Originally posted by Bloodstalker
The thrill of whacking cliff racers fades quickly...trust me on that
I'm with Bloodstalker on this one
I hate cliff-racers, dont care how easy it is to pick them off now, (but do have vague memories of the thrill of my first few!) I prefer netches to practise marksmanship on, though they aren't mean and sorta pretty in their own way......
- I try to avoid all quests into that sand-stormed horrible section, coz there are so many of the &*($# things! But then I must be unlucky, I always seem to hit those sand-storms and can never see them coming
And they seem to stalk me just outside Daedra ruins when I'm trying to be sneaky on Atronachs.....
Like mosquitoes - they can be very annoying little biters....
I must raise my Luck sometime....
And Dorians right, any class is more than able to be successful, and without all the class restrictions, you can wind up able to do pretty much anything you want after awhile anyway
And I'm with Dorian and Bloodstalker on this one too..... Morrowind is one of the best "balanced" RPG games I've ever played.... and I been playing them a long while, won't say how long - LOL - but before there were computers, let alone ones with high-definition graphics and super-expensive vid cards
Many RPG games are biased towards one theme or another, usually fighting classes - and in some
games, magic-using is so weak (or very difficult) as to be almost unplayable.
Not so in Morrowind, the "balance" between the three streams of Magic, Fighting, Thief/Assassin classes is so good that none have an advantage. Its all in what role you feel you have most fun playing around with!
.. you can even change your mind and combine them, you dont have to stay "true" to your original choices of skill-mix later on -
but its time-consuming building up skills you didnt start out high in, but thats a minor matter to me..... just having the ability to do it, is a plus. In some other games, you also get this capacity to switch classes etc, (or be a "mush-pot") but usually at the cost of high game penalties, and/or having to temporarily do without some skills between class-switches.
Though I guess some "purist" RPG gamers find this a down-side - but in Morrowind you dont have to take advantage of the "easy" routes if you don't want to
If you have a strong desire for a "challenge" - then play a weak race, in magic-use, never wear armour, and use hand-to-hand combat, and with low starting mana (magicka), and put all magic skills in Miscellaneous, and never use Trainers...... ohhh....and put the difficulty level up to Max in the Options...
Enjoy -
Rain
