Posted: Tue Jan 22, 2002 3:53 pm
I'll probably reload it after this run-through, but I have to say that one of the other mods disappointed me by the sheer volume and power of the weapons it added. I'm of the school that says if you want to write a room in a text-based multiplayer CRPG, you add a single, golden item with fantastic jewels--maybe a crown, or a scepter--for highlight, and leave the rest a bit in the shade. If everything is gold, gold becomes worth as much as cotton; and if high-powered, fantastic weapons are found everywhere, they no longer have that certain "specialness" for me. Just my POV.
I do like the idea of added party NPCs, and I've heard some very good things about the quests. So like I said, I'll probably give it a whirl.
I do like the idea of added party NPCs, and I've heard some very good things about the quests. So like I said, I'll probably give it a whirl.