The new, improved and altered fantasy wrestling thread (no spam, xpt on party busnss
- Luis Antonio
- Posts: 9103
- Joined: Sun Oct 05, 2003 11:00 am
- Location: In the home of the demoted.
- Contact:
- Locke Da'averan
- Posts: 2782
- Joined: Sun Jan 28, 2001 11:00 pm
- Location: Between North Pole and South pole, on the surface
- Contact:
i might read them but i'm somewhat tired after last nights drinking..
Smoked
Invisible Stalker/human
Lawful Evil
Level 5 Assassin
Strength: 15
Dexterity: 17
Constitution: 15
Inteligence: 10
Charisma: 9
Wisdom: 10
Cheating: 10
Equipment:
Helmet of Memories "Alzheimer's aid"<CURSED>Protection against critical hits. Returns any of the wearers equipment back to the owner, including the helmet, which is the reason it can't be taken off, never. The returned items appear on the wearer where it was worn before fallen/lost.
Dual Wristblades of the Serpent . on hit victim is paralyzed for 1 second and take 3pts damage over 3 seconds(i can put a factor of failure on the paralyze and poison if it's not suitable as it is...)
Ring of thousand Stings gives an extra attack per round
Leather armor +5 "The Getaway" Gives the wearer the ability to teleport up to 10yrds 5times a day. Immunity to paralyze/poison
Sidekick: Capybara which can either "take one for the team"/10mins or cast haste that lasts 60seconds
Items:
still thinking
Moves:
BreezeBlades: doubles the number of attacks for the next 2rnds(cumulative with haste and other items)
The rage of the Capybara: By giving the signal the capybara distracts the judges by showing nude photos of jessica alba and give smokey the chance to kick where it hurts.
TittyTwister: grabs the opponents nipples with a twist'n pull move which causes the opponent not being able to attack for 2rounds because of the incredible pain.
only the stalkers Arms/hands(wristblades included) are invisible rest is out there on plain sight. A strange mixture of a human female and assumably an invisible stalker.
Smoked
Invisible Stalker/human
Lawful Evil
Level 5 Assassin
Strength: 15
Dexterity: 17
Constitution: 15
Inteligence: 10
Charisma: 9
Wisdom: 10
Cheating: 10
Equipment:
Helmet of Memories "Alzheimer's aid"<CURSED>Protection against critical hits. Returns any of the wearers equipment back to the owner, including the helmet, which is the reason it can't be taken off, never. The returned items appear on the wearer where it was worn before fallen/lost.
Dual Wristblades of the Serpent . on hit victim is paralyzed for 1 second and take 3pts damage over 3 seconds(i can put a factor of failure on the paralyze and poison if it's not suitable as it is...)
Ring of thousand Stings gives an extra attack per round
Leather armor +5 "The Getaway" Gives the wearer the ability to teleport up to 10yrds 5times a day. Immunity to paralyze/poison
Sidekick: Capybara which can either "take one for the team"/10mins or cast haste that lasts 60seconds
Items:
still thinking
Moves:
BreezeBlades: doubles the number of attacks for the next 2rnds(cumulative with haste and other items)
The rage of the Capybara: By giving the signal the capybara distracts the judges by showing nude photos of jessica alba and give smokey the chance to kick where it hurts.
TittyTwister: grabs the opponents nipples with a twist'n pull move which causes the opponent not being able to attack for 2rounds because of the incredible pain.
only the stalkers Arms/hands(wristblades included) are invisible rest is out there on plain sight. A strange mixture of a human female and assumably an invisible stalker.
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
Argantes Shadowsong
Complete and total silence along with utter darkness fills the room. 3 deathly Figures slowly walk twards the arena. There is a faint light shining behind the figures, A gothic sympathy of organs begin to fill the crowds ears. The 3 Figures walk to the judge table with what apperes to be 3 stout dwarves next to them. The 3 slowly walk twards the center of the arena while the center character is made to be a kind of human gaurded with a demon and a beaten down imp, the human slowly takes off his Helmet. He is old at the first glance, but nonetheless a formidable opponent. He has a deathly look in his eye. The supposed "Human"is none other than a Necromancer, Named Argantes Shadowsong. Argantes Shadowsong WAS on of the most feared Necromancers to have ever lived; But was long forgotten after his mysterious disaperance.
Name:Argantes Shadowsong
Age:400
Class:Necromancer (one of the First necro's)
Alingment:Chaoticly Evil (I desire to be as evil as possible
)
Strength:11
Dexterity:9
Constitution:13
Inteligence:15
Charisma:16
Wisdom:15
Cheating:2
My weapons wil consist of the Following:
A thick headed Cleaving axe, Good for spilling the blood of innocents and blocking mind controling spells 50% chance, A small poision dagger; Mainly for the final strike on an enemy. if my dagger does not kill, then the enemy then the enemy is only poisioned for a few seconds, and steals 2 and 1/2 of thier vitality evry 5 seconds. My weapons were forged on the border that seperates earth from "Hates"
My Armour- Much like Saurons (Lord of The Rings) But hints of mohogany red stains and golden edging. My armour is great against the occasional powerfull hit. My helm is much like Saurons also, But the eye holes are much, much larger. Blocks the occasional blurr spell, Giving the wearer a 25% percent chance of reflecting most spells. There is a small black gem on the Forhead, it grants 75% chance of total mind control to find deap thoughts and horrid memories from childhood. My Ring is my most prized possesion of all, without it I might as well die. My ring is what keeps me alive, tis how I am 4,000, my ring gives ONLY ONE reencarnation (I don't know how to spell that.) to the wearer once a day only. My ring was once lost in a bet and was to be sold off to a bunch of drunken peasents whom lost total control of the ring, due to the awesome power it so posseses. My ring can only be destroyed only if I am dead for over 2 days. My axe is extremly heavy, Therefore I have a very slow atack speed.
My Sidekick-My sidekick will be my pet tanajuraaa demon, Xain. I have been able to tame him in my early childhood, so there is no presence of rebelioness in him whatsoever. My second sidekick is my enslaved red imp. Over the Centuries I have owned such an animal,this imp has suffered many beatings from my enemies so its defence has been lowered and it's wilingness to take any damage for me also.
My moves-
I am a Necromancer, one of the Best infact. I will be able to raise dead and summon a blood Golem, wich might I add is very likly to bleed on you to death. As far as My Uber Magic goes there is only one spell that would be concidered Uber, Insta Death. The spell has a 25% chance of working, also depends on the type of armour that my enemy so happens to weild. Tis the only uber spell I wish to use. The spell slowly kills the opponent, slowly driving him/her insane with the pain of a million searing needles creepishly tearing the skin. My insta death spell takes away most of my mana, so I won't be able to use any more Magic for a while.
Complete and total silence along with utter darkness fills the room. 3 deathly Figures slowly walk twards the arena. There is a faint light shining behind the figures, A gothic sympathy of organs begin to fill the crowds ears. The 3 Figures walk to the judge table with what apperes to be 3 stout dwarves next to them. The 3 slowly walk twards the center of the arena while the center character is made to be a kind of human gaurded with a demon and a beaten down imp, the human slowly takes off his Helmet. He is old at the first glance, but nonetheless a formidable opponent. He has a deathly look in his eye. The supposed "Human"is none other than a Necromancer, Named Argantes Shadowsong. Argantes Shadowsong WAS on of the most feared Necromancers to have ever lived; But was long forgotten after his mysterious disaperance.
Name:Argantes Shadowsong
Age:400
Class:Necromancer (one of the First necro's)
Alingment:Chaoticly Evil (I desire to be as evil as possible
Strength:11
Dexterity:9
Constitution:13
Inteligence:15
Charisma:16
Wisdom:15
Cheating:2
My weapons wil consist of the Following:
A thick headed Cleaving axe, Good for spilling the blood of innocents and blocking mind controling spells 50% chance, A small poision dagger; Mainly for the final strike on an enemy. if my dagger does not kill, then the enemy then the enemy is only poisioned for a few seconds, and steals 2 and 1/2 of thier vitality evry 5 seconds. My weapons were forged on the border that seperates earth from "Hates"
My Armour- Much like Saurons (Lord of The Rings) But hints of mohogany red stains and golden edging. My armour is great against the occasional powerfull hit. My helm is much like Saurons also, But the eye holes are much, much larger. Blocks the occasional blurr spell, Giving the wearer a 25% percent chance of reflecting most spells. There is a small black gem on the Forhead, it grants 75% chance of total mind control to find deap thoughts and horrid memories from childhood. My Ring is my most prized possesion of all, without it I might as well die. My ring is what keeps me alive, tis how I am 4,000, my ring gives ONLY ONE reencarnation (I don't know how to spell that.) to the wearer once a day only. My ring was once lost in a bet and was to be sold off to a bunch of drunken peasents whom lost total control of the ring, due to the awesome power it so posseses. My ring can only be destroyed only if I am dead for over 2 days. My axe is extremly heavy, Therefore I have a very slow atack speed.
My Sidekick-My sidekick will be my pet tanajuraaa demon, Xain. I have been able to tame him in my early childhood, so there is no presence of rebelioness in him whatsoever. My second sidekick is my enslaved red imp. Over the Centuries I have owned such an animal,this imp has suffered many beatings from my enemies so its defence has been lowered and it's wilingness to take any damage for me also.
My moves-
I am a Necromancer, one of the Best infact. I will be able to raise dead and summon a blood Golem, wich might I add is very likly to bleed on you to death. As far as My Uber Magic goes there is only one spell that would be concidered Uber, Insta Death. The spell has a 25% chance of working, also depends on the type of armour that my enemy so happens to weild. Tis the only uber spell I wish to use. The spell slowly kills the opponent, slowly driving him/her insane with the pain of a million searing needles creepishly tearing the skin. My insta death spell takes away most of my mana, so I won't be able to use any more Magic for a while.
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
[QUOTE=Darth Zenemij]O.k I will join, Here we go:
Name:Argantes
Age:4,000
Class:Necromancer
Alingment:Chaoticly Evil (I desire to be as evil as possible >
)
Strength:20
Dexterity:19
Constitution:21
Inteligance:21
Charisma:19
Wisdom:20
Cheating:19
I will try to work on this later.[/QUOTE]
Yeah, about those stats... Umm, well, even with the point buy, racial/class modifiers (if you research them all), and a ton of magic items, there is no way those stats are legal.
Name:Argantes
Age:4,000
Class:Necromancer
Alingment:Chaoticly Evil (I desire to be as evil as possible >
Strength:20
Dexterity:19
Constitution:21
Inteligance:21
Charisma:19
Wisdom:20
Cheating:19
I will try to work on this later.[/QUOTE]
Yeah, about those stats... Umm, well, even with the point buy, racial/class modifiers (if you research them all), and a ton of magic items, there is no way those stats are legal.
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
- Locke Da'averan
- Posts: 2782
- Joined: Sun Jan 28, 2001 11:00 pm
- Location: Between North Pole and South pole, on the surface
- Contact:
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
I'v never played Baulders gate, But I can find some things on it.
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
- Grimar
- Posts: 2011
- Joined: Fri Dec 03, 2004 2:03 pm
- Location: Norwegian stationed in the philippines
- Contact:
ever played D&D, PS:T, Icewind Dale etc? it uses the same system.(nearly...) haven't you played Kotor? isn't that the same system(have never played kotor)
just use the point system that was posted earlyer in this thread!
just use the point system that was posted earlyer in this thread!
I once had a little teaparty, this afternoon at three, twas was very small, three guests in all; I, myself, and me. myself ate up the sandwhiches, while i drank up the tea. twas also i that ate the pie,and passed the cake to me 
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
- Grimar
- Posts: 2011
- Joined: Fri Dec 03, 2004 2:03 pm
- Location: Norwegian stationed in the philippines
- Contact:
[QUOTE=Magrus]Ok rules for character creation. How about this:
35 extra points (30 standard for 6 abilities, so 30/6=5;30+5=35 for 7 abilities, with a spread like this:
Strength: 8
Dexterity: 8
Constitution: 8
Inteligence: 8
Charisma: 8
Wisdom: 8
Cheating: 8
Stats up to 14=1 point each increase.
15-16=2 points each
17-18=3 points each.
Reducing stats= -1=+1 point to a minumum of 3.
[/QUOTE]
use this system then
35 extra points (30 standard for 6 abilities, so 30/6=5;30+5=35 for 7 abilities, with a spread like this:
Strength: 8
Dexterity: 8
Constitution: 8
Inteligence: 8
Charisma: 8
Wisdom: 8
Cheating: 8
Stats up to 14=1 point each increase.
15-16=2 points each
17-18=3 points each.
Reducing stats= -1=+1 point to a minumum of 3.
[/QUOTE]
use this system then
I once had a little teaparty, this afternoon at three, twas was very small, three guests in all; I, myself, and me. myself ate up the sandwhiches, while i drank up the tea. twas also i that ate the pie,and passed the cake to me 
- Luis Antonio
- Posts: 9103
- Joined: Sun Oct 05, 2003 11:00 am
- Location: In the home of the demoted.
- Contact:
[QUOTE=Locke Da'averan]
TittyTwister: grabs the opponents nipples with a twist'n pull move which causes the opponent not being able to attack for 2rounds because of the incredible pain.
[/QUOTE]
LMAO LMAO LMAO Totally LMAO!!! Good way to return to spam this is
Darth, you have a necromancer... good... I'll ask you to try to not make your character ubber as that in the proficiencies. Try to cripple him into some of the atributes mages dont usually have boosted: Strenght, Constitution and Dexterity. You may be sure that the other stats or any stat you put there will be used to make the fights richer, but maxing out character atributes and proficiencies will not grant victory, thats for sure.
Also, if your necromancer has reached 4000 years of age, its strange that he's a human still - in a roleplaying perspective - and a lich would fit his description better. But a good character you have (unbalanced, but good. well, he's evil)
OK: So we have:
Werebear - Playing with Seri the Grifon
Magrus - Playing with Mag the Drunken
Giles - Playing with Undecided the Goblin
Aegis - Playing with Tingle Orcstench the Allmighty Dwarf
Locke - Playing with Smoked, the nipple killer
Darth - Playing with Argantes Shadowsong, the Necromancer
Six players here - six players to go, three judges to go.
TittyTwister: grabs the opponents nipples with a twist'n pull move which causes the opponent not being able to attack for 2rounds because of the incredible pain.
[/QUOTE]
LMAO LMAO LMAO Totally LMAO!!! Good way to return to spam this is
Darth, you have a necromancer... good... I'll ask you to try to not make your character ubber as that in the proficiencies. Try to cripple him into some of the atributes mages dont usually have boosted: Strenght, Constitution and Dexterity. You may be sure that the other stats or any stat you put there will be used to make the fights richer, but maxing out character atributes and proficiencies will not grant victory, thats for sure.
Also, if your necromancer has reached 4000 years of age, its strange that he's a human still - in a roleplaying perspective - and a lich would fit his description better. But a good character you have (unbalanced, but good. well, he's evil)
OK: So we have:
Werebear - Playing with Seri the Grifon
Magrus - Playing with Mag the Drunken
Giles - Playing with Undecided the Goblin
Aegis - Playing with Tingle Orcstench the Allmighty Dwarf
Locke - Playing with Smoked, the nipple killer
Darth - Playing with Argantes Shadowsong, the Necromancer
Six players here - six players to go, three judges to go.
Flesh to stone ain't permanent, it seems.
- Locke Da'averan
- Posts: 2782
- Joined: Sun Jan 28, 2001 11:00 pm
- Location: Between North Pole and South pole, on the surface
- Contact:
- Luis Antonio
- Posts: 9103
- Joined: Sun Oct 05, 2003 11:00 am
- Location: In the home of the demoted.
- Contact:
- Locke Da'averan
- Posts: 2782
- Joined: Sun Jan 28, 2001 11:00 pm
- Location: Between North Pole and South pole, on the surface
- Contact:
[QUOTE=Aegis]Depends. You willing to get kicking in the junk?
[/QUOTE]
as long as i can go first
i'd like to add a move...
Amputation of Adulthood upon succesful "kick where it hurts-aka family jewels" Smokey gets a 85% chance of performing the removal of male genders ...umm well balls, rendering the target unconscious for 5seconds from the sheer shock and total feel of excruciating pain and also make their attacks do 50% less damage for 5rnds. This move is usually the finishing move since well once you lose it(them), you lose it(match)
as long as i can go first
i'd like to add a move...
Amputation of Adulthood upon succesful "kick where it hurts-aka family jewels" Smokey gets a 85% chance of performing the removal of male genders ...umm well balls, rendering the target unconscious for 5seconds from the sheer shock and total feel of excruciating pain and also make their attacks do 50% less damage for 5rnds. This move is usually the finishing move since well once you lose it(them), you lose it(match)
- Luis Antonio
- Posts: 9103
- Joined: Sun Oct 05, 2003 11:00 am
- Location: In the home of the demoted.
- Contact: