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Posted: Fri Jul 23, 2004 2:13 am
by Rookierookie
That's one of the reasons it's great, it's got an awesome editor--not something you see with every RPG game.

Posted: Fri Jul 23, 2004 6:10 am
by Dark Master
[QUOTE=fable]

That said, I think Morrowind has some elements that go to making a great RPG. Unfortunately, getting individuality into the NPCs and dialog just wasn't possible for the development team this time around.QUOTE]

And if some idiots wasted thier summers putting that right... would MW be the best RPG out there? ;)

Posted: Fri Jul 23, 2004 7:56 am
by Fallenhero
I'm a 1 but that's only because I'm in a twelve step program.

1. go to work.

2-5 go to work.

6. play with kids.

7. drive kids, do homework with/ yell at kids.

8. work on house

9. avoid working on house.

10. talk (listen) to my wife.

11. argue/play with my wife.

12. Morrowind.

Posted: Fri Jul 23, 2004 8:36 am
by fable
[QUOTE=Dark Master]And if some idiots wasted thier summers putting that right... would MW be the best RPG out there? ;) [/QUOTE]

LOL! I'm still inclined to doubt it, but I'd probably move the game up beyond one of my RPG choices above, Ultima VII. It still lacks the extraordinarily detailed and character-conscious writing of PS:T, which is built around a party--something I like, but can live without (especially if the game is Morrowind).

But if the game's dialog and characterization was highly individualized, and multiple choice options abounded, MW would probably be rated higher.