Posted: Sun Feb 25, 2007 9:22 am
Why 2 characters with Pal 2? I can understand the desire to take a single level of pally for the Divine Grace adding of CHA bonus to saves, but why does a party need 2 characters with the Aura of Courage?
And for that matter, why 2 pally levels (or even 1) with the morninglord? Are you going to be giving this cleric enough CHA to get some real benefit from Divine Grace CHA bonus adds to saves? I don't see the real benefit of adding 2 pally levels to this particular character, with the possible exception of being able to wield the HA.
OTOH, I can see the benefit of adding 2 pally levels to the sorc. It's not something I'd do, but there is a good enough powergaming reason for doing so.
To be honest, I find these uber-multiclass mixes really boring. I don't see the appeal of taking 4 or 5 different classes in a character. And I don't like being overly cheesey by taking only 1-2 levels of a bunch of characters just to get each class' early class benefits.
I like being able to come up with a reason, a description for why my character multiclasses. Like a rogue who is sort of ninja-ish and has some ninja-like abilities might take some mage levels to emulate those effects. Or perhaps a barb x/ftr 4 might be a barb who has a bit more formal weapons training than your average barb. Or the good-aligned rogue X/ftr 4 is a swashbuckler.
But to each his own.![Wink ;)](./images/smilies/)
And for that matter, why 2 pally levels (or even 1) with the morninglord? Are you going to be giving this cleric enough CHA to get some real benefit from Divine Grace CHA bonus adds to saves? I don't see the real benefit of adding 2 pally levels to this particular character, with the possible exception of being able to wield the HA.
OTOH, I can see the benefit of adding 2 pally levels to the sorc. It's not something I'd do, but there is a good enough powergaming reason for doing so.
To be honest, I find these uber-multiclass mixes really boring. I don't see the appeal of taking 4 or 5 different classes in a character. And I don't like being overly cheesey by taking only 1-2 levels of a bunch of characters just to get each class' early class benefits.
I like being able to come up with a reason, a description for why my character multiclasses. Like a rogue who is sort of ninja-ish and has some ninja-like abilities might take some mage levels to emulate those effects. Or perhaps a barb x/ftr 4 might be a barb who has a bit more formal weapons training than your average barb. Or the good-aligned rogue X/ftr 4 is a swashbuckler.
But to each his own.