Or at least challenged a character for control. Remember the battle of wills Cattie-brie had to wage with Khad'zhia [sic], the short sword she looted off of one of the Dantrag [sic] Baenre? The AD&D DMG had rules for creating intelligent weapons and your character had to make intelligence and wisdom checks against the weapon in order to keep the weapon from exerting undue influence over you.Originally posted by fable:
<STRONG>I'd love to see some weapons that will attack a player if they're the opposite alignment, or sulk and only occasionally work if they're slightly off. And I'd like to see weapons that corrupt or purify the user, slowly bending their alignment.</STRONG>
aligned swords
- HighLordDave
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Jesus saves! And takes half damage!
If brute force doesn't work, you're not using enough.
If brute force doesn't work, you're not using enough.