Page 2 of 2

Posted: Sun Jul 25, 2004 7:38 pm
by fable
[QUOTE=Sophronia]I got a "Wild Open" spell from some guy in the canal works of foreign quarter (I'm pretty sure it was foreign quarter) and it opens 1-100. He's on the side where Jim Stacy is, only in his own shop. Healer, I think.[/QUOTE]

Those scrolls are somewhat randomized.

Posted: Sun Jul 25, 2004 8:20 pm
by Rookierookie
How about just becoming master thief of Thieves Guild and get the skeleton key? I don't think there are even 50 locks above 50lvl.

Also, maybe you can find Ekash's lock-splitter scrolls...

Posted: Sun Jul 25, 2004 8:32 pm
by fable
Rookierookie wrote:How about just becoming master thief of Thieves Guild and get the skeleton key? I don't think there are even 50 locks above 50lvl.
I might. At the moment, I've got 125+ mods loaded, and there are a fair number of quests staring me in the face from all quarters. ;)
Also, maybe you can find Ekash's lock-splitter scrolls...
Been suggested. Under SuperAdventurers, nearly all those scrolls are eliminated from the game. And as I wrote above, the rebalancing in that mod makes so much sense that I'm not about to remove it. :)

Posted: Mon Jul 26, 2004 6:06 am
by JesterKing
125+ mods!?!?? fable you are a madman! how does your computer take all that!? mine slows down and crashes if I even mention the word 'download' it seems like... :( lucky bum... so can you still train up your security? or do one of your many mods stop training past level 30 or make it insanely expensive?

Posted: Mon Jul 26, 2004 8:07 am
by fable
If you've got at least 512 MB RAM and a CPU with a decent speed, you can run quite a few mods. The things to avoid are mods that concentrate on adding sounds (only a couple do) and mods that replace basic textures with a lot of high-end ones (only a couple do on that, as well). Some mods also use a lot of scripts, but those don't seem to bother a decent machine.