If we don't start at the same place we are solo or what?
Hey if my question get annoying just tell me.
I will shut up for around a week, but i will be back with many many more!
Originally posted by Xandax:
<STRONG>Well the only other guild on Argyle that is PC controlled is "Sin" the rest are Argyle created guilds that players can join.
Sin will most likely be centered in Habour, but branch out through Argyle.
Without reading much I'd sucpect guild Sin to come in "contact" with many of the others guild, either because they will branch into their field of influence, or because it seems Sin is mostly "evil" people.
The rest of the guilds are NPC controlled at start.</STRONG>
These should be watched! I mean in-game, not spying on their site. They have the potential to become extremely powerful and influential.Originally posted by Nippy:
<STRONG>Cult of the Unholy or something are all clerics I believe</STRONG>
Originally posted by Fas:
<STRONG>So if i know say xyz due to the board i can't join up with him on the NWN world?</STRONG>
The Argyle DMs are not stupid and anticipate people wanting to play with their "Real Life" buddies. I doubt they'd mind if characters band together because they feel like "kindred spirits" or something.Originally posted by Fas:
<STRONG>Ok then how do we game together?</STRONG>
Tithe, tithe, tithe, baby!Originally posted by Fas:
<STRONG>arrgh that roleplaying rule!
I have to find some loop holes that one!</STRONG>
Yeah - but I'd suspect them to come into conflict with sevral of the other guilds.Originally posted by Xyx:
<STRONG>These should be watched! I mean in-game, not spying on their site. They have the potential to become extremely powerful and influential.
They will have plently of access to Raise Dead, so they'll hardly ever lose a member. The whole organization will advance in levels almost unhindered.
Clerics have access to magic without having to fear retribution. Services "normally" rendered by mages will be performed by Clerics, Druids and Bards in Argyle. <snip>
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I'm just checking with Rhino now, I'll find out soon...Originally posted by Xandax:
<STRONG>Guild of Sin is mainly an "evil" guild, wich IMO would rivial a thieves guild somewhat.
Let's see what mess they get themself into![]()
As for the Cult of Unholy, I've seem them mentioned at Argyle, but seen no guild description and/or site.</STRONG>
I found it myself. [url="http://liquid2k.com/nwn/"]http://liquid2k.com/nwn/[/url]Originally posted by Nippy:
<STRONG>I'm just checking with Rhino now, I'll find out soon...
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no problem there, we can put something in our backgrounds about a secret guild or sumtinOriginally posted by Xyx:
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More or less in the same way we're restricted by our in-game character knowledge when trying to get together and found the guild... Oops!![]()
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