It's a strategy on both side and luck. Time Stop is 2-5 rounds, and IGMS is 40d6 at level 20 (mean 140). True Sight has to be cast, concealment too, protections too.
Now, ranged attacks can prevent you from launching these, especially if you're their favored enemies (mostly humans and elfs for dangerous spellcasters).
That's sure enough a lot of spells that you are sure you can cast, which even does max damage each time, wow !Only ONE feat is somewhat often banned, Devastating Critical, but that doesn't save you from 480 pure magic damage a round under 50% concealment, 80+ AC, and if really desperate Timestop (with Greater Sanctuary to retreat of course)
Mmmmh, even True Sight won't protect you from Sneak Attacks, and it works pretty well against humanoids.Are you talking about sneak attack, the attack that doesn't work dragons, undead, constructs and every other challenging enemy (or player that isn't stupid enough to neglect True Sight)?
Huh, of course it does. In the game, as long as the one doing the sneak attack is not your main target, you can be sure to get sneak attacks at least once per round. Why do you think I stopped using the panther animal companion in the OCs ?Yeah, because True Sight really gives you lots of sneak attacks /sarcasm
You obviously never got caught in this kind of situation.
Huh ? True Sight doesn't last all day and doesn't protects you from Sneak Attacks.It's forgotten because True Sight exists
Anyway, my point was that melee character are not harder at all to play in the OCs (OCs include the SoU and HotU too), as this was the topic IIRC, and the fact that you cite Dev Crit as banned even in PvP just proves my point. You assumed I said "I could kill you anytime" and took it personally. It was not the case at all, I just meant "it depends", contrary to your "I'm sure".