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Posted: Sun Jul 25, 2004 7:38 pm
by fable
[QUOTE=Sophronia]I got a "Wild Open" spell from some guy in the canal works of foreign quarter (I'm pretty sure it was foreign quarter) and it opens 1-100. He's on the side where Jim Stacy is, only in his own shop. Healer, I think.[/QUOTE]
Those scrolls are somewhat randomized.
Posted: Sun Jul 25, 2004 8:20 pm
by Rookierookie
How about just becoming master thief of Thieves Guild and get the skeleton key? I don't think there are even 50 locks above 50lvl.
Also, maybe you can find Ekash's lock-splitter scrolls...
Posted: Sun Jul 25, 2004 8:32 pm
by fable
Rookierookie wrote:How about just becoming master thief of Thieves Guild and get the skeleton key? I don't think there are even 50 locks above 50lvl.
I might. At the moment, I've got 125+ mods loaded, and there are a fair number of quests staring me in the face from all quarters.
Also, maybe you can find Ekash's lock-splitter scrolls...
Been suggested. Under SuperAdventurers, nearly all those scrolls are eliminated from the game. And as I wrote above, the rebalancing in that mod makes so much sense that I'm not about to remove it.

Posted: Mon Jul 26, 2004 6:06 am
by JesterKing
125+ mods!?!?? fable you are a madman! how does your computer take all that!? mine slows down and crashes if I even mention the word 'download' it seems like...

lucky bum... so can you still train up your security? or do one of your many mods stop training past level 30 or make it insanely expensive?
Posted: Mon Jul 26, 2004 8:07 am
by fable
If you've got at least 512 MB RAM and a CPU with a decent speed, you can run quite a few mods. The things to avoid are mods that concentrate on adding sounds (only a couple do) and mods that replace basic textures with a lot of high-end ones (only a couple do on that, as well). Some mods also use a lot of scripts, but those don't seem to bother a decent machine.