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Posted: Sat Nov 03, 2001 4:53 pm
by KensaiRyu
@ Bruce, Indeed, my Fighter/ Illusionist gnome with 19 INT failed to copy properly about 7 spells out of 20, which according to the manual should not happen, considering 19 INT means a 95 % chance to learn spell...And note, these were not high level spells, but spells across the board (on core).

Ok, so we got 15 votes for core, 2 for normal, 3 for insane and 1 for easy. Much thanks to all who contributed. =)

[ 11-03-2001: Message edited by: KensaiRyu ]

Posted: Sun Nov 04, 2001 2:16 am
by Olelghinn
I've played through BG2 only once, and that was at Normal (cause I wanted to get familiar with the game even though I've been a table topper for years. As though who know me, know I am computer illiterate, and that includes games). Restarting my character, I will do it as Core though this time around, though I will switch back to Normal when I scribe spells, after hearing this about learning spells. ;p (Even my RL dice aren't bad enough to get 7 out of 20 out with a 95% chance of doing it, and my dice are cursed -.-)

Posted: Mon Nov 05, 2001 4:19 am
by tahuti
Core is the most D&D like.

Posted: Tue Nov 06, 2001 4:50 am
by Saruman
Originally posted by KensaiRyu:
<STRONG> Indeed, my Fighter/ Illusionist gnome with 19 INT failed to copy properly about 7 spells out of 20, which according to the manual should not happen, considering 19 INT means a 95 % chance to learn spell...And note, these were not high level spells, but spells across the board (on core). </STRONG>
KensaiRyu, In PnP ADnD a specialist mage like an illusionist gets a 10% bonus to learning spells of their specialist sphere and a 10% penalty to learning spells not of there specialist sphere. Hoever even with this your gnome illusionist should have had a 105% chance to succefully scribe illusion/phantasm scrolls and an 85% chance to succefully scribe other scolls not in the oposite sphere (in the case of illusionists this is necromancy)

So 7/20 failures does seem like some very poor dice rolls or are there other penalties that the game engine takes into account for example spell level etc.

Posted: Tue Nov 06, 2001 12:50 pm
by Xyx
Originally posted by KensaiRyu:
<STRONG>so we got 15 votes for core, 2 for normal, 3 for insane and 1 for easy.</STRONG>
Who voted Easy? Not me. I didn't vote at all (or it would have been Core, since only that is D&D, although I switch to Normal to level up and scribe scrolls :D ).

[ 11-06-2001: Message edited by: Xyx ]

Posted: Tue Nov 06, 2001 2:08 pm
by Bruce Lee
Originally posted by Xyx:
<STRONG>Who voted Easy? Not me. I didn't vote at all (or it would have been Core, since only that is D&D, although I switch to Normal to level up and scribe scrolls :D ).

[ 11-06-2001: Message edited by: Xyx ]</STRONG>
Do you still consider yourself playing on core if you switch to normal for scribing and levelling up?
I don't blame you however. I myself always start a new game on core and then switch to normal for the rest of the game if I have a spellcaster in the party.

Posted: Tue Nov 06, 2001 6:25 pm
by Musashi Miyamoto
LOL i go INSANE ALL THE WAY! lol i have beat the game with fighters, thiefs, druid, clerc, mage, and so on only char i haven't beat it yet is an sorcerer. saving it for later :) anyway i'm bussy trying out the TDD kits :)

my all time favorite class are the mage and bard, those two are my favorite class and the class that i play the best at i'm the best at magicery not at melee oh well :)

Posted: Fri Nov 09, 2001 4:14 am
by Xyx
Originally posted by Bruce Lee:
<STRONG>Do you still consider yourself playing on core if you switch to normal for scribing and levelling up?</STRONG>
Depends on how you look at it. I'm a bit of a perfectionist, so if I'd keep the setting at Core all the time I would reload endlessly every time someone levelled up or scribed a scroll. The net result is the same, so I save myself the trouble.

"Normal" is not actually normal, since it reduces damage by 25%. That's why I avoid it in battles.