I believe what Xyx is referring to is the ToB special ability for thieves to use any item, that is any item. Apparently, it's for real. How about a 40th level swashbuckler wearing red dragon scale wreaking havoc with Celestial Fury and Crom Faeyr. Who needs fighters?Reigns of power says to Xyx:
A Swashbuckler cannot use ANY Item, he cant even use a two handed sword!!!!!!!!!!!!!!!!!!!
The Best Tank
- Ned Flanders
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Crush enemies, see them driven before you, and hear the lamentations of the women.
- Lucian_Garland
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- Disco Stew
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well, considering that a paladin can use the amulet of power..they where intended to, and it will be fixed in tob. i find it robs the undead hunter of his best selling abilitiy
and you get more abilities with a cavalier.
You're right about one thing, Lucian. The ability to wear the amulet of power does make the cavalier a little less cr@ppy than they are initially.
As I have stated before, why waste the amulet of power when you can have a kit that does the same thing so you can better equip your party members? The cavaliers immunities are nothing compared to the undead hunters. Hold is so much more common than fear that it's not even funny. 20% resist to a couple elements is okay, but you can do better with a good amulet (not amulet of power).
Cavalier is nothing compared to it's fellow overpowered paladin kits, although with coarsomyr you could justify any paladin being the best tank. Note, however that this will change in ToB when more weapons like corsomyr come into play.
My vote goes to dwarven berserker. 5 bonus to save vs spells and wands, berserker rage, and grandmastery make him my fav tank. Try out korgan and see what I mean.
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- Lucian_Garland
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well, the cavalier i have now is using
crom faeyr
flail of ages *will become +5 in tob and gain free action*
red dragon scale
helmet of defence
amulet of power
ring of gaxx
ring of protection +2
and with the bonuses from the good path in hell, my saves are so low that it takes a greater malison AND a spell with save penalty to make a chance of loosing to a spell.
paralyzation, poison or death -4
wands, rods or staves -5
petrification or polymorph -5
breath weapons -10
spells -3
and once the flail is upgraded, i gain some sure movement imunities, compared to the undead hunter's hold that doesnt protects against slow or stun
granted the ring of gaxx gives poison imunity too. but with the cavalier's inherent bonuses, the red dragon scale, the hell reward and the helmet of defence i get 110 fire rest. and that is a good thing to have as many special spells are fire based and very damaging
[ 06-13-2001: Message edited by: Lucian_Garland ]
crom faeyr
flail of ages *will become +5 in tob and gain free action*
red dragon scale
helmet of defence
amulet of power
ring of gaxx
ring of protection +2
and with the bonuses from the good path in hell, my saves are so low that it takes a greater malison AND a spell with save penalty to make a chance of loosing to a spell.
paralyzation, poison or death -4
wands, rods or staves -5
petrification or polymorph -5
breath weapons -10
spells -3
and once the flail is upgraded, i gain some sure movement imunities, compared to the undead hunter's hold that doesnt protects against slow or stun
granted the ring of gaxx gives poison imunity too. but with the cavalier's inherent bonuses, the red dragon scale, the hell reward and the helmet of defence i get 110 fire rest. and that is a good thing to have as many special spells are fire based and very damaging
[ 06-13-2001: Message edited by: Lucian_Garland ]
Perhaps he can be dualled to Cleric or Mage right after getting his ridiculous "Use Any Item" ability and still regain his first class abilities (Thieves level up rather quickly, after all).Agreed then, our thief shall make his grand entrance sporting his shiny red dragon scale whilst brandishing FoA in the left and Crom Faeyr in the right.
With Stoneskin, Mirror Image and Tenser's or Armor of Faith and the zillion THAC0 enhancing priest spells, I doubt any "real" warrior could tank better.
If only he had Hit Points...
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
best think in my opinion:
Ranger/Cleric:
Crom Feayr / updated Flail of Ages,
Red Scale Armor,
Boots of Speed,
Ring of Gaxx,
Cloak of Mirroring,
Helm of Balduran,
Amulet of Power,
Belt of Inertial Barier,
Ring of Prot+2
And a great number of spells like:
IRON SKIN
Blade Barrier,
Draw Upon Holy Might,
Defense Harmonie,
Chant,
Armor of Faith,
and maybe something like Shield of Archons,
or for some real killing Prot from Evil rad.10 ==>> GATE!!
ok so that last one isn't really for my tank himself but it would really eat German and russian tanks for breakfast

Ranger/Cleric:
Crom Feayr / updated Flail of Ages,
Red Scale Armor,
Boots of Speed,
Ring of Gaxx,
Cloak of Mirroring,
Helm of Balduran,
Amulet of Power,
Belt of Inertial Barier,
Ring of Prot+2
And a great number of spells like:
IRON SKIN
Blade Barrier,
Draw Upon Holy Might,
Defense Harmonie,
Chant,
Armor of Faith,
and maybe something like Shield of Archons,
or for some real killing Prot from Evil rad.10 ==>> GATE!!
ok so that last one isn't really for my tank himself but it would really eat German and russian tanks for breakfast
Id say a monk is the best tank with all his immunites and the HUGE 83% MR he can get not includeing the tear of baal, that MR makes the monk an awesome tank , not to mention the hide in shadows for scouting.
At the end of the game my monk had -9 ac 83% magic resist, 4 attacks per round with each one being 14-36 damage with plusses. Also had 125hps (max) i did max hps since i was doing the monk solo. I cant imagine any other class kickin as much ass as the monk does in melee.
At the end of the game my monk had -9 ac 83% magic resist, 4 attacks per round with each one being 14-36 damage with plusses. Also had 125hps (max) i did max hps since i was doing the monk solo. I cant imagine any other class kickin as much ass as the monk does in melee.
An half orc the best tank? you must be kidding. A dwarven berserker is the best because they have better saving throws.
Dexterity can be fixed with the bracers if you want to, and strenght with a girdle so orc half orc sucks(you can also increase it in hell).
Dexterity can be fixed with the bracers if you want to, and strenght with a girdle so orc half orc sucks(you can also increase it in hell).
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
Are spells included in the equation? If so, dual and multi fighters will tank the best by far. Preferable dual, since they get more Hit Points and Grand Mastery, and get to level higher in their second class (thus more Stoneskins etc).
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
- Disco Stew
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crom faeyr
flail of ages *will become +5 in tob and gain free action*
red dragon scale
helmet of defence
amulet of power
ring of gaxx
ring of protection +2
and with the bonuses from the good path in hell, my saves are so low that it takes a greater malison AND a spell with save penalty to make a chance of loosing to a spell.
paralyzation, poison or death -4
wands, rods or staves -5
petrification or polymorph -5
breath weapons -10
spells -3
Lucian, could you please stop bragging about your equipment! We all have awesome tanks with awesome items, if you wanna brag then start a new thread!
Keep in mind that the undead hunter or inquisitor can wear all those items as well and be just as powerful. Since the undead hunter doesn't require the amulet of power he can wear a more useful amulet that is designed for combat, not a backliner cleric or mage.
The amulet of power is an awesome item for a mage or cleric, but it doesn't make sense to put it on a frontline fighter.(use mace of disruption if you want to rock undead)
Keep in mind also that hold is always saved against by the time you are high level and have that FoA anyway. I like the immunities for the early and mid game when you haven't accumulated a ton of magical items.
Oh yeah, german tanks were better than russian ones, but the russians had more because any russian who wasn't fighting in the war was building tanks.
Extortionist and trained pain in the ass, at your service.
Hmm, I must say, the best tank depends on your fighting style.
And how he's equipped.
Overall, the best game I've had in BG2 yet was using a well-rolled Half-Orc. With 19 Dex, he's got some great natural AC.
I equipped him with Armor of the hart, helm of defense, girdle of frost giant str, boots of speed, and gave him options for using two handed swords, axes, and one slot for the war hammer. Through the entire game, he never once died. Never had to cast neg plan protection on him either, as I used my amulet of power wearing fighter cleric as a meat wall, and had him throw the azure edge at vamp's and other undead from range. Undead never died so quickly.
Plus, he proc'd the Silver sword alot. Although, this changed once I gave him the warblade +4. He would do crits of 60+ at times. Simply amazing.
Of course, your tank is only as good as his backup, but, with a well balanced party, the half-orc makes a great High HP meat wall (mine got up to 130+ hp's when he hit 19), holding back mobbies while the rest of the group cleaned house.
And how he's equipped.
Overall, the best game I've had in BG2 yet was using a well-rolled Half-Orc. With 19 Dex, he's got some great natural AC.
I equipped him with Armor of the hart, helm of defense, girdle of frost giant str, boots of speed, and gave him options for using two handed swords, axes, and one slot for the war hammer. Through the entire game, he never once died. Never had to cast neg plan protection on him either, as I used my amulet of power wearing fighter cleric as a meat wall, and had him throw the azure edge at vamp's and other undead from range. Undead never died so quickly.
Plus, he proc'd the Silver sword alot. Although, this changed once I gave him the warblade +4. He would do crits of 60+ at times. Simply amazing.
Of course, your tank is only as good as his backup, but, with a well balanced party, the half-orc makes a great High HP meat wall (mine got up to 130+ hp's when he hit 19), holding back mobbies while the rest of the group cleaned house.
---------------------------------
The Dual Weilding, Magic throwing, arse kickin, Jahera seducing, necro spell casting wicked Tank mage with an attitude..
The Dual Weilding, Magic throwing, arse kickin, Jahera seducing, necro spell casting wicked Tank mage with an attitude..
- TheHellion
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An elven kensai/mage/swashbuckler/bard/barbarian/druid with an amulet of resist everything and a Hackmaster +10?! You've got to be kidding, right?! That's the most ridiculous thing I've ever heard! My ferret berserker would totally kick your stupid character's ass. He's got 25 in all stats, -20 saving throws, a 20mm hand-held auto cannon, a light saber +15, and a temper like me before I've had my coffee. I'm importing him to ToB, and I'm gonna beat it solo. Your characters won't make it out of the Abyss. So there! And stop bragging guys, it's getting really annoying.
[ 06-14-2001: Message edited by: TheHellion ]
[ 06-14-2001: Message edited by: TheHellion ]
"God is a comedian playing to an audience too afraid to laugh." - Voltaire
Again i have to say monks
AC -9
HPs 125
Dam 14-36 x 4/round
MR 83% (almost no spells hit)
I didnt think monks were all that great either , but after playing through the game several times with various sized parties and diff characters i decided to try the solo monk i read about in the stratagy section.
I found the monk kinda sucked till about 15th lvl or so , at which point they really start to come into their own. At higher lvls they do more damage then any other melee class with any weapon , crits up to 72. I was also suprised to see my monk kill the lichs so easily , none of them took a second attempt.
I think the monk is very underated, but i encourage people to try one, they might get a big suprise like i did.
-Lykwid
AC -9
HPs 125
Dam 14-36 x 4/round
MR 83% (almost no spells hit)
I didnt think monks were all that great either , but after playing through the game several times with various sized parties and diff characters i decided to try the solo monk i read about in the stratagy section.
I found the monk kinda sucked till about 15th lvl or so , at which point they really start to come into their own. At higher lvls they do more damage then any other melee class with any weapon , crits up to 72. I was also suprised to see my monk kill the lichs so easily , none of them took a second attempt.
I think the monk is very underated, but i encourage people to try one, they might get a big suprise like i did.
-Lykwid