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Posted: Tue Jun 21, 2005 10:40 pm
by Darth Zenemij
I would like to stay human.

Posted: Tue Jun 21, 2005 10:41 pm
by Siberys
Ummm, dude. First off, the Enervate spell thing is easily done the exact same with empower. However, you do less damage to nonliving creatures with enervate, thus making it useless.

Empower-
+50% damage of energy type.

Enervate-
+50% damage of energy type
-50% damage of energy type to nonliving creatures.

Posted: Tue Jun 21, 2005 10:41 pm
by Magrus
Thats cool, you don't HAVE to multiclass, you can still be the same class. You can snag some of those feats to make you more "necromancer" like.

*shrugs* It is more of a "flavor" feat for the necro is all. Forgot she had it though.

Posted: Tue Jun 21, 2005 10:43 pm
by Darth Zenemij
Even with true necro I have to turn undead?

Posted: Tue Jun 21, 2005 10:44 pm
by Siberys
Corpsecrafter [General]

Undead you raise or create are tougher than normal.

Benefit: Each undead you raise or create with any necromancy spell gains a +4 enhancement bonus to Strength and +2 bonus hit points per Hit Die.

Might be good for summoning undead.

Posted: Tue Jun 21, 2005 10:45 pm
by Magrus
No, you just need 3 levels as a cleric though...

Posted: Tue Jun 21, 2005 10:46 pm
by Darth Zenemij
Well, that'll do it then, I'll become a true necro, but a cleric first.

Posted: Tue Jun 21, 2005 10:46 pm
by Siberys
Two can be obtained as we speak. That is IF he wants to be a cleric or stay straight necro.

Posted: Tue Jun 21, 2005 10:47 pm
by Darth Zenemij
Two what? Levels? I'll go true necro.

Posted: Tue Jun 21, 2005 10:48 pm
by Siberys
You'll have to go cleric first. You'll get into True necro at ninth level.

Posted: Tue Jun 21, 2005 10:48 pm
by Darth Zenemij
I understand that.

Posted: Tue Jun 21, 2005 10:50 pm
by Magrus
DZ, It is a nice class...you gain the spell casting of both cleric and arcane magic simultaneously for almost every level (3-14th in class) and some nifty bonus ablities.

Want the info on it?

Posted: Tue Jun 21, 2005 10:51 pm
by Siberys
Also, what do you want as a secondary skill. You can't continue in knowledge dungeoneering as a cleric, but knowledge the planes might suit you, no?

Posted: Tue Jun 21, 2005 10:52 pm
by Darth Zenemij
@Magrus, sure, more info please.

@Syb, cool.

Posted: Tue Jun 21, 2005 10:52 pm
by Magrus
Wait before you decide on that please? I need to post the info for requirements.

Posted: Tue Jun 21, 2005 10:53 pm
by Siberys
WAIT, you can't become a cleric. You don't have the wisdom to be one.

Posted: Tue Jun 21, 2005 10:54 pm
by Darth Zenemij
O.k then.

Posted: Tue Jun 21, 2005 10:55 pm
by Magrus
That sucks, makes half the class worthless without wisdom. :(

Posted: Tue Jun 21, 2005 10:58 pm
by Magrus
Well check out that first feat that was broken up into two attachments. It's a meta-magic one that when you kill something with your spell, it raises as a zombie under your command. :cool:

Posted: Tue Jun 21, 2005 10:58 pm
by Siberys
Yeah it does. Listen, I made Magrus a class, I can do the same for you if you want. I ask which 2 would you prefer of these choices-

-Crafting
-Afflictions/curses
-Skeletons
-Dessication (Dehydration)
-Frostburn
-Grafting (Making you half undead)