Page 36 of 76
Posted: Fri Jun 15, 2001 5:02 am
by TheDude
post 700 !!!!!!!!!!!!!
it is a nice spell vamparic touch u can kill almost everything with it even dragons.
very nice when u are almost death and out of healing spells.
Posted: Fri Jun 15, 2001 5:05 am
by Xyx
Still, picking more than one Vampiric Touch when there's also Melf's Minute Meteors, Haste, Dispel Magic, Skull Trap and Slow seems wrong, somehow.
Posted: Fri Jun 15, 2001 6:00 am
by Edwin
I agree with you Xyk.....i think melf's meteors and skull trap are the best spells for that lvl...
Posted: Fri Jun 15, 2001 6:51 am
by Xyx
Melf rulez.
Posted: Fri Jun 15, 2001 9:38 am
by nael
@xyx - that's why sorcerers rule, you don't have to pick any spell over another. you can cast 6 vampiric touch if you wanted or 6 melf's without having to prepae before hand.
Posted: Fri Jun 15, 2001 10:22 am
by Xyx
I know! If I wasn't obsessed with dual classing, I'd pick Sorcerers over Mages every time.
Perhaps if I hack the 2DA files I could dual to Sorc... Anyone ever tried such a thing? I once tried dualling to Paladin, but it crashed my game
![Frown :(](./images/smilies/)
Read somewhere that you can hack the game to dual from Barbarian, though.
Posted: Sat Jun 16, 2001 12:59 am
by Edwin
@Xyx: what's the 2DA file??? maybe a stupid question, but i'd love to dual to sorcerer.....
![Stick Out Tongue :p](./images/smilies/)
Posted: Sat Jun 16, 2001 3:52 am
by Xyx
2DA files are where some of the game rules are stored. They're encapsulated in other files (BIF, I believe), but with the right kind of tool you can extract them. They're usually readable with Notepad. When you place an edited file in your Override folder, the game uses that one instead of the original. That's how nearly all of the fixes and tweaks work.
Take a look in your Override folder and see if there are any 2DA files in it. Try reading them with Notepad and you'll see they're not very mysterious.
Posted: Sun Jun 17, 2001 3:45 am
by TheDude
Posted: Mon Jun 18, 2001 6:09 am
by Edwin
Hey guys......the topic was at the end of page 2!!!!!!!!!
![Eek! :eek:](./images/smilies/)
Posted: Mon Jun 18, 2001 10:17 am
by TheDude
we have to do something!!!
this topic is kinda dieing
we must not let this happen.
U-nig, Kayless where the ****************** are u???
and where is the summer????
we need nice weather to discuse something like miniskirts or bikini's
![Big Grin :D](./images/smilies/)
Posted: Mon Jun 18, 2001 1:46 pm
by Xyx
Maybe good discussion (as opposed to spam)?
Posted: Mon Jun 18, 2001 1:54 pm
by TheDude
i'm all open for a good discussion.
problem is about what??
![Big Grin :D](./images/smilies/)
Posted: Mon Jun 18, 2001 2:54 pm
by Xyx
Well... Magic in ToB? Good cheese? The (mis)uses of Project Image? Why are and will Mages be the most powerful class in BG2?
Posted: Mon Jun 18, 2001 5:12 pm
by nael
did ya'll check out the "TOB elements of the day" page? it shows some of the new mage abilities. dragon's breath does 20d10 damage with no damage to allies!!!!
Posted: Mon Jun 18, 2001 6:59 pm
by Kayless
Posted: Mon Jun 18, 2001 11:23 pm
by Garcia
Originally posted by Kayless:
<STRONG>Why don't we talk about the incredible secret of the pantaloons!
![Big Grin :D](./images/smilies/)
MUWHAHAHAHAHA!!!
"Where's me pantaloons?</STRONG>
[url="http://www.blizzard.com/images/war3/units/hero-mountainking.jpg"]http://www.blizzard.com/images/war3/units/hero-mountainking.jpg[/url]
yes WarCraf III will for sure be the next project after BG2 and ToB.
![Big Grin :D](./images/smilies/)
Posted: Tue Jun 19, 2001 8:40 am
by Kayless
This Christmas is War3's release date, but knowing Blizzard it'll be out in February.
![Roll Eyes :rolleyes:](./images/smilies/)
Posted: Tue Jun 19, 2001 12:43 pm
by violence
has anyone played with a pure mage party?
Right now I'm starting up a game with a combination of 6 sorcerers/mages. I think I'm going to use a conjurer and an abjurer and 4 sorcerers. Or I might try 6 sorceres. As you can see I really like sorcerers. Has anyone tried this yet?
Also, I'm interested in maybe joining this guild what are the requisites (if any)?
Anyway, at least maybe this topic can spark some discussion. I think it's going to be great. I'll have to think of interesting ways to equip each mage. Instead of the most obvious basic mage iquipment I might have a mage with rings of earth and air control, boots of the north and the staff of air control. I'm pretty excited about the possibilities.
Posted: Wed Jun 20, 2001 1:28 am
by Xyx
Don't forget the lowly spell Armor for a 6 mage party. You'll not be able to find all that many good robes and bracers, and the thing lasts for 10 hours or so.
IMO, you don't need a Mage in a party of 4+ Sorcerers. The whole point of Mages is their wide spell selection, something which you already have (unless all Sorcerers choose the same spells...).
Even just firing 6 Magic Missiles hurts. Wizards kick @$$.