Rules & Voting, Decided
- NeKr0mAnCeR
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- NeKr0mAnCeR
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Shop sounds good to me.
And, of course, brothers (and sisters) that we all are, we should generously share what we find. Right? Only if you find something that none of your fellow Guild members has an immediate need of, should you sell it to an NPC.
This is an investment that pays itself back eventually. If you give Johnny the Mage a nice Staff of Monster Bashing, he can go out and bash monsters, making it more likely that he will return some day with a goody that's useful to you.
And, of course, brothers (and sisters) that we all are, we should generously share what we find. Right? Only if you find something that none of your fellow Guild members has an immediate need of, should you sell it to an NPC.
This is an investment that pays itself back eventually. If you give Johnny the Mage a nice Staff of Monster Bashing, he can go out and bash monsters, making it more likely that he will return some day with a goody that's useful to you.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
- average joe
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We should post a few npc guards as well then. If a thief successfully pockets something, so be it. He's earned it (though i'll be on the lookout for the scoundrel in my spare time). But if he fails in his attempt then the guards should be there to attempt to capture/kill him, etc. Otherwise, we'll prolly just have a dead merchant on our hands.Originally posted by NeKr0mAnCeR:
<STRONG>we could ask the guys at argyle to put a npc there to sell the stuff. only problem could be the thiefs.</STRONG>
Totino's party pizzas rock! All a college kid needs to get by....
dead thief.. mm.. makes mitey fine eating.. ooo, did i say that out loud.. i mean bloody swine beating..err.. yea, that's it.Originally posted by average joe:
<STRONG>We should post a few npc guards as well then. If a thief successfully pockets something, so be it. He's earned it (though i'll be on the lookout for the scoundrel in my spare time). But if he fails in his attempt then the guards should be there to attempt to capture/kill him, etc. Otherwise, we'll prolly just have a dead merchant on our hands.</STRONG>
Myth Drannor fell and so shall you!
first module i make.. the bathroom!
It's a tit bit Nippy-ly
Top Moron of the Blades of the Banshee
first module i make.. the bathroom!
It's a tit bit Nippy-ly
Top Moron of the Blades of the Banshee
- average joe
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The shop is a good idea, especially if we can place it in our keep (once we get one) I was in a guild in UO (way back in the day) and each person could set up their own vendor. These guys were all over our guild house. If you had the $$, some good deals could be made.
It might be a problem as to who sets prices when selling equipment. Obviously, as a buyer, you want a discount because it is coming from within the guild, but if I'm selling something, I want top dollar. The market system sounds good to fix this problem, let each person hawk his/her wares.
It might be a problem as to who sets prices when selling equipment. Obviously, as a buyer, you want a discount because it is coming from within the guild, but if I'm selling something, I want top dollar. The market system sounds good to fix this problem, let each person hawk his/her wares.
McBane
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Very good point. Partly depends on how Argyle and the Character Vault impose restrictions. I'd hate to see Argyle be swamped with the NWN equivalent of Gaxx rings and maxed out characters... Kinda takes the uniqueness out of it.Originally posted by Garrett:
<STRONG>should people be allowed to play with their char in singleplayer or something else not guild related. Or should they only use it for the guild stuff.</STRONG>
We should check with the Argyle folks, I guess.
Why not share freely with your Guild members? If they do the same for you, there's no need to bother with all this buying and selling. I think that's best reserved for dealings with people outside the Guild. That's when we need to send our fiercest merchants.Originally posted by McBane:
<STRONG>if I'm selling something, I want top dollar.</STRONG>
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
@XyX
Point well taken!
Point well taken!
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