Greyhawk Campaign.
I'm going to attempt to kick each of them then.
To my left:
1d20+0
16+0 = 16
To my right:
1d20+0
5+0 = 5
Damage:
Left of me-
1d6+1
3+1 = 4
To my left:
1d20+0
16+0 = 16
To my right:
1d20+0
5+0 = 5
Damage:
Left of me-
1d6+1
3+1 = 4
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
Dosker attacks the remaining one and kills it.
(300 XP each)
Then you 3 go and rest for a sec. You CAN drink a potion if you need to, but if I remember right, neither of you got damaged. They haul the beasts off and the guard tells you that you did well against the Krenshars. Now you can sit and watch the fights for a while.
You see a lone warrior up against another lone warrior and then -clang, clash- there swords sound devastating. The crowd is cheering on the fighters and soon the first one mentioned wins the fight. Then a couple of other fights pursue and finally it is your turn after another half an hour. You enter the arena and three gladiators come your way.
Roll initiative.
(300 XP each)
Then you 3 go and rest for a sec. You CAN drink a potion if you need to, but if I remember right, neither of you got damaged. They haul the beasts off and the guard tells you that you did well against the Krenshars. Now you can sit and watch the fights for a while.
You see a lone warrior up against another lone warrior and then -clang, clash- there swords sound devastating. The crowd is cheering on the fighters and soon the first one mentioned wins the fight. Then a couple of other fights pursue and finally it is your turn after another half an hour. You enter the arena and three gladiators come your way.
Roll initiative.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
initiative
I realy start disliking the die roller
d20: 4 - 1 = 3
__________________
I believe someone took 3 damage in last fight
How are they armed and armored?
I realy start disliking the die roller
d20: 4 - 1 = 3
__________________
I believe someone took 3 damage in last fight
How are they armed and armored?
If something can go wrong, it will go wrong
Always prepare for the worst
Never let experience guide you: every day is different
Antagonist
Always prepare for the worst
Never let experience guide you: every day is different
Antagonist
-That was me, and yeah the die roller today has been middle ground for me. Last night was really high most of the time and then really low a few times. I kept getting the same rolls in a row too. It's odd.-
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
A, if you have dice, you can use them. I don't mind, I just said if you do not have dice, then there is a roller on that site.
B. the guys are armored with half plates and a heavy shield and wield light maces.
C. Dosker goes first and charges and HITS HARD knocking the first one unconscious.
Another fighter approaches dosker and attacks and hits him.
Magrus.
B. the guys are armored with half plates and a heavy shield and wield light maces.
C. Dosker goes first and charges and HITS HARD knocking the first one unconscious.
Another fighter approaches dosker and attacks and hits him.
Magrus.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
I'm going to see to it I'm doing non-lethal damage, flank and attack the one which hit Dosker.
Attack:
1d20+6
19+6 = 25
Roll for Critical:
1d20+6
9+6 = 15
(Katana 1d10, 19-20 x2)
Damage:
1d10+2
4+2 = 6
Attack:
1d20+6
19+6 = 25
Roll for Critical:
1d20+6
9+6 = 15
(Katana 1d10, 19-20 x2)
Damage:
1d10+2
4+2 = 6
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
You hit with the critical. Doing a considerable amount of damageto him. The last one that hasn't gone attacks you and hit's for 4 points of nonlethal damage.
Oskatat.
Oskatat.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
Oskatat moves to flank (if not possible, charges) the remaining fighter
d20: 7 + 6 (bab, focus, str, +1) + 2 flank/charge = 15
if hit
d8: 6 + 2 + 1 = 9 of non lethal damage
(only the possible damage is high, but I hardly ever hit. cant use my dice here btw)
@magrus: blake's here
d20: 7 + 6 (bab, focus, str, +1) + 2 flank/charge = 15
if hit
d8: 6 + 2 + 1 = 9 of non lethal damage
(only the possible damage is high, but I hardly ever hit. cant use my dice here btw)
@magrus: blake's here
If something can go wrong, it will go wrong
Always prepare for the worst
Never let experience guide you: every day is different
Antagonist
Always prepare for the worst
Never let experience guide you: every day is different
Antagonist
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
Miss.
Dosker attacks the one that is less damaged. He flanks it with Magrus and hits both times doing a fair amount of damage to him.
(Right now the positions are in a line of Oskatat, fighter, magrus, fighter, dosker)
That fighter attacks Dosker, missing and it's Magrus's turn.
Dosker attacks the one that is less damaged. He flanks it with Magrus and hits both times doing a fair amount of damage to him.
(Right now the positions are in a line of Oskatat, fighter, magrus, fighter, dosker)
That fighter attacks Dosker, missing and it's Magrus's turn.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
I'm assuming one of them is facing away from me? If so I'll attack (with katana) whichever is not facing me to flank him and if both are facing away from me, I'll attack the one on Oskatat. If not, adjust my attack appropriately.
Attack:
1d20+6
6+6 = 12
Attack:
1d20+6
6+6 = 12
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
JESUS,
You knocked that fighter unconscious. Dosker attacks and finishes off the other fighter. After the fight, the bodies are dragged off to rest for a while and you are all given a potion of cure light wounds (auto 9 hit points) and then await the next fight.
After about 35-40 minutes, you find yourselves once again, in the arena. You hear a screech beyond the gate and when the gate opens what you see is huge. This beast resembles a great reptile, but with 5 long, slender heads.
Roll initiative.
You knocked that fighter unconscious. Dosker attacks and finishes off the other fighter. After the fight, the bodies are dragged off to rest for a while and you are all given a potion of cure light wounds (auto 9 hit points) and then await the next fight.
After about 35-40 minutes, you find yourselves once again, in the arena. You hear a screech beyond the gate and when the gate opens what you see is huge. This beast resembles a great reptile, but with 5 long, slender heads.
Roll initiative.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
"Something else to kill. I'm liking this day!"
I'm going to activate the command word to shut off the subdual damage feature.
Initiative:
1d20+2
19+2 = 21
I'm going to activate the command word to shut off the subdual damage feature.
Initiative:
1d20+2
19+2 = 21
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"