Page 4 of 10
Posted: Fri Jun 01, 2007 10:13 am
by DarthBob
Well that dosen't mean that It can't come back! I mean, It just randomly appeared from the unknown regions in the last game didnt it? It could turn up on the firset planet you hit in the unknown regions!
Posted: Fri Jun 01, 2007 10:36 am
by Jedi Guardian
It did seem strange how the Hawk just appeard out of no where Kotor II was sorta out of place to me too many questions and who knows it may appear again I'd like that

Posted: Fri Jun 01, 2007 2:19 pm
by OftheRepublic
well then- i just dont want it i want revan to have it
Posted: Fri Jun 01, 2007 3:05 pm
by 11Revan26
OftheRepublic wrote:well then- i just dont want it i want revan to have it
but why would he. he wasent the last one to have it. but maybe you could meet them all together on like dantooine
Posted: Fri Jun 01, 2007 8:09 pm
by OftheRepublic
i meant i want the eexile to have it srry
Posted: Sat Jun 02, 2007 7:05 am
by Jedi Guardian
I would like to see the Ebon Hawk again it could be like the Exile and his team have a different ship and Revan and his crew have the Hawk ......
I just like the Hawk it's awsome

Posted: Sat Jun 02, 2007 5:56 pm
by OftheRepublic
i want a bigger ship maybe a republic ship or something rather than a smuggler's ship- since for Revan and the Exile- they were working outside the republic however in kotor 3 we should be working with the republic knowing
Posted: Sat Jun 02, 2007 7:21 pm
by Jedi Guardian
Posted: Sat Jun 02, 2007 9:22 pm
by OftheRepublic
i wouldnt mind if you were on a ship and you had a republic crew-pilot, navigator , so forth and maybe they have side missions too, that would work. I know that both games took me somewhere along the lines of 60-70 hours the first time i played them which was long but i kinda wish theyd be even longer. I want 15 planets or so with some 30 interchangable characters with a party group size of 5 or so
Posted: Thu Jun 07, 2007 11:44 am
by Revans mask
No bad probs but, the Ebon Hawk is way to small. I dont like small ships, pluse knowing Ebon is a smugglers ship

:
No more Ebon, want nice big ship, your quators are huge, big windows in your room where you can wach the galaxy any where in your quators.
:speech:

Posted: Sun Jun 10, 2007 11:57 am
by DarthBob
I wudnt mind having acsess to the temple archives on your holo projector on the Hawk as well as THE RIGHT AND ACCURATE galaxy map! there are too many variations of it out there!
Posted: Tue Jun 19, 2007 3:46 pm
by Darth Bale
flyable ships! There should be space fights in kotor 3, with gameplay like in rogue squadron.
Posted: Sun Jun 24, 2007 9:32 pm
by 11Revan26
Darth Bale wrote:flyable ships! There should be space fights in kotor 3, with gameplay like in rogue squadron.
Yeah that would be cool
Posted: Tue Jun 26, 2007 10:05 pm
by Jedi Guardian
yeah that would be nice but probably won't see it

Posted: Thu Jun 28, 2007 3:54 am
by bigredpanda
SA 128 wrote:as much as i know, kotor 3 is pretty much dead
Are you just going to post this in every thread? Unless you have it on any more authority, contributing constructively might be more appreciated.
Think of it this way - even if LA are planning a K3, it's not like anyone thinks they'll be reading this forum and designing the game to our specs (though we can hope...). But, it's FUN to talk about what you want and don't want if they do make K3.
Posted: Thu Jun 28, 2007 9:47 am
by DesR85
Aside from the main ship, other, much smaller vehicles like those speeders used by the Clone/Stormtroopers should also be included when it comes to travelling on the surface of a planet. Might make travelling from one place to another much quicker.

Posted: Sun Jul 01, 2007 6:10 pm
by Darth Valthri
in terms of the poll, i voted for a new ship. however, i think it'd be awesome for an Ebon Hawk style. i liked it, but getting the ship in the third game might be confusing to figure out. in truth, i don't even understand how it was lost from the first to the second games yet

as Wyran said on page 1, having 2 floors to the ship would be pretty cool, however i find it a bit of work running around to talk to the characters as it is. maybe move the cargo hold down to the second floor, and the old cargo hold is for the "game room" where one might play Pazaak or play a swoop simulation game to improve on swoop skills (speaking of which, i hope it's K1 style racing. K2 blew chunks. i also hope this time you actually can upgrade your damn swoop bike. the first time i played K1, there was mention of upgrading swoop bikes, and i was wondering "how the hell do i upgrade it?!". i'm not joking. i'm still wondering if you can upgrade and just don't know how or if it's just useless talk in game).
going back to the cargo hold, i think there should be a real reason for all those containers. therefore, there should be a limit to how much you can carry around. i mean seriously, how can one put so many guns, swords, lightsabers, energy shields, grenades, stims, armour outfits, robes, cards, and other junk on themselves and look as unloaded as they did in K1 and K2?
k, back to the ship. if there's going to be more ship-blasting like in K1, there should be 1 or 2 more turrets with other members of your party occupying them to shoot at turrets. possibly switch to a droid like T3-M4 and you just move around the ship repairing where the ship gets shot. he'll be magnetized to the ship, so it's realistic if he gets shot and KO'd and doesn't fly away in space, but shows up later on the ship.
k, those are my thoughts for now.
Posted: Fri Jul 13, 2007 2:37 pm
by Darth turd
I would Make more guns like 2 more guns to fight off the ships that attack you make them laser guns and you can switch to them just like you do party members
Posted: Wed Jul 25, 2007 10:14 am
by Darth Mason
Some good points there Darth Valthri, while i agree with the fact that the storage in the cargo hold should actually be used, i'm not sure having a limit on the amount you carry would be a good idea either. While it would give more realistic game play having to go back to my ship to pick up all tht extra armour i want to flog to the merchants doesn't appeal to me, because i'd just get frustrated with it.
As for the turrets, being in control of several different ones would be good and i'd like to see the turrets on the Hawk or whatever the ship is used more often. Howver i don't think they should be used like in KOTOR I where in between every other planet it was " Oh no, ambushed by Sith fighters.... again" as the novelty wore off after a couple of times, so i would like a real reason to man the guns i.e. helping out with the space battle above as your party characters while your main character dispatches the Dark Lord him/herself on the planet below ?
Posted: Wed Jul 25, 2007 4:02 pm
by Omas Nams
I think possibly being able to choose your type of ship depending on your character type. So someone with good stealth attributes maybe having a smaller ship, whereas someone who leans more towards brute strength could have a larger more battlecruiser style ship.