Page 35 of 1703
Posted: Wed Jan 18, 2006 5:41 pm
by Fiona
Night Tony.
Posted: Wed Jan 18, 2006 5:43 pm
by ch85us2001
Posted: Wed Jan 18, 2006 5:44 pm
by TonyMontana1638
Oh sorry, and Chus no I don't speak Chu. I'm willing to learn though

. Later though.
Bye.
Posted: Wed Jan 18, 2006 5:45 pm
by ch85us2001
See You Later Tony!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:d :d :d :d :d
Posted: Wed Jan 18, 2006 5:57 pm
by Ravager
Night Tony.
@Chu, I already translated it. I didn't want to spoil it for everyone else though.

Posted: Wed Jan 18, 2006 5:59 pm
by dj_venom
Morning all, how are we today.
And Chu, don't advertise SYM in the Fable section

.
Posted: Wed Jan 18, 2006 6:06 pm
by Ravager
Hi DJV!
I'm getting tired, so I don't know how long I'll be here...
Posted: Wed Jan 18, 2006 6:07 pm
by Fiona
Hi DJ.
Posted: Wed Jan 18, 2006 6:13 pm
by dj_venom
Sleep is generally considered the best way to remove tiredness

.
Just a quick question, what do I roll in the RPG thread...
Morning Fiona.

Posted: Wed Jan 18, 2006 6:16 pm
by Ravager
You don't say...
Oh, that's what you were waiting for? I was presuming you were going to take a closer look at the mechanism and decide a course of action from there.
Posted: Wed Jan 18, 2006 6:21 pm
by dj_venom
Well I thought that perhaps in order to properly 'look' I would have to roll something... most likely a 1d20 die, but I wasn't sure about bonuses.
Posted: Wed Jan 18, 2006 6:24 pm
by ch85us2001
And Chu, don't advertise SYM in the Fable section
If theres one thing I dont like its AOL shorthand style posting. *shudders*

Posted: Wed Jan 18, 2006 6:24 pm
by Ravager
@DJV, Well, the description I've provided is just a room overview.
You could approach the object and get a more detailed description, then if you wanted to, you could try to look for more hidden things or try to open it.
You can say you approach it and include a Search roll if you want (if you don't have that skill it's 1d20 + your INT bonus).
@Chu, there's a style on AIM? Heh. I haven't seen that yet.
Edit: Didn't seem that bad, Chu. I see worse from the people I go to university with. Much worse.

Posted: Wed Jan 18, 2006 6:29 pm
by dj_venom
[QUOTE=Ravager]@DJV, Well, the description I've provided is just a room overview.
You could approach the object and get a more detailed description, then if you wanted to, you could try to look for more hidden things or try to open it.
You can say you approach it and include a Search roll if you want (if you don't have that skill it's 1d20 + your INT bonus).[/QUOTE]
And if I do have a search skill?
[quote="Chu]f theres one thing I dont like its AOL shorthand style posting. *shudders*

[/quote"]
If you don't like it, why did you encourage them to come here

.
Posted: Wed Jan 18, 2006 6:32 pm
by Ravager
[QUOTE=dj_venom]And if I do have a search skill?
[/QUOTE]
Then it's 1d20+ however many points you have in that skill.
Should be on your character sheet.
I just checked. You don't have the skill.
Posted: Wed Jan 18, 2006 6:37 pm
by Magrus
He can do 1d20 + Wisdom bonus. That's a skill that can be used untrained.

Posted: Wed Jan 18, 2006 6:39 pm
by dj_venom
[QUOTE=Ravager]Then it's 1d20+ however many points you have in that skill.
Should be on your character sheet.[/QUOTE]
Posted now, thanks Rav.
@ Mag: What do you mean?
Posted: Wed Jan 18, 2006 6:39 pm
by Ravager
[QUOTE=Magrus]He can do 1d20 + Wisdom bonus. That's a skill that can be used untrained.

[/QUOTE]
I thought Search relied on Intelligence, so that was the bonus?
@DJV, okay, I'll see what Mag says about my point first.
Posted: Wed Jan 18, 2006 6:42 pm
by dj_venom
Yeah, I checked d20, and it has Search as Int.
On second thoughts, I think it would be best if I stayed out of this...
*hides in the corner*

Posted: Wed Jan 18, 2006 6:43 pm
by Ravager
*nods* That's why I though it was Int.
I could be wrong though. Mag has far more experience with this stuff than I.