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Posted: Wed Aug 18, 2004 1:48 pm
by Xandax
[QUOTE=UrchSr]Hey, guys... What species are you? I know I'm human. I role play and want to be in the game. I make my character look as much as myself as possible and equip him with I'd most likely use. <snip>
[/QUOTE]

Well - although I normally always play human in most any roleplaying game - there are many people that like to roleplay different races or genders as well.
So people wanting different races are quite expectable.
It is a roleplaying game after all, and not a reflection of ones real life.

Posted: Wed Aug 18, 2004 2:08 pm
by Theris
Yeah, losing an arm or something would be pretty neat.

Posted: Wed Aug 18, 2004 4:37 pm
by UrchSr
I apoligize for my prohuman rant, I think I talk too much. But really, A droid upgradeble arm would totally take care of the whole balanced two weapon penalty thingy. Plus the strengh alone would be sweet. :cool:

Posted: Mon Aug 23, 2004 8:58 pm
by vidis
I want more variety on my character's face...Like blond long hair and blue eyes etc.... But more variety on the face and of course more races like a Zalbrak or a Twi'Lek.....I want a female Twi'Lek!!!

Posted: Tue Aug 24, 2004 3:24 pm
by UrchSr
Blonde Hair?! Blue eyes?! I know where this is going... Aryan super race or busty porn star? :p

Posted: Thu Aug 26, 2004 3:44 pm
by dairy
long blonde hair, blue eyes...hmm...maybe he's describing fabio, the forgotten action hero :D

i'd definately like to see an alien protagonist.

Posted: Mon Aug 30, 2004 2:16 pm
by Sith-Lord
[QUOTE=alpha_hazard]You know for an exalted member, that post made absolutely no sense...as you can see, this is my first post. Therefore I'd like a little more clarification...What is SWG? Some White Guy, Sew With Guts? Something With Glue?

SWG means star wars galaxies isnt that obvious?

_______________________
There is no peace there is passion
through passion i gain strength
through strength i gain victory
through victory my chains are broken
-Me

Posted: Fri Sep 24, 2004 7:52 am
by jezzrian
Actually, no.

I'm new and had no idea what it meant until someone said.

I'm not sure if you were trying to be insulting to people who haven't been around for that long, or if you just weren't thinking, but not everyone knows what all of the abbreviations mean, and implying that they are stupid for not knowing is a little unfair. If it was unintentional, sorry about the mini rant.

Jezz

[edited for spelling]

Posted: Fri Sep 24, 2004 12:00 pm
by Chimaera182
[QUOTE=chucklitos]I agree being a hut would be unfair although perhaps slightly interesting. I also agree that including new races for your character to be would be cool, and i would like to be a Quarren and a Twi'Lek, however i don't like the idea of being ithorian, because they are cowardly and mostly useless. I would like to also be a Nogrhi, Selkath, Ehcani, Mandalorian, Kel Dor, or Zalbrak. These would be interesting races to be.[/QUOTE]

The whole basis for KotOR not letting you be an alien character is because you were formerly Sith, and the Sith have that whole anti-alien bias going for them (what with the all-human crews on ships and troops, and Xor mentioned it himself). So having the former leader of the Sith Empire be human was pretty much mandatory.

No Noghri. The Noghri weren't even really discovered until the Clone Wars (if you read the books), and if you can have a Noghri character, that would just be wrong. Selkath... well, I'll just be glad I don't have to hear me speak. I have no clue what a Kel Dor is (unless that's that weird looking one in Jedi Academy). I liked my female Twi'lek in Jedi Academy. She looked hot. In that game at least you could customize her legs, torso, head, skin color, clothes.

Posted: Sun Sep 26, 2004 10:04 am
by Admo
Yes, those weird looking aliens in JA were Kel Dor's. Plo Koon, one of the latest members of the old Jedi Council was a Kel Dor.

Mandalorians.... essentially very strong humans? If the character creation system is anything like as extensive as most people hope, you could just choose a big guy and pretend!

I would like to see a selection of races, but not too far. Only very human-like races, such as the Kel Dor, Cathar, Twi'lek, Zabrak, etc. But asking for Hutt's and things is a bit.... extreme.

The only thing I really definitely thing should go in there (appearance-wise) is more facial stuff (various hair-styles, beards, etc etc) and a better-looking selection of Jedi robes. The ones in the trailers look quite cool, better than the red, blue and brown things you were forced to wear in the first game!

Posted: Mon Oct 11, 2004 11:45 am
by Jack Dell
Isn't it a bit too late?

Isn't the game a bit too far along the development line to even hope that this reaches someone? Or are you just saying what you would like? In that case I have a few things to add:

However impossible it would be to play a hutt, it is certainly not unfair. They are puny, huge worthless soft fat globs (so low constitution), couldnt be able to avoid blaster fire from even the most incompetent marksmen, could not possibly deflect blaster bolts going at half the points in his body (low dexterity), has the shortest and most atrophied set of arms in any race (low strength) and they are horribly terribly ugly (no charisma, no romance stories). Would you still like to play a Hutt? Also, has anyone ever seen a female Hutt? And, would it be annoying that everyone would constantly confuse you with the male counterpart of the species. "Sorry ma'am, but damn you're ugly!"

Yes it would be nice to see variation in races as long as they are all humanoid, or look just like humans (zabrak, mandalorian, twilek, echani?) but even if that is not so i really really hope that more customization is available, or at least 50 more portraits, cause there really wasn't that much to choose from. Unortunately I looked at one of the screens and the PC had the same face that I was using which kinda casts doubt on whether this aspect of the game will be reinforced. Lets just hope it will be.

As far as repair skill determining how much you can upgrade your weapon, I hate the idea, Since you either develop your skills that are useful to your PC, or skills that are useful for your equipment. I don't like that, I'd find it terribly annoying, but maybe it is because we were kinda spoiled in the first game where we rarely really needed any skills other than persuade or treat injury. Sure they were useful, but not necessary nor did they hinder the potential of your character in battle in any way. This would.

That's about it, any thoughts?

Posted: Mon Oct 11, 2004 12:46 pm
by Admo
Yes we are just saying what we'd like :) . So that Obsidian know how right or wrong they've got it!

It would be bad playing a Hutt, but still, silly thing to put in just for the sake of it. How many Jedi Hutts do you see anyway?

Just thought of another, don't know if anyone else put it but a Rodian would be a good one to put in.

I wouldn't trust the screenshots to tell you if there are a lot more portraits or not, from what I hear most of the screenshots contain many things from the first game, simply because they aren't ready in this one yet, and they are just testing it out to check everything works. So lots of objects/characters might look like it KotOR 1 all over again.

For example, one person spotted a banner with one of the Rakatan flags (I think from the Elders), depicting the Star Forge, which I think its safe to assume has already been destroyed.

Wouldn't mind repair being applied to weapon upgrading, AS LONG AS it isn't needed for lightsabers. Hopefully you'll be able to use other characters skills for that anyway, but its probably the fairest way of doing it to stop it becoming a persaude/mainly treat injury affair again.

Posted: Mon Oct 11, 2004 10:35 pm
by Aegis
[QUOTE=Jack Dell]However impossible it would be to play a hutt, it is certainly not unfair. They are puny, huge worthless soft fat globs (so low constitution), couldnt be able to avoid blaster fire from even the most incompetent marksmen, could not possibly deflect blaster bolts going at half the points in his body (low dexterity), has the shortest and most atrophied set of arms in any race (low strength) and they are horribly terribly ugly (no charisma, no romance stories). Would you still like to play a Hutt? Also, has anyone ever seen a female Hutt? And, would it be annoying that everyone would constantly confuse you with the male counterpart of the species. "Sorry ma'am, but damn you're ugly!"
[/QUOTE]
Actually, far from that. The Hutt race is actually quite powerful. They get numerous bonus's (+2-4) for everything but dex, while getting a -4 dex penalty. Not to mention their movement rate of about 2m a turn :o

That can all be rectified through use of the hutt Battle Armour, but then, it's not likely to see that, much less a Hutt PC, in the game.

Posted: Tue Oct 12, 2004 4:32 pm
by Jack Dell
LOL :D
And just why are those bonuses to everything present? At least give me a reason! Hutts are overall just crappy characters ,to fight with, and to make an armor that has any effectivenes whatsoever on a worm which barely has any fixed points in its body I find hard to believe. Also imagine the price of that thing. Hutts downright suck.

I still hate the repair idea. But i loved the slightly customizable force powers. And depending on its usefulness the mana cost is determined. Up to a certain point obviously. But it would be nice.

Lets just hope that you are right on the facial customization.

Posted: Thu Oct 14, 2004 6:38 pm
by Aegis
[QUOTE=Jack Dell]LOL :D
And just why are those bonuses to everything present? At least give me a reason! Hutts are overall just crappy characters ,to fight with, and to make an armor that has any effectivenes whatsoever on a worm which barely has any fixed points in its body I find hard to believe. Also imagine the price of that thing. Hutts downright suck.[/QUOTE]
Well, thats what the Star Wars D20 rule book states for the hutts stats. An, in reality, it does make some sense.

Look at it this way. The Hutts are natural gangsters, able to control a vast territory of space. Obviously, they are charismatic (charisma isn't always physical appearance). Now, they are also very strong minded, as was proven by the fact Jabba was able to resist Luke's mind trick, so high wisdom. Also, to be able to effectively run a gangster organization, you have to be smart. Intelligence, right there. For strength and constitution, well, in his youth, Jabba was not that lethargic, but still weighed quite a bit. I don't care what anyone says, but your have to be strong to move that much mass, so there is the strength. As for constitution, well, he's a giant wormy thing, meaning he is probably similar to that of a real worm, in that you can cut it in half, and it still lives. Not only that, but to draw on another Jabba reference, look at how long it took Leia to strangle Jabba, and even then, it was only when she applied extra pressure by pushing him forward with her foot.

Anyway, I hope that explains a bit for you.

Posted: Sun Oct 17, 2004 1:08 pm
by Jack Dell
oh, well then obviously i wasn't aware of the rulebook, specially because i don't know any other star wars games that use the d20 ruleset. But thats probably because im ignorant. Whatever the case, i suppose youre right, but as for the charisma, well, they gave zaalbar 8 charisma, and i didn't find zaalbar dislikable at all, actually he is quite a nice guy. But I'll accept the charisma point anyway. One question still remains, have you ever seen a female Hutt? What's the difference? Oh and im still trying to figure out how leia asfixiated a worm by ringing its... um, neck?.. when it isn't supposed to have any lungs. Everything just sounds a bit off.

Posted: Sun Oct 17, 2004 1:24 pm
by Admo
I think you've just got to accept it really. Suspended reality. :)

Charisma can also have nothing to do with how nice you are, just as it can have nothing to do with physical appearance, even if these factors can help. Charisma is your ability to inspire or intimidate others to your own point of view, or to follow your orders, etc. Those who simply give off a natural vibe of greatness are charismatic people, and those who are excellent with language. The ugliest person in the world charging into battle in front of his men, inspiring confidence and trust, is charismatic. He could be a complete bar-steward, but it doesn't really make much difference.

Posted: Sun Oct 17, 2004 2:38 pm
by Aegis
[QUOTE=Admo]I think you've just got to accept it really. Suspended reality. :)

Charisma can also have nothing to do with how nice you are, just as it can have nothing to do with physical appearance, even if these factors can help. Charisma is your ability to inspire or intimidate others to your own point of view, or to follow your orders, etc. Those who simply give off a natural vibe of greatness are charismatic people, and those who are excellent with language. The ugliest person in the world charging into battle in front of his men, inspiring confidence and trust, is charismatic. He could be a complete bar-steward, but it doesn't really make much difference.[/QUOTE]
Well said, on both parts.

As for female hutts, the Anthology doesn't mention anything about a lack of Gender, so I assume there would be a female Hutt in existence (many, even).

And while Hutts are basically giant worms, they do still have a wind pipe (evident from the fact they can talk), so, enough pressure of force will eventually close the wind pipe.

Posted: Mon Oct 18, 2004 9:37 pm
by Jack Dell
Yeah well anyway its too big a worm to breathe through skin pores, so if it'd want to survive i guess it would make sense. But has no one ever read about or seen a female Hutt? Oh, and while on the subject, I suppose they HAVE to be terribly charming if they want to get laid. Anyway, it seems that my Hutt hate-mongering has been put down quite strongly. That would also indicate that they are charismatic, and that I evidently am not.

So while still reeling from being beaten by worms from a fictional universe, I ask wouldn't it be nice to be able to perform in-game appearance customization? Kind of like the new Fable with barber shops and the like. Possibly face tatoos?

I'd also like to see more original clothing design, one of my great regrets is that the only cool robe in the whole first game are revan's robes and I never got to wear them cause i never could play darkside past taris. More hoods and better designs, say I. What do you think?

PS: The Selkath can talk and they have gills. :p

Posted: Tue Oct 19, 2004 12:32 am
by alpha_hazard
Dell-

A lot of that should be available through mods...I have seen some pretty cool ones that have tattoos...Although I do agree..it'd be awesome to be able to alter your appearance...

Even just at the begining it would be nice to be able to customize hair and facial features, as opposed to having ten or twelve preset combinations...