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Posted: Sun Aug 26, 2001 2:21 pm
by Raven Avenger
No one said that the WS/T is not cheesier...
Honestly, I don't play dual class character now: I made myself a good Stalker.

Posted: Sun Aug 26, 2001 2:23 pm
by UserUnfriendly
How flattering, Raven!

I am not the true cheese master, that title belongs to others in the cheese guild thread. So far, except the tactic of fighter/cleric , I have yet to come up with any wholly by myself. I hope to have one soon, got an interesting idea involving fireseeds...

Posted: Sun Aug 26, 2001 2:25 pm
by Shadowwarrior
LOL! just kidding... actually I think it should be cheese if you´re a Monk and having a romance :) Stalkers are cool thanks to backsab ability... and actually stalkers may wear white dragon scale even tough its scale mail

Posted: Sun Aug 26, 2001 3:02 pm
by sigurd
If you wont use bugs like multiple armor of faith or ranger/cleric it is different. But a dualclassed class is very overpowered, nothing can compare to it really. and with the thiefs insane ability use any item a dualclassed kensaythief or wizardslayer thief would beat anything else. Or the old kensai mage of course.

Might be poor roleplaying, but the power!

Posted: Sun Aug 26, 2001 3:59 pm
by Raven Avenger
Originally posted by UserUnfriendly:
<STRONG>How flattering, Raven!

I am not the true cheese master, that title belongs to others in the cheese guild thread. So far, except the tactic of fighter/cleric , I have yet to come up with any wholly by myself. I hope to have one soon, got an interesting idea involving fireseeds...</STRONG>
hehe. But trully you find really cheesy tactics, User, Congrats! ;) ;) :D

Posted: Sun Aug 26, 2001 5:13 pm
by doober
k/t @ start of ch3:
Base AC -11
THAC0 -15 w/ 3 attacks/round for carsomyr
All saves <= 0
75% resis. to magic
50% magic damage resis.
regens at 1hp/0.75sec

Except against spells like maze (curse them!), he is somewhat unstoppable.

Posted: Sun Aug 26, 2001 5:28 pm
by Raphtyr
His Magic Resistance should stop Maze

Posted: Mon Aug 27, 2001 12:36 am
by Shadowwarrior
I wonder if there´s a possibilty to get a really powerful multi-class character instead of the usual dual-classed? Too bad you can´t have kits multiclassed...

Posted: Mon Aug 27, 2001 12:57 am
by UserUnfriendly
Shadow, I think that the real rulers of Tob are the multiclasses. Because you can get picks from both the quest pools of both classes. This makes the classes you want way too powerful. Dual classes you can only get picks from the second class, unless you dual very late.
In my estimation, the best stuff for any class lies in the quest abilities, especailly the mage super spells and warrior greater whirlwind.

Summon planetar is the ultimate summon, and greater whirlwind +vorpal weapon is just obscene. A fighter mage dual, for example, has one of the classes capped at a lower level than the second class. so is it better to make your char someone with a few lower level abilities is one class, and very powerful in the second? This is very powerful and quite a nasty char to fight, however, multi the same char, and you have twp quest pools to pick from. now with the new patch you only have to hit 3 million xp to start getting them. takes a while but watchers keep is I think around 1.5 all by itself.

USing shadowkeeper create a multiclass, and on the second tab, after the first page you'll see class and kit.

Say you want a monk cleric. Create a fighter cleric and pick the monk kit in the kit selection instead of the true class designation.

Cleric conjurors are possible, more spells than cleric mage becasue you're choosing a specialist class, and guess what? YOu love divination school including true sight and farsight, but you get them as a cleric!!!

The obvious kensai mage multi and exotocs like wizard slayer thief can be yours. you can't choose more than one kit, and you cant multi some classes. I tried to make sorc kensai but could not do it. sigh.

Posted: Mon Aug 27, 2001 1:49 am
by Shadowwarrior
I agree to some and I´m fully aware of it too... but then there are drawbacks like less attacks/round, a multi-mage or cleric will never get good spells until the end of the game... unless you use shadowkeep to raise the experience... but I wonder if you make Monk/CLeric or Monk multi-classed at all will all abilites be avaialable? or do I have to use shadowkeep to put in those palms? And will the fists work properly as well as immunities%resistances?

Posted: Mon Aug 27, 2001 11:46 am
by Izgoth
If you want to solo, I say sorcerer. I ceared SoA from chapter 1-6 and whole WK with no trouble (then I reached ToB exp cap and I didn't want to play anymore). In most situations a soloing sorc has easier than a traditional party. But you need to know exactly what each spell does and how to use them effectively.