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opinion on these stats.....potential member of the Blades of the Banshee

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Rail
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Post by Rail »

Geeesh! Can't Torm just bless you with a sense of humor or somethin'?!? :rolleyes: :D
Cast a chill spell, mate! You're a bit too tightly strung.
*aside* (wearing full-plate in the saddle will do that to ya, I hear.)

No offense, Sir Boss! :D :cool: :D

[ 08-10-2001: Message edited by: Rail ]
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
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Aegis
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Post by Aegis »

@Rail: I have a sense of humour. It's just at the expense of your god!

:D :D
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Nippy
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Post by Nippy »

Originally posted by Rail:
<STRONG>Geeesh! Can't Torm just bless you with a sense of humor or somethin'?!? :rolleyes: :D
Cast a chill spell, mate! You're a bit too tightly strung.
*aside* (wearing full-plate in the saddle will do that to ya, I hear.)

No offense, Sir Boss! :D :cool: :D

[ 08-10-2001: Message edited by: Rail ]</STRONG>

Do you want to scrub latrines, boy?
:D :D :p
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Xavier45
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Post by Xavier45 »

last line of my sig says it all..
;) :p :)
Myth Drannor fell and so shall you!
first module i make.. the bathroom!
It's a tit bit Nippy-ly ;)
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Aegis
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Post by Aegis »

Oh boy.... Georgi is gonna have a field day with that one...

:rolleyes:
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Xyx
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Post by Xyx »

My ever so humble opinion on attributes...

Go for what you like. Unlike in AD&D, most of the attributes have at least some use to every class.

Most importantly: Get even numbers. The D&D3 system is not about stats, it's about stat bonuses. The bonuses are easy:
8-9 : -1
10-11: 0
12-13: +1
14-15: +2
16-17: +3
18-19: +4
And so on...

In other words: if you take too many uneven stats, you're shooting yourself in the foot.

Two notable exceptions to this "rule":
  • Warriors need Int 13+ (and/or Dex 13+) to get some fighting Feats. Int 14 doesn't do much for them, though. Note that it is still unsure how Feats are handled in NWN. Even then, the Feats may not be worth getting high Int for.
  • Spellcasters need 15+ in their spellcasting stat to be able to eventually gain access to level 9 spells. This is assuming you place all of your "level up" stat points into that stat as well.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
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Rail
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Post by Rail »

Originally posted by Aegis:
<STRONG>@Rail: I have a sense of humour. It's just at the expense of your god!

:D :D </STRONG>
My apologies, Aegis. My comment wasn't directed at you. Your sense of humor has NEVER been in question. ;) :D I had meant them to be toward Sir Connavar "I-have-a-little-bit-of-power-and-I'm-gonne-flex-it" Thyran (a.k.a. Nippy). :p :D My fearless and ever-righteous leader. :rolleyes: :D

[ 08-11-2001: Message edited by: Rail ]
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
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