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Posted: Mon Jul 29, 2002 9:27 pm
by fable
Originally posted by Demis
It seems that Lionheart will be very similar to Fallout Tactics using the SPECIAL system. So there must be an option for turn based comat too.
Why so? The Lionheart forum has had a very lengthy thread in which many people are complaining that there is no pause control. And one of the developers did an interview in which he said the game was without any pause, and balanced as such.
Posted: Tue Jul 30, 2002 9:06 am
by Demis
@fable, As far as i can tell the developers didn't say that there will be no pause, they have only said that for now this option is not included, and if they find that it is neccessary to include it they will. Correct me if i am wrong.
What i was trying to say is that the game
might not have a pause feature because it
might has an option to either play the game in real time or turn base like fallout tactics.
Posted: Tue Jul 30, 2002 1:49 pm
by Grey Knight
Patrioth? Mpas kai mpeneis IRC? An nai, mpes sto #alternity.
I can only hope so...
Posted: Wed Jul 31, 2002 7:47 am
by EPKJ
Originally posted by Demis
@fable, As far as i can tell the developers didn't say that there will be no pause, they have only said that for now this option is not included, and if they find that it is neccessary to include it they will. Correct me if i am wrong.
What i was trying to say is that the game might not have a pause feature because it might has an option to either play the game in real time or turn base like fallout tactics.
You are dreaming. If this was true, why wouldn't the developers tell everyone? This is a real time disaster in the making.
Posted: Wed Jul 31, 2002 9:25 am
by fable
Originally posted by EPKJ
You are dreaming. If this was true, why wouldn't the developers tell everyone? This is a real time disaster in the making.
No need to strike out about it, EPKJ--your point is no better or worse for being stated aggressively. And I don't think Demis would "dream" anything up.
@Demis, I've read conflicting info from the devs on this. One interview simply states that the game will function in realtime, without any pause. Period. Another, later interview (with Eric D) is a lot more diplomatic, and remarks that some kind of pause feature isn't in the game right now, and that "We could technically do if the design warranted it." (This is a quote from the interview.) That can be seen as either backpeddling due to massive player complaints on the forum (which Eric specifically mentions in the interview), genuine lack of commitment to a major design feature in the game (which would be startling at this point in dev), or public relations BS. Can't say I know which it is, but at this point Lionheart has no pause feature. We'll just have to wait and see what happens.
![Smile :)](./images/smilies/)
Posted: Wed Jul 31, 2002 5:03 pm
by Demis
@EPKJ, it is your right to disagree, but doing it like this is not a proper way, i don't believe i gave you a reason to be aggressive.
I don't understand your disappointment about this game, the game might not have a pause but this is not a reason for the game to be a disaster. Maybe the game will be better even without a pause feature, and judging by fallout tactics i for my part am very positive towards Lionheart and it is a game that i would like to try out even though I also prefer to have a pause feature.
@fable, this is all we can do for now i guess.
@Grey Knight, wrong person sorry. Please don't use other languages than English in your posts so that all members can read them. You can always use PMs for messages that are not directed to the public.
![Smile :)](./images/smilies/)
Posted: Thu Aug 01, 2002 3:17 am
by Grey Knight
Your location does say Greece now doesn't it? That was greeklish (greek with latin characters).
Besides, I didn't say anything of importance.
Posted: Fri Aug 02, 2002 7:20 pm
by EPKJ
[QUOTE]Originally posted by fable
No need to strike out about it, EPKJ--your point is no better or worse for being stated aggressively. And I don't think Demis would "dream" anything up. [QUOTE]
Sorry, fable, but this doesn't work with me. Define "aggressive". Lacking any context, your statement is absolutely meaningless. I realize that it is easier for you to make ad hominem attacks than defend your ridiculous position, however, this nonsense does not work with me. So, try sticking to defending your position.
Posted: Fri Aug 02, 2002 7:25 pm
by EPKJ
[QUOTE]Originally posted by Demis
@EPKJ, it is your right to disagree, but doing it like this is not a proper way, i don't believe i gave you a reason to be aggressive.
I don't understand your disappointment about this game, the game might not have a pause but this is not a reason for the game to be a disaster. Maybe the game will be better even without a pause feature, and judging by fallout tactics i for my part am very positive towards Lionheart and it is a game that i would like to try out even though I also prefer to have a pause feature. [QUOTE]
You also need to define "aggressive", demis. Your out of context ad hominem adds nothing to this debate.
Now, SPECIAL is being used to market Lionheart to Fallout fans. Fallout is TURN BASED. Lionheart is NOT. The company is attempting to mislead gamers in the same way that BioWare did regarding Neverwinter Nights. They are marketing one game, and actually producing another. This is called lying. I hope you see my point. Call Lionheart and Neverwinter Nights 3rd person shooters, and I have no problem, but call them CRPG's, and I will call you a liar.
Posted: Sat Aug 03, 2002 6:54 am
by Grey Knight
Hmm. After all no CRPG deserves the RPG title because it doesn't give you as much ability to ACTUALLY roleplay effectively. I'd call you a liar if you said CRPGs have roleplaying. They just have RPG systems, that's all.
When you've played actual RPGs you realize how limited your RPing is. And in games where your HP rival that of an APC, such as AD&D, it's the same as above...
Posted: Sat Aug 03, 2002 11:18 am
by BuckGB
EPKJ,
Please try to stay level-headed in this Lionheart debate. I understand your point of view, but our
forum rules do not permit insults towards other members.