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the true or false thread

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Numinor
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Post by Numinor »

Well, I checked all Troll .CRE files that are in the game and none has over 164 Hp, and certainly none is near 600.
But it's possible to inflict thousands of points of damage to them, if you hit the Troll so fast it has no time to get unconscious. The Troll just won't fall to the ground because everytime it gets interrupted by you hitting it.
So if a Troll just doesn't want to die, just take a step back so he can fall down without being smashed by you constantly :D
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Nightmare
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Post by Nightmare »

One of the things with trolls is, that it you hit it often enough, the animation for it to fall down keeps getting interrupted. :o

EDIT: Bloody...was just beaten to it. :p
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Eryndel
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Post by Eryndel »

Yeah I've noticed the same thing. My groups was fighting a troll in the Druid's grove and just kept beating the thing. I went through the feedback afterwards and counted something like 1020 pts of damage to it and the feedback wouldn't scroll to the beginning of the battle.

I looked at all the trolls in Shadowkeeper but none have more than the high hundreds. Beating on them seems to interfere with the falling down ("near death") animation.
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Patrick
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Post by Patrick »

I remember the last and only time I went completly through BG2 there was this gas spore thing in tthe beholder dungeon or cult of unseeing eye dungeon that never died. It stoped posing a threat but was indestructable.

Also true / false Acid Arrow stacks when cast multiple times?
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SP101
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Post by SP101 »

True. Throw 3 Acid Arrows to the Otyugh (Spelling?) in Jhonny's dungeon : It will die pretty quickly :D
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moltovir
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Post by moltovir »

The only enchanted arrows in Chateau Irenicus are arrows of biting, not acid arrows IIRC..
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Numinor
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Post by Numinor »

They are talking about the spell "Melf's Acid Arrow". Otyughs are immune to missile weapons, so you cant hit them with ranged attacks (excluding spells of course)
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moltovir
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Post by moltovir »

I remember killing the Otyugh in the CC Sewers with 5 arrows of biting, they are perhaps immune to missile damage but not to the elemental damage.
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SP101
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Post by SP101 »

Maybe. But anyway, the easier way to kill the Otyugh in Irenicus' Dungeon is to move immie on the stairs (North-Weast corner of the room) and to throw 3 Melfs Acid Arrows while he's trying to get close enough to hit you.
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SP101
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Post by SP101 »

True or False

The magic effect of Keldorn's Armor is considered as an "Arcane Spell" and can't be used in town or Cowled Wizard will come and attack you?
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Post by Sytze »

True...or was that something with his sword?? Anyway, I'm going with true :p
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SP101
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Post by SP101 »

Maybe it's the sword.... anyway, it's a counter-attack of 5 Magic Damage.
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Sytze
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Post by Sytze »

Whatver piece it is, it counts as an Arcane Spell. I hate it when Wizards show up for that.
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Numinor
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Post by Numinor »

It is his sword, and that annoying bug is fixed by the baldurdash fixpack.
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CrownHead
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Post by CrownHead »

True or False:

Mae'var is not actually a pure thief, but a human multiclass thief/mage wearing armor and not being able to cast spells.
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moltovir
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Post by moltovir »

True, but i think it's changed in tactics.

PS: the most easy way to beat the Otyugh is standing on the western stairs (where he can't reach you) and pounding him with the Quarterstaf +1 :)
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FireLighter
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Post by FireLighter »

True, for me anyways.
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Post by Thrain »

True or False: the level 6 wizard spell protection from magic energy protects the user from Abi-Dalzim's horrid wilting
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FireLighter
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Post by FireLighter »

True (magic missle as well).

-Stewies Henchman
"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting."
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SP101
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Post by SP101 »

And dont forget Skull Trap :D

Just cast a Protection From Magical Energy and then use skull traps as sunfires :)
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