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Just Finished the Game

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
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Meerlight
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Post by Meerlight »

Nope, no climbing in NWN. Nothing that gets you off of the ground. No flying, climbing, jumping, levitating or horse riding. They didn't want to include all those because they would have to animate more tiles on the screen at once (when you fly around for example) which would give the game a major performance hit. No flying or hovering creatures either.... no beholders. :( The game is still gonna be great though. :)
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Johnny
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Post by Johnny »

No beholder's? No way! All they'd have to do is create a beholder with invisible legs, and forbid him from crossing ravines, etc.
"Even the most powerful wizards will respect cold steel once it's shoved down their throats."
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Nippy
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Post by Nippy »

The thing you have to remember in NwN is that it is till not completed. A lot is still to be added. The spell effects look amazing (in particular Strength, an upper body appears over the character and flexes his muscles. COOL!). I am looking to this game with great anticipation! :D
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Izgoth
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Post by Izgoth »

Yeah they will have levitating creatures but they are not really levitating. It is because you can't levitate very high so you could fly over minimal objects and that is not really important.
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Raven Avenger
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Post by Raven Avenger »

Originally posted by Meerlight:
<STRONG>Nope, no climbing in NWN. Nothing that gets you off of the ground. No flying, climbing, jumping, levitating or horse riding. They didn't want to include all those because they would have to animate more tiles on the screen at once (when you fly around for example) which would give the game a major performance hit. No flying or hovering creatures either.... no beholders. :( The game is still gonna be great though. :) </STRONG>
:( :( :(
"When I travel, nobody knows me ... and I like it that way!" - S. King
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Nippy
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Post by Nippy »

I read a little bit about this. The introduction of a Z-axis (up and down) would cause a serious slow down due to the calculations involved. They would need to re-write pathfinding to cope with levitation, this would severly slow down production time.
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