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Posted: Sat Oct 06, 2012 4:04 pm
by George_K
GawainBS wrote:Ok, thanks for the explanation, but I don't think I'm going to tangle with it after all.
If you tell me about what you want increased/decreased and archive the save and upload it here, I can do it.
Posted: Sat Oct 06, 2012 4:48 pm
by GawainBS
Thank you very much. I'm too scared to do something wrong. I recalled once using a hex editor, and it sounded much simpler then.
I'd like to have to excess points from Leather Armour be transferred to Celestial (3 points) & Arcane (2 points) Magic.
Can anyone confirm if Enchantress unlocks any magics? Any other skills?
Posted: Sat Oct 06, 2012 5:58 pm
by Moron
GawainBS wrote:Thank you very much. I'm too scared to do something wrong. I recalled once using a hex editor, and it sounded much simpler then.
I'd like to have to excess points from Leather Armour be transferred to Celestial (3 points) & Arcane (2 points) Magic.
Can anyone confirm if Enchantress unlocks any magics? Any other skills?
I know they get entangle, which is really nice. Haven't went enchantress naturally yet though, as the other people I play with are never all on at the same time.
Posted: Sat Oct 06, 2012 8:22 pm
by George_K
GawainBS
I maintained leather armor and added or increased what you asked for, I think!
Posted: Sun Oct 07, 2012 12:36 am
by immdev
swcarter wrote:Ranged weapons have always been underpowered for whatever reason. But it's possible now that you'll find a Fine Bow of Something +5, and it might be decent. The best thing about ranged weapons currently is that they don't need to be repaired, which is great because all the other equipment seems to be made out of paper mache. I went through four weapons when I retrieved the Argalia from Ulm.
SWC
At level 23 i can hit over 50 damage with single strike as rogue. It is possible to deal at least half of that damage with a bow, without BLUE +7 weap? And what about stats? Does they affect bows at all? With around 50 dex i still miss A LOT, even on low level monsters, and attack speed seems the same at 40 agi.
Posted: Sun Oct 07, 2012 1:05 am
by swcarter
Has anyone finished a playthrough of MMXII? I'm wondering how much overflow I'm going to get from my quest items / keys bag. I just finished Fargrove and Arindale, and met Mara, and the quest bag is full, with one quest item in my junk bag. The inventory is too small as it is, and this just makes it worse.
Better yet, has anyone figured out how to drop quest items? I don't really need most of the keys I'm carrying.
SWC
Posted: Sun Oct 07, 2012 1:38 am
by GawainBS
George_K wrote:GawainBS
I maintained leather armor and added or increased what you asked for, I think!
Thank you very much! But I noticed I now have ALL the skills at a minimum lvl of 5, or their lvl raised by 5, even skills I am not supposed to have access to. Was that intentional?
For the moment, I reverted back to my backup save.
Posted: Sun Oct 07, 2012 5:25 am
by George_K
GawainBS wrote:Thank you very much! But I noticed I now have ALL the skills at a minimum lvl of 5, or their lvl raised by 5, even skills I am not supposed to have access to. Was that intentional?
For the moment, I reverted back to my backup save.
There is a bit of placement confusion, between c1.5 and MMXII, in hex locations of the save files. I just wanted to be certain about celestial and arcane. In game with the save, the magic section didn't clearly show celestial.
Posted: Sun Oct 07, 2012 7:23 am
by GawainBS
Ok, thanks for trying.

Posted: Sun Oct 07, 2012 10:30 am
by Claudius
New Has anyone finished a playthrough of MMXII? I'm wondering how much overflow I'm going to get from my quest items / keys bag. I just finished Fargrove and Arindale, and met Mara, and the quest bag is full, with one quest item in my junk bag. The inventory is too small as it is, and this just makes it worse.
Better yet, has anyone figured out how to drop quest items? I don't really need most of the keys I'm carrying
swcarter, not sure if it works on quest items, but other items left click and drag out of the box, then right click. Most quest items you do not need once you clear the dungeon.
For the rest of the overflow, be careful what you pick up. It doesn't autodiscard/ sort bad items out of the pot anymore. Look at the gp value. Using ^ paragraph you can also dump out accidental pick ups.
Posted: Sun Oct 07, 2012 3:16 pm
by swcarter
Claudius wrote:swcarter, not sure if it works on quest items, but other items left click and drag out of the box, then right click. Most quest items you do not need once you clear the dungeon.
As far as I can tell, you're not allowed to drop or sell quest items or keys.
For the rest of the overflow, be careful what you pick up. It doesn't autodiscard/ sort bad items out of the pot anymore. Look at the gp value. Using ^ paragraph you can also dump out accidental pick ups.
Actually, you should pick up everything. It gets a little tedious, but that's the only way to know if you've found a green or blue version of an item. The loot window doesn't indicate this.
SWC
Posted: Sun Oct 07, 2012 5:11 pm
by Moron
Anyone else having trouble getting 3 people into multiplayer? For me, whoever joins last gets kicked. Same if I play with someone else. Their third person gets kicked.
Posted: Sun Oct 07, 2012 6:53 pm
by Claudius
swcarter wrote:As far as I can tell, you're not allowed to drop or sell quest items or keys.
Actually, you should pick up everything. It gets a little tedious, but that's the only way to know if you've found a green or blue version of an item. The loot window doesn't indicate this.
SWC
Interesting on the green and blue. I found a +2 venom dagger

.. But I would still drop rotted shields and anything that would be bad in any case.
Posted: Tue Oct 09, 2012 3:27 am
by Moron
I bring gifts.
http://i50.tinypic.com/ab4add.jpg
http://i47.tinypic.com/n50cxi.jpg
http://i47.tinypic.com/rssjdy.jpg
Enchantress/Bladewitch have to fight a witch at lake Lohr. Valkyrie has to fight a valkyrie at lake ulm. As for the name, Hefty was the first (and an unrelated) thing said when I asked for a name, and thus it was so. Also throwing weapons can have options on them after all. I found a Superior Shuriken of Cunning.
Posted: Tue Oct 09, 2012 8:05 am
by GawainBS
Dang, neither Bladewitch nor Enchantress seem to give anything worthwhile. What's the diabolical skill of Bladewitch? Enchantress seems especially poor.
I was thinking of some ways to get a Fighter/Mage access to divine spells, but that seems impossible now.
Posted: Tue Oct 09, 2012 9:42 am
by Moron
GawainBS wrote:Dang, neither Bladewitch nor Enchantress seem to give anything worthwhile. What's the diabolical skill of Bladewitch? Enchantress seems especially poor.
I was thinking of some ways to get a Fighter/Mage access to divine spells, but that seems impossible now.
Bladewitch gets Dual Weapon. Bladewitch doesn't look that great. Don't be fooled by Enchantress though. They only get Entangle, but entangle is a really good skill for melee characters.
Posted: Tue Oct 09, 2012 9:47 am
by Claudius
Is there a table anywhere with the list of diabolical skills for each class?
Posted: Tue Oct 09, 2012 9:59 am
by GawainBS
Yes, refer to the thread I posted earlier.
How would you go about making a Wizard character, if possible at all with access to Divine Magic?
Posted: Tue Oct 09, 2012 3:53 pm
by Moron
GawainBS wrote:Yes, refer to the thread I posted earlier.
How would you go about making a Wizard character, if possible at all with access to Divine Magic?
I'm going Mage -> Sorceror -> Wizard -> Adept -> Valkyrie. I already have Adept, Mage, and valkyrie. See
http://i47.tinypic.com/rssjdy.jpg for my skills, but I pretty much have everything except thief skills.
Posted: Tue Oct 09, 2012 4:21 pm
by Claudius
Could I become a rogue/adept/valkyrie/nightwalker/assassin?