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Posted: Wed Nov 13, 2002 5:00 pm
by Mr Sleep
I got my copy today and have been playing it this evening, my first impression is the game seems more Diablo structured than I would prefer, but it is quite good so far...I think I would have been happier as a warrior though.

Posted: Wed Nov 13, 2002 6:06 pm
by fable
It only gives that impression in the first town, and especially in that multi-level dungeon. Once you go beyond there, it becomes much more non-linear and filled with optional quests.

Posted: Thu Nov 14, 2002 4:00 am
by Mr Sleep
Originally posted by fable
It only gives that impression in the first town, and especially in that multi-level dungeon. Once you go beyond there, it becomes much more non-linear and filled with optional quests.
I had figured that would be the case since both you and cjdevito are playing it, one question, do I have to figure out the murder while still in the first village or does that storyline carry on to the next village?

Posted: Thu Nov 14, 2002 8:12 am
by fable
Originally posted by Mr Sleep
I had figured that would be the case since both you and cjdevito are playing it, one question, do I have to figure out the murder while still in the first village or does that storyline carry on to the next village?


It's a longterm quest. You won't be finding out its solution for quite some time. I just wish the longer quests of that sort invovled genuine deduction, rather than simply finding something or someone almost by random that instantly made the solution clear.

Posted: Thu Nov 14, 2002 8:19 am
by Mr Sleep
I figured as much since I was about to start on the quest to get the escort, it just struck me that I might be missing a clue in his building. Somethings are difficult to spot sometimes.

So you wan't to be a Herclue Poirot? :)

Posted: Fri Nov 22, 2002 4:41 am
by Oblivion
I just got the game and it's really fun. What's not fun is that becaues of the long saving times I don't save much. Then I die and waste half an hour of work :(

Posted: Fri Nov 22, 2002 5:03 am
by Mr Sleep
Originally posted by Oblivion
I just got the game and it's really fun. What's not fun is that becaues of the long saving times I don't save much. Then I die and waste half an hour of work :(
Kind of got the same issue myself, mine saves fairly quickly I just keep forgetting about it, the game could have done with a timed autosave.

Posted: Fri Nov 22, 2002 5:12 am
by Oblivion
Another problem I have is that the game runs really slow sometimes. In dungeons and at the end of a town it runs smoothly but in the middle of things it runs slow. I don't think the demo went that slow but i don't remember. I think it should run much faster, I got a Duron 700Mhz with 256 MB RAM and a Geforce 3 ti200 with 64 mb. Shouldn't that be enough?

Posted: Fri Nov 22, 2002 6:51 am
by Mr Sleep
Actually I have a 1200 Tbird and I find in certain areas it slows down greatly, verdistis is a perfect example. I think it is related to the number of sprites on screen and I don't think there is a great deal you can do about it. Saying that though I did find my new 7200rpm hard disk helped those processes immesurably, in a test it is nearly twice as fast as my old standard hard disk...cool.

Posted: Fri Nov 22, 2002 9:33 am
by fable
I've never had any problems with slow-running areas, but DD does regularly crash on me once I've run and closed it once or twice. The crashes always took the form of an endless attempt at hard drive access. So I could be accessing the teleport stones to move between maps, for instance, when this would occur.

As a result, I always do a warm boot after playing DD. Clearly there are some memory leaks in there, processes that aren't closed out when the game is. And I know Larian is working on a bug fix. Hopefully, these difficulties will be taken care of, as well.

Posted: Fri Nov 22, 2002 9:52 am
by Mr Sleep
It might be worth trying the trick I did with Morrowind which was to alt+esc it every so often, it seemed to clear the memory leaks with Morrowing, it might do the same with Divine Divinity.

Posted: Thu Dec 05, 2002 5:51 am
by Sabretooth
I've asked about this game in Australia (at the local EB) but it's not even on their release list :(
When/if it turn's up, I'll get it ASAP.
Hopefully DD does'nt have linearity and tedious puzzles of IWD2. I waited sooo long for that game, but then when I finally got it, I could'nt be bothered playing it (reached the inside of that Ice Castle thingy ).

Posted: Thu Dec 05, 2002 6:35 am
by Mr Sleep
Well it starts out very linear and Diablo esque but once you get past the first section it opens up greatly, in fact it's open endedness at that point is quite overwhelming.

Have you tried importing it from another country using someone like Amazon.