Page 57 of 120

Posted: Mon Jun 20, 2005 2:37 pm
by Darth Zenemij
I thought I just went?

Posted: Mon Jun 20, 2005 2:40 pm
by Magrus
No, you rolled to see the order people go in. Now you get to cast a spell.

Posted: Mon Jun 20, 2005 2:41 pm
by Darth Zenemij
All right...what about Fireball?

Posted: Mon Jun 20, 2005 2:43 pm
by Siberys
There are only four left, don't waste a fireball on them.

Posted: Mon Jun 20, 2005 2:43 pm
by Magrus
Yeah, I just forgot, Dosker and I took out half of them already. Just fire your crossbow at one. :p

Posted: Mon Jun 20, 2005 2:45 pm
by Darth Zenemij
I'll shoot at them then.

Posted: Mon Jun 20, 2005 2:45 pm
by Siberys
1d20+4

Posted: Mon Jun 20, 2005 2:46 pm
by Darth Zenemij
19.

Posted: Mon Jun 20, 2005 2:46 pm
by Siberys
hit

roll 1d6 damage.

Posted: Mon Jun 20, 2005 2:48 pm
by Darth Zenemij
5

Posted: Mon Jun 20, 2005 2:50 pm
by Magrus
Good shot. ;)

Posted: Mon Jun 20, 2005 2:53 pm
by Siberys
Killed one.

Two of them gang up on dosker and both miss him horribly.

Oskatat goes for one and hits and kills it.

Dosker attacks the last two hitting both times and killing them.

(200 XP)

loot-
167 gold total
9 studded leathers
9 battleaxes
9 light shields.

nothing masterwork.

as you rest for the night, you do not encounter anything more.

2nd day-
at the seventh hour, you find 7 orcs riding 7 howlers patrolling the area.

They don't see you yet so everybody gets a surprise round. (Now would be a good time for fireball)

Posted: Mon Jun 20, 2005 2:54 pm
by Magrus
*nods* DZ, light those buggers up. :p

Do we all roll for initiative? Just in case.....
Initiative:
1d20+2
4+2 = 6


Well, looks like I won't need to delay my action till after the spell. :o

Posted: Mon Jun 20, 2005 2:55 pm
by Darth Zenemij
Might as well, dammned orcs.

Posted: Mon Jun 20, 2005 2:56 pm
by Siberys
Roll 5d6.

Posted: Mon Jun 20, 2005 2:59 pm
by Darth Zenemij
21.

Posted: Mon Jun 20, 2005 3:00 pm
by Siberys
All the orcs are dead and half the howlers (4) were scared off to the explosion.

Dosker attacks one of the howlers and hits both times killing it.

Magrus.

Posted: Mon Jun 20, 2005 3:03 pm
by Magrus
Charge attack one of the howlers

1d20+8
17+8 = 25

1d10+2
10+2 = 12

-Sweet. Full damage. :cool: -

Posted: Mon Jun 20, 2005 3:05 pm
by Siberys
Killing it. (These things are weaker than I thought)

Oskatat charges the last one and hits, killing it.

Same loot as last time only 7 of each.

(1450 XP)

Posted: Mon Jun 20, 2005 3:08 pm
by Magrus
"This is turning out a lot better than our last encounter I have to say." Magrus says, chuckling.