galraen wrote:Have a lot in common??!!! One's a country boy/girl, at home in the wild supposedly committed to helping nature and being a good gal/guy. The other is a city dwelling scumbag who cuts purses, robs people, with or without violence etc. etc., you'd have trouble finding two more disparate characters!
well there was this one guy, robin hood or something like that...
either way rangers & rogues have lots in common, as others have mentioned it's the 3rd ed version of the stalker kit. stealth, use of traps & ambush, using only lighter armors, relying on finesse vs brute force.
the level of barbarian is an obvious nod to powergaming, could be justifiable but imho it would need some serious backstory there.
I've always found the idea of a thief/rogue being able to be of any good alignment daft, they are, or should be, anti-social scum, end of story. A reformed character, fine, start as a thief, change class, and alignment if necessary, after atonement, but no backsliding.
the name is bond, james bond. perhaps even the scruffy nerf herder han solo, or from a more d&d based sources tasselhof or regis.
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either way, alot also depends on how you view multiclassing in 3rd edition, is it revealing the potential the pc always had, or an abrupt change in career path? it could be both or neither, it all really depends on the basic concept.