Sytze wrote: I don't understand most of people's advice here. DomTom walks in, announces he's a newbie and that he's never played SoA before. And what do most of you do? Start suggesting difficult builds, toss around walkthroughs, give him suggestions of characters which aren't easy to handle, etc. It's not like he's played the game to infinity already. ...
A Ranger truly is a fine choice to start with. You can specialise in practically everything and you're quite good at it too. If you really like ranged weapons, you could pick the Archer kit and get real good in a ranged weapon of your choice. If you simply want to see what style suits you best throughout the game, a vanilla ranger won’t disappoint you.
I don't understand how you can recommend a ranger for a first time player.
Rangers can become fallen and the chance that it will happen for the PC is quite high.
He'll become fallen if he doesn't act like the developers want him to (there even exists a mod because many players don't agree with their definition of what are evil choices).
The program doesn't even announce clearly when the character becomes fallen, so many have made their save when their character had already fallen and when they realized that the character has become fallen they didn't even know when or why this happened.
The fact that there are 2 ranger NPCs who can join the party (the first one right at the start) doesn't make the ranger more interesting.
It's a myth that a game with warrior PC is easier to play than with a mage PC, the opposite is true. It's of course easier just to hack at everything with a warrior than casting spells with a mage, but you won't get far without a mage in your party. Making the PC hack and the NPC cast is not easier than making the PC cast and the NPC hack.
When making the PC a mage you can avoid having a vulnerabe low HP character by choosing good stats and casting "find familar"(can only be cast by the PC) for even more HP. Dualclassing from another class can make such a character even less vulnerable.
If the mage is your PC you keep the spells learned for the whole game, if the mage NPC leaves all the powerful spells scribed from partially unique scrolls are gone.
If you screw up your party so that only your PC remainins a warrior PC can get into big trouble when just bashing doesn't help any more while a mage PC who scribed the scrolls available will have many,many options available.
I hope you understand now why I don't recommend playing a ranger to someone who "loves the mage class".