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Few questions from a new player

This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
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Scottg
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Post by Scottg »

Jaheira wrote:Ok, and SoZ? Roughly speaking?

I wouldn't compare it at all to either the OC or MOTB.. SOZ is a very different game. Time-wise, could be done in half the time of MOTB, though usually 75% of MOTB's length.
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Scottg
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Post by Scottg »

Jaheira wrote:Hellu,

I need to know how this works, it is common with chaotic and evil among the enemy? Does it have to be both chaotic and evil together, or does the dmg-bonus work separately? Could it even be 2D6 + 2D6 at the same time maybe?
It's pretty good bonus damage..

[SIZE=13px]Starbright[/size]
[SIZE=13px]Special Properties: [/size]
[SIZE=13px]+2d6 vs. chaotic creatures[/size]
[SIZE=13px]+2d6 vs. evil creatures[/size]

http://www.sorcerers.net/Games/NWN2/Wal ... flails.php

Cheers,
Jeh


That's an SOZ item. You can do your own crafting in SOZ with those properties as well. (..it's more a matter of finding the recipes for the crafting.) See the Thieves-guild.net SOZ crafting guide for more information.

..and Gawain is correct - IF the opponent is both Evil and Chaotic then you'll do 4d6 extra bonus damage on hit.
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