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Posted: Thu Feb 22, 2001 8:55 pm
by Veldrik
You want to know the easiest way to kill any dragon? (this is how I can kill all five dragons in the game with no damage taken at any level, in 2 to 4 minutes each)

either have your mages learn the spell called Cloud Kill or better yet get a wand of Cloud Kill.
The wand is the best. Find one, sell it, buy it back and it is fully charged at 50 uses (more than enough).

Make sure the dragon is just out of visual range. Now start casting a couple of Cloud Kills at maximum distance without walking any closer. Around three at a time will take him out no worries, I use ten and it drops him like a fly. Even their magic immunity is lost after they first cast heal, and with three clouds, they constantly take damage.

This also works on most creatures. Although (it only seems to happen for smaller creatures) they sometimes give chase. It is also a great way to deal with spell casters. Cast a bunch of cloudkills (I arm aerie and nalia with wands and cast three each) over the guy with all the immunities and imprisonment spells (preferably before they get their spell immunities up). This gives them lots of casting failures, so I let my tank walk through the cloud and start hammering into the wizard.
never fail solution for my characters.

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Veldrik - hater of giant six foot, pointy eared, "I love nature and magic" elves and anyone who uses the words "l33t" or "hax0r"

Veni Vidi Velcro
I came, I saw, I stuck around

Posted: Sun Mar 25, 2001 11:21 pm
by samcu
I have heard quivering palm of a med lvl monk can kill in a punch. Also the glitch with thief traps make Yoshimo a giant killer.

I mean once you know where your enemy is, all you have to do is set all the traps you have near it and reform party to drop Yoshi. Then tell him not to go when he asks you, his traps special ability resets. Then repeat till you are satisfy.

Posted: Mon Mar 26, 2001 1:55 am
by Pe Ell
Try to use the Magic res. lower resistance tactic followed by a blindness. if he cant se you, he cant attack you. Worked wonder for me. he just stood there while my fighters killed him.

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When there is no wrong, there can be no right.

When there is no darkness, there can be no light.

And when there is no evil, there can be no good.

~Just a few words of wisdom from a proud member of the Brotherhood of the woods

Posted: Tue Mar 27, 2001 10:26 am
by huntress
never underestimate the potency of yoshi's traps. they work wonders at higher levels.

Posted: Tue Mar 27, 2001 11:56 am
by C Elegans
I agree with what most people have already written. Just want to add that lightning bolts, especially chain lightning, works well too.

Posted: Tue Mar 27, 2001 12:55 pm
by Ro´Jadre
They're suicidal in a party!

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Ro´Jadre - Mighty Kensai/Mage of the Council of Mages

Posted: Wed Mar 28, 2001 5:36 am
by Sojourner
If you plan to fight Firkraag when your initial conversation ends (I do, it's more satisfying to let him know he's about to die), then pre-buff your party with strength, haste, fire resistance, chaotic commands, remove fear and death ward (that last one is because of Conster's presence). Have Keldorn dispel Conster's stoneskin and cast true sight. Using the pyramid party formation to spread the party out a bit, run over to Firkraag and initiate dialog. When fight starts, send in fighters to commence hacking. Have one mage breach Firkraag's stoneskin and sling magic missiles. Have another mage remove Conster's spell protections. Watch your fighters bounce off the walls and come back for more. Die laughing as Firkraag fireballs Conster to ashes, or alternatively, if you had foresight to plant a few traps, watch Conster die from traps. This way the fight will last longer, and your guys will take some heavy damage, and you may even lose one, (Rod of Resurrection cures that), but you'll have experienced a real dragon fight. BTW, Firkraag does have a serious physical attack, if you've never experienced it, the battle didn't last long enough. You know he's about to start the pounding when he lets out this evil laugh, hastes himself, and chases your party's @$$es down.

Posted: Wed Mar 28, 2001 1:31 pm
by vbarash
Fire elementals are as bad as anythng else, but after usign the staff of fire to summon them continuously i finally beat the dragon (think about it this way: elem. dies - cast one, elem. dies - cast one, and there is NO way (if you just got the staff) he can kill 20 elem's.)