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Post by Bruce Lee »

You could try a party of 6 selfcreated PC's. Two tripleclasses and 4 multiclasses. That should slow the levelling down a bit perhaps.
Something like
FMC
FMT
CM
CT
FD
MT

4 mages, 3 thieves, 3 clerics, 3 fighters and 1 druid!
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Klorox
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Post by Klorox »

Bruce Lee wrote:You could try a party of 6 selfcreated PC's. Two tripleclasses and 4 multiclasses. That should slow the levelling down a bit perhaps.
Something like
FMC
FMT
CM
CT
FD
MT

4 mages, 3 thieves, 3 clerics, 3 fighters and 1 druid!
I think 6 multiclassers would make the game extremely easy.
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

Baruk Khazad! Khazad ai-mênu!
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Crenshinibon
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Post by Crenshinibon »

If you haven't already, try a minimum stats game. Play as a fallen class perhaps.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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Bruce Lee
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Post by Bruce Lee »

Klorox wrote:I think 6 multiclassers would make the game extremely easy.
Perhaps towards the end but it will atleast make SoA a little harder I believe.
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Thrifalas
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Post by Thrifalas »

Dummy wrote:IMO sola is overpowered, he is a fighter/mage multiclass 16/16 when you get him and is recieving a few special abilitys

along with his magicresi AND the sword he will get later on, i think he is waayyyys to strong, similar to valen

i for myself enjoyed the sarileth mod if you want to play with a new NPC

also i really liked the devine remix mod since they "fix" a few issues with the mage and priest
Well yeah, but with the mod comes 4 of the funniest and most challenging battles I've ever fought. Definately suits the "great challenge" category. ;)
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Dummy
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Post by Dummy »

the hardest mod battle i ve ever faced was teh final battle from the valen mod
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rbeverjr
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Post by rbeverjr »

And the hardest battle that I ever fought was easily the divine epic encounter of Improved Anvil. After that Mel is only dessert. That was in version 4.2 where Ascension could (and was) installed. The battle in IA5 (incompatible with Ascension) is harder (according to others), but I haven't made it there yet.

I think that staged XP caps (mod available) make for a harder game than playing a bunch of multiclassers. The game will become very easy, at least by the time the characters gain level 6 spells.
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