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Posted: Mon Apr 29, 2002 1:16 pm
by Trix
Put it this way, Thief (and it's sequel) are more of an RPG than Dungeon Siege.

Posted: Tue Apr 30, 2002 12:23 pm
by pooburgler
yeah I was pretty disappointed with the demo. I like both styles - action "rpg" a-la diablo style and rpg BG2 stytle as well. I really liked both D2 and BG2 but I'm pretty much bored of both now. I was really looking forward to some fun replacing my D2 with dungeon siege but DS doesn't come anywhere near the char development and personalization you can have with D2 and BG2. hopefully NWN will meet my expectations.

Posted: Sat May 04, 2002 11:35 am
by wildvixen
i played dungeon siege and it was crap.


they dont even have a save feature for mutliplayer so you need to do the quests over and over and over.... it got boring fast,,


oh ya did i say the game is so damn easy even on hard setting ... not much thinking in a game like that.... put me some pen and paper A&D or baldurs gate and thats fun.


hackn slash is for 5 year olds :D


i finnished dungeon staaaaaaag in 4 days too lmao

meanwhile the baldurs gate series is ALOT bigger and takes me months.


if you think on buying dungeon siege don't bother... it is a very small game... great graphics, but the charecter sheets are bad, and it has a **** load of bugs in it.


if your a series hard core A&der like me you will laugh when you go against the main boss in the game and defeate him no problem.


oh yeah the enemies are so easy to kill too ... its an ongoing hackn slash kill the baddys, and be a good ol two shoes....


"""goes to little popstand kid voice"""

oh me lord i wanna be a goody two shoes and join the paladin guild... woooopyyy i just defeated a KROG that has 4 hitpoints! and i got him in one blow.



rofl


my son "age 7" played dngeon siege and got half way through it no problem.

like i say not a difficult game at all.

BORING


and fable why should we say good things about a game that sucks?


i actually went out and bought the game lol


wildvixen = a moron that should not have bought the game.

Posted: Sat May 04, 2002 2:54 pm
by Xandax
Eventhough you don't like the game, I know plenty of people that do.

Each person has his or her own opinion.

Posted: Tue May 07, 2002 11:03 am
by Skuld
Here's a few comments on the last couple posts:
1. I agree that DS is just an action game with the look of an RPG. I actually think it's quite comparable to Darkstone, but they removed what roleplaying there was and replaced it with better graphics and interface.
2. Thief is actually just as much of an RPG as DS.

Basically anyone who's a fan of IE games(BG, IWD) is probably gonna hate this game, while Diablo fans are more likely to like it. And I think Microsoft stole the rights to Darkstone and just made the graphics better, and changed the interface.

Posted: Thu May 09, 2002 1:11 am
by CtrlAltDel
DS is overrated
its diablo with nicer graphics thats all, barely any role playing or skill needed

Posted: Tue May 14, 2002 4:26 am
by Rudar Dimble
I have read that some people don't like Diablo and DS because you can't create a party.

Well just for the record (many people already know this): NWN will be a solitary game too. In the single player campaign that is.

Posted: Mon May 20, 2002 12:19 pm
by C Elegans
Originally posted by fable

But don't let the deliberate exaggerations of PR clones turn you into a sort of inverse image of one. DS is a perfectly fine game for people who like that sort of thing. Warning people to stay away from it if they're looking for RPGs is one thing; warning them away by calling it "terrible" is another. It isn't terrible. It's quite well done. I'm just suggesting that you be more critical in your statements, so you get more credibility for same. :)
I couldn't agree more. DS is a very nice game if you, like me, like hack'n'slash action games as well as CRPG:s like Planescape and the BG-series. However, I'd personally rather play Diablo II LoD for the rest of my life, than playing one of those dull, slow and amateur theatre like pen & paper RPG:s. I don't wish to offend RPG:ers here, I just try to illustrate that taste in games and differ greatly and that there is no contradiction in liking both action games and CRPG:s. To me, what I want from a game also varies depending on other factors in my life, such as how much time I have to spend on gameplaying.

It's a pity that the producers have chosen to falsely market Diablo II and DS as CRPG:s, I think it only creates disappointment and irritation among devout RPG:ers. I would guess this irritation may explain why some posters here appears to suggest that BG2 or similar games involve more "skills" to play, or that DS is "crap" and "terrible". Whereas tastes differ, I certainly don't think BG2 was a more "difficult" game than Diablo II. Building your character right to beat the game at Hell difficulty (Diablo II has 3 difficulty levels) IMO demands more planning than beatning BG2/ToB - in both games, there are only a few battles that are challenging. Then of course BG2 has a lot of other features, like a story and a lot of quests, but IMO this only makes the game deeper, not more difficult or skill demanding.

DS is an easy game combat-wise, at least on normal difficulty (I haven't played it on the 2 harder difficulty levels yet). However, it has absolutely astonishing graphics, the best I've ever seen and IMO it was worth the money just to see those landscapes. Especially the ice caves, the desert canyon and inside the volcano were fabulous areas. Then, most important of all - it has an editor, and it's really easy to build your own modules. This feature of DS should not be forgotten, I think many people who bought the game bought it to be able to build their own adventures. I have only just started making maps, but I think it's fun, more fun than the actual game, to build these world and populate them. You can play your own modules too, you just need some additional software. (In the next patch of DS, playing your own or other modules will be added without the need to use those extra game editors.)

Posted: Tue May 21, 2002 9:56 pm
by The Z
NWN will be as good as the rest of it's ilk....DS was good at what it was supposed to be......both will have many improved campaigns thanks to the Siege Editor and the NWN Toolset. It's obvious someone's going to take the time with the DS editor and create a decent, if not good, actual RPG

Posted: Mon Jun 24, 2002 1:55 pm
by Elektra
Originally posted by The Stranger
Oh, yeah... I may bring a naked lady or two! ;)
For multiplayer, I assume...

Posted: Mon Jun 24, 2002 2:04 pm
by Rob-hin
Though I've never played ether of them. My vote goes to NwN, just couse I don't like teh "hack and slash" type game that it is.
If I've been informed correctly, DG is more a Diablo, and NwN is more BG.

Posted: Mon Jun 24, 2002 2:09 pm
by Elektra
I've played both, and I like NWN *much* better. DS is fine for what it is, but mostly it's just pretty. I have no feel for who my character is or anything like that in DS, and like BG & BG2, NWN let's me focus on my character and that's what I like. Plus, for hack & slash, there're always games like Icewind Dale, which is much more my sort of game than DS.

Posted: Mon Jun 24, 2002 2:19 pm
by Rob-hin
Plus, NwN will really get started online!
And I can't wait to make my own stories and place them online. Luckely I've got some server space. :)

Posted: Mon Jun 24, 2002 2:24 pm
by Elektra
That's the really exciting part. If you check out the forums over at http://nwn.bioware.com/forums/, you'll see that people are already very busy doing just that!

Posted: Mon Jun 24, 2002 3:34 pm
by seraphim
i have also played both games and, i have to say, much prefer NWN to DS. DS has the most amazing graphics i have ever seen in a game and a perfectly seemless world. i really got spoiled on no load times. for all of that, it was worth it. however, that was as far as the magic went for me. i do enjoy the world building and the fact that you can totally tailor a world to your own specifications. however, the fact is i still cannot test the world out in gameplay. this makes it much less interesting, especially now that i have NWN and can make and then play an area in minutes. neverending play. always different. always tailored close to what i want. i also admit that i grew up on D&D from the very beginning and have enjoyed the newest versions of games implememting those systems. i really loved diablo but grew sooooo bored with D2 i quit halfway through. just no fun anymore. for me, DS was alot like that, though the magic of the scenery kept me moving forward. the story sure did not keep me going anywhere. it was not what i wanted from a game. in all honesty, i could have written a more riveting story with more interesting characters. however, in defense of DS, this is the eventual point as now i have the chance, as never before, to construct my own story and play it forever. however, i still prefer NWN, both because of my roots in D&D and because of the fact that i much prefer the true rpgs rather than the action rpgs. for me, games with deoth and creativity are always going to be better than a game with graphics and action. i will likely be blowing the dust off of planescape: torment many years to come but i will likely use diablo as a coaster. just my prefernce. and these preferences have come down to these new stages in game evolution. i think that, in years to come, NWN will prevail as the more advanced game because of its accessibility and its playability, whereas, at least for the hard core rpg enthusiasts like me, DS will fade away. just my opinions, though, and we all know what they say about opinions.... :p