Page 4 of 4
Posted: Wed May 15, 2013 3:31 pm
by Scottg
Jaheira wrote:Ok, and SoZ? Roughly speaking?
I wouldn't compare it at all to either the OC or MOTB.. SOZ is a very different game. Time-wise, could be done in half the time of MOTB, though usually 75% of MOTB's length.
Posted: Wed May 15, 2013 3:36 pm
by Scottg
Jaheira wrote:Hellu,
I need to know how this works, it is
common with
chaotic and
evil among the enemy? Does it have to be both
chaotic and
evil together, or does the dmg-bonus work separately? Could it even be 2D6 + 2D6 at the same time maybe?
It's pretty good bonus damage..
[SIZE=13px]Starbright[/size]
[SIZE=13px]
Special Properties: [/size]
[SIZE=13px]
+2d6 vs. chaotic creatures[/size]
[SIZE=13px]
+2d6 vs. evil creatures[/size]
http://www.sorcerers.net/Games/NWN2/Wal ... flails.php
Cheers,
Jeh
That's an SOZ item. You can do your own crafting in SOZ with those properties as well. (..it's more a matter of finding the recipes for the crafting.) See the Thieves-guild.net SOZ crafting guide for more information.
..and Gawain is correct - IF the opponent is both Evil and Chaotic then you'll do 4d6 extra bonus damage on hit.