Posted: Tue Jun 25, 2002 9:42 am
Originally posted by Xandax
But if you start with 2 or 4 uneven numbers you will at level 20 end up with 1 uneven, and imo you have wasted a bonus stat increase.
For my chars. the bonus points will be spend on majorly 1 stat. Ei. if I were to play a cleric - I'd take wisdom from 15 to 20 or a wizard, intelligence from 15 to 20.
Re: Even vs. Odd Stats:Originally posted by Rudar Dimble
You have got a good point there Xandax. Something to think about . When I come up with a new reason to start with oneven numbers, you will here it here
I see one advantage to having a few odd stats. There are many items available in the game (early single player) that raises a stat by one point. There would be no advantage to a +1 added to an even stat, but you get the bonuses if you add it to an odd stat. So far, I've seen diverse objects that raise str, dex, con, wis, and cha.