Page 30 of 120
Posted: Sun Jun 19, 2005 6:30 pm
by Magrus
"That would be something to consider yeah. If you played healer healing the both of us while I fought, that might work out well."
Posted: Sun Jun 19, 2005 6:32 pm
by Oskatat
I always get nervous waiting
lets flip a coin
Posted: Sun Jun 19, 2005 6:39 pm
by Siberys
Ok, ready.
As you enter the cave, it leads down a cavern into a fork like area. You can go south or north.
Posted: Sun Jun 19, 2005 6:40 pm
by Magrus
Magrus whispers to Oskatat and Dosker "I'll leave the decisions up to you two. I'll just follow."
Posted: Sun Jun 19, 2005 6:41 pm
by Oskatat
"Did they tell you anything about the layout Dosker?"
Posted: Sun Jun 19, 2005 6:41 pm
by Siberys
"I think we should go north. How about you oskatat."
Posted: Sun Jun 19, 2005 6:42 pm
by Siberys
"No, nothing about the layout that I know of," dosker says.
Magrus is pretty sure that was a bluff.
Posted: Sun Jun 19, 2005 6:44 pm
by Oskatat
"If you say north..... But I'll be walking a small way behind you as my armor makes a bit too much noise and might attract undue attention."
Who walks in front?
Posted: Sun Jun 19, 2005 6:48 pm
by Siberys
As you guys go north, you are all spotted and the guard yells that intruders are here.
Roll initiative.
Posted: Sun Jun 19, 2005 6:49 pm
by Oskatat
Shouldve stopped me mag, you were the one with the sense motive
11 - 1 = 10 initiative
Posted: Sun Jun 19, 2005 6:49 pm
by Siberys
I assume Magrus since he is trying to hide and sneak around enemies.
Posted: Sun Jun 19, 2005 6:50 pm
by Magrus
1d20+2
16+2 = 18
Magrus glares at Dosker as he gets ready.
-My notifier isn't keeping up with you guys posting, just let me know you did.

I keep working until I get one.-
Posted: Sun Jun 19, 2005 6:52 pm
by Siberys
Dosker charges head on to the guard and HITS him hard.
Magrus.
Posted: Sun Jun 19, 2005 6:54 pm
by Magrus
Magrus moves up and tries to flank the guard and uses his flurry of blows attack on him.
A:
1d20+3
12+3 = 15
1d20+3
4+3 = 7
D:
1d6+1
3+1 = 4
Posted: Sun Jun 19, 2005 6:55 pm
by Siberys
It is a full round action with flurry of blows. You moved and didn't get one, but the attacks didn't hit anyway.
Oskatat.
Posted: Sun Jun 19, 2005 6:58 pm
by Oskatat
Cast a bless, since that has a positive effect on all of us. It gives me time to wait and see how many guards there are too.
Move up towards the guards (is there a map again? very difficult to envision)
Posted: Sun Jun 19, 2005 7:01 pm
by Siberys
Sorry, no map.
The guard then attacks dosker and fumbles to the ground.
Dosker attacks and hits both times killing him.
"I'll explain later why I lied to you, right now there is another guard coming."
The guard comes and attacks Magrus.
Missing.
Magrus.
Posted: Sun Jun 19, 2005 7:02 pm
by Oskatat
cave width and length please (walking around someone)
Posted: Sun Jun 19, 2005 7:03 pm
by Magrus
Flurry of Blows on guard.
Attack:
1d20+3
4+3 = 7
1d20+3
19+3 = 22
Damage:
1d6+1
6+1 = 7
"I'd like to hear it Dosker"
Posted: Sun Jun 19, 2005 7:04 pm
by Siberys
30 by 40 approximatly. You have enough room to move without AOO.