This forum is to be used for all discussions pertaining to Divine Divinity, Beyond Divinity, Divinity II: Ego Draconis, Divinity II: Flames of Vengeance, or The Dragon Knight Saga.
I must be getting my terms crossed, I don't refer to minor restoration's as base, I refer to flat 'Restoration Potions' as base restoration's. as far as I know, mine are doing 100%, the minor's do about 50%.
Magical Tragedies -Part 1 Involuntary Hours in Limbo- Why the experienced mages all carry a pack of solitaire cards.
[QUOTE=Rass F.]I must be getting my terms crossed, I don't refer to minor restoration's as base, I refer to flat 'Restoration Potions' as base restoration's. as far as I know, mine are doing 100%, the minor's do about 50%.[/QUOTE]
Now that sounds right.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Actually, I remember that one. As I recall, there's a bard or poet hanging around, outside. Ever consider paying him to recite...? That should bring out your mage. Make a quick move into his backroom. You'll only have time to grab 2 or 3 things.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Very nice, indeed. I think his items may differ from load to load, as well, but the banish book is a constant.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Per game the book in the backroom is constant, BUT, one my survivor he had a book of elemental hail back there, that would have been handy to know when I still had that character.
Magical Tragedies -Part 1 Involuntary Hours in Limbo- Why the experienced mages all carry a pack of solitaire cards.