My saved game editor!
I'm usually in range.
[QUOTE=Hounder]Kel, that is probably your problem. Make sure that your character is in range. I use the run through the opponent attack style, and rarely miss once I ahve high enough stats. Of course, it doesn't help much with those that ninjitsu cause it appears they ahve a 7' range of attack.[/QUOTE]
Hounder, thanks for the response.
I use the in your face fighting style and use the camera looking down on
the scene from a slight angle so that I can see my opponent and any
others. I end up in front of my opponents and when out of range I come
in swinging and if they are ninjitsu I go immediately to my magic and attack
using one of the three rolls while attacking and never use backflip as a
good player will recognize that and make use of it.
I am going to keep hacking and slashing my way through this game and
liberally use 'Fire Burst' while never standing in one place. I have killed eight
dragons so far with that spell and timing their flame sweep.
There are too many two legged ememies that as soon as you are out of
melee range that switch to bow and they usually come in groups.
Thanks!
Kel
*
[QUOTE=Hounder]Kel, that is probably your problem. Make sure that your character is in range. I use the run through the opponent attack style, and rarely miss once I ahve high enough stats. Of course, it doesn't help much with those that ninjitsu cause it appears they ahve a 7' range of attack.[/QUOTE]
Hounder, thanks for the response.
I use the in your face fighting style and use the camera looking down on
the scene from a slight angle so that I can see my opponent and any
others. I end up in front of my opponents and when out of range I come
in swinging and if they are ninjitsu I go immediately to my magic and attack
using one of the three rolls while attacking and never use backflip as a
good player will recognize that and make use of it.
I am going to keep hacking and slashing my way through this game and
liberally use 'Fire Burst' while never standing in one place. I have killed eight
dragons so far with that spell and timing their flame sweep.
There are too many two legged ememies that as soon as you are out of
melee range that switch to bow and they usually come in groups.
Thanks!
Kel
*
*
"Time is a honest judge and a relentless master ..... Use it well or regret it later."
*
"Time is a honest judge and a relentless master ..... Use it well or regret it later."
*
I think it is!
[QUOTE=ferncliff]Sorry if I was grasping at straws. My real point is I don't understand why you would be experiencing this. The only other time I've heard of people have trouble like you describe is when they are carrying weapons or armor with penalties. I don't think it is normal for people to swing 20 or even 3 times and not get a hit on a creature assuming it's within range. Hope your game is not buggin, D[/QUOTE]
Hi ferncliff, thanks for the response.
I have had the feeling that there is a bug in the game and I caught it.
There is not much I can do but keep on going. I have come across a
new weapon though and that is the 'Scepter of Shadows' and that makes
up for some of my problems as it is a Level 9 magic scepter which is the
best melee weapon I have found and that includes my 'Katana of the Sun'
and this fire breathing hammer that looks cool as hell fighting at night.
The 'Trial of the Ancient Elders' was fun except for after I had kiiled Kyusho
from down below because then I had to figure how in the hell to climb those
damn pillars to get to the blue pads so I could go on to the next trial. I did
not find any of the elders difficult and I was the Banshee's worst nightmare.
The pillars were a pain in the butt as when I figure that 8 out 10 times the
most effective method was to backflip from one to the other. Backflips have
no forward momentum and your character always attempts to balance
themselves. I remembered that from my earlier mountain climbing before
entering Fargrove.
Thanks!
Kel
*
[QUOTE=ferncliff]Sorry if I was grasping at straws. My real point is I don't understand why you would be experiencing this. The only other time I've heard of people have trouble like you describe is when they are carrying weapons or armor with penalties. I don't think it is normal for people to swing 20 or even 3 times and not get a hit on a creature assuming it's within range. Hope your game is not buggin, D[/QUOTE]
Hi ferncliff, thanks for the response.
I have had the feeling that there is a bug in the game and I caught it.
There is not much I can do but keep on going. I have come across a
new weapon though and that is the 'Scepter of Shadows' and that makes
up for some of my problems as it is a Level 9 magic scepter which is the
best melee weapon I have found and that includes my 'Katana of the Sun'
and this fire breathing hammer that looks cool as hell fighting at night.
The 'Trial of the Ancient Elders' was fun except for after I had kiiled Kyusho
from down below because then I had to figure how in the hell to climb those
damn pillars to get to the blue pads so I could go on to the next trial. I did
not find any of the elders difficult and I was the Banshee's worst nightmare.
The pillars were a pain in the butt as when I figure that 8 out 10 times the
most effective method was to backflip from one to the other. Backflips have
no forward momentum and your character always attempts to balance
themselves. I remembered that from my earlier mountain climbing before
entering Fargrove.
Thanks!
Kel
*
*
"Time is a honest judge and a relentless master ..... Use it well or regret it later."
*
"Time is a honest judge and a relentless master ..... Use it well or regret it later."
*
Coordinates
Hi Bobi,
I wish I could help you but I have never used the coordinates to get
somewhere and have no clue as to where I would find them in the
coding.
Sorry I couldn't help but I know someone on this forum did have a post
on it and it might have involved the use of a trainer or saved game editor.
I hope they see your request and respond.
Kel
*
Hi Bobi,
I wish I could help you but I have never used the coordinates to get
somewhere and have no clue as to where I would find them in the
coding.
Sorry I couldn't help but I know someone on this forum did have a post
on it and it might have involved the use of a trainer or saved game editor.
I hope they see your request and respond.
Kel
*
*
"Time is a honest judge and a relentless master ..... Use it well or regret it later."
*
"Time is a honest judge and a relentless master ..... Use it well or regret it later."
*
[QUOTE=Kel]Hi Bobi,
I wish I could help you but I have never used the coordinates to get
somewhere and have no clue as to where I would find them in the
coding.
Sorry I couldn't help but I know someone on this forum did have a post
on it and it might have involved the use of a trainer or saved game editor.
I hope they see your request and respond.
Kel
*[/QUOTE]
No need to apologize , I dont blame you for not knowing the coordinates
Thanks rw , those works!
I wish I could help you but I have never used the coordinates to get
somewhere and have no clue as to where I would find them in the
coding.
Sorry I couldn't help but I know someone on this forum did have a post
on it and it might have involved the use of a trainer or saved game editor.
I hope they see your request and respond.
Kel
*[/QUOTE]
No need to apologize , I dont blame you for not knowing the coordinates
Thanks rw , those works!
[QUOTE=rwgames]Hi, after being stuck twice from minor game bugs, I've written my own saved game editor. You can change the stats, skills and player position. Changing the position may require several changes and trials until you get the desired position without getting stuck in a wall.
I also have a second version that is more powerfull and can change anything including inventory but it's more like a hex editor and can ruin your game very easily. Always make a backup.
http://www.rwgames.com/games.html[/QUOTE]
Thank you for your contribution, your investigation about savegame files help me a lot.
I've Lord Davenmore stucked by three stupid guards in the exit door of the dungeons, and I've just free him thanks to your editor info.
For those with similar situations you need:
Some binary file edit skill.
A hex editor (like winhex).
And a brain that can think a bit.
1) Save a game with your player very close to the problem.
2) Save a game with your player in the position where you think that moving
some stucked character could fix the situation.
3) Use the rwg editor and take note of the coordinates of the recently saved games to figure out what coordinate you need to use.
4) Use the winhex to edit the first savegame, and try to find your player, you may convert the coordinates to hex values using your windows calculator (scientifyc mode). For example if you Y is 50664 then in hex is C5E8, so you should search the E8C5 (inverted) sequence. You can verify the others coordinates wich are located nearby separated by 2 bytes.
5) Now you must try to locate the other characters that should have at least one coordinate exactly like you. Then change the coordiantes of this character to the obtained in the 2nd savegame.
In my case I deduced that X coordinate is the vertical axis, so ignore it, I could fix the problem in the first attemp.
I hope it helps you all.
I also have a second version that is more powerfull and can change anything including inventory but it's more like a hex editor and can ruin your game very easily. Always make a backup.
http://www.rwgames.com/games.html[/QUOTE]
Thank you for your contribution, your investigation about savegame files help me a lot.
I've Lord Davenmore stucked by three stupid guards in the exit door of the dungeons, and I've just free him thanks to your editor info.
For those with similar situations you need:
Some binary file edit skill.
A hex editor (like winhex).
And a brain that can think a bit.
1) Save a game with your player very close to the problem.
2) Save a game with your player in the position where you think that moving
some stucked character could fix the situation.
3) Use the rwg editor and take note of the coordinates of the recently saved games to figure out what coordinate you need to use.
4) Use the winhex to edit the first savegame, and try to find your player, you may convert the coordinates to hex values using your windows calculator (scientifyc mode). For example if you Y is 50664 then in hex is C5E8, so you should search the E8C5 (inverted) sequence. You can verify the others coordinates wich are located nearby separated by 2 bytes.
5) Now you must try to locate the other characters that should have at least one coordinate exactly like you. Then change the coordiantes of this character to the obtained in the 2nd savegame.
In my case I deduced that X coordinate is the vertical axis, so ignore it, I could fix the problem in the first attemp.
I hope it helps you all.
- Drew Bertolli
- Posts: 2
- Joined: Fri Sep 30, 2005 6:23 am
- Contact:
sgviewer file?
[QUOTE=rwgames]Hi, after being stuck twice from minor game bugs, I've written my own saved game editor. You can change the stats, skills and player position. Changing the position may require several changes and trials until you get the desired position without getting stuck in a wall.
I also have a second version that is more powerfull and can change anything including inventory but it's more like a hex editor and can ruin your game very easily. Always make a backup.
http://www.rwgames.com/games.html[/QUOTE]
Hi there, I saw your game editor dlcharedit1.4, but have not been able to locate this new more advanced version called sgviewer. I didn't see it on your website. Is it on the forums anywhere?
Thanks,
[QUOTE=rwgames]Hi, after being stuck twice from minor game bugs, I've written my own saved game editor. You can change the stats, skills and player position. Changing the position may require several changes and trials until you get the desired position without getting stuck in a wall.
I also have a second version that is more powerfull and can change anything including inventory but it's more like a hex editor and can ruin your game very easily. Always make a backup.
http://www.rwgames.com/games.html[/QUOTE]
Hi there, I saw your game editor dlcharedit1.4, but have not been able to locate this new more advanced version called sgviewer. I didn't see it on your website. Is it on the forums anywhere?
Thanks,
Thanks,
Steve
[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.
[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]
Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]
Steve
[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.
[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]
Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]
Editor
The advanced editor 'sgviewer' has been removed because I made it too complicated for non-programmers and I was getting a lot of email asking how to use it. It was never intended for the average gamer but that was my mistake.
Several people wrote about the editor not working for the current game version as well as some bugs so I now have an updated version for DL 1.4 on my web site http://www.rwgames.com/games.html
I when I get the CE, I'll be working on it again.
Thanks,
Randy
The advanced editor 'sgviewer' has been removed because I made it too complicated for non-programmers and I was getting a lot of email asking how to use it. It was never intended for the average gamer but that was my mistake.
Several people wrote about the editor not working for the current game version as well as some bugs so I now have an updated version for DL 1.4 on my web site http://www.rwgames.com/games.html
I when I get the CE, I'll be working on it again.
Thanks,
Randy