Hi Grey, nice to hear from you again
Hey, BTW, when you edited Meleny's wisdom to test it, did you edit her stats in the proto.bak or proto.tab file, or both?
I only edited the .tab file. I believe the .bak is a backup file only, but i took backups of both before editing anything.
First i used Wordpad, but that didn't work, i believe it changed the size of the .tab file. I hadn't edited anything, only looked through the file, but uopn exit i saved and the file size increased by 2k i think. Notepad works fine, but it's more confusing to view stuff with it.
When i changed Mel's wis to 18 i only did that, and the file size was the same and it worked, so it should work for Ted & the Ed's too. If you learn more, please report back.
The last time i picked Mel up from the start my party was lvl 4 and she had ONLY 2 HP's !! So next time i'll include her i'll edit her stats to STR 12, WIS 16 & CON 14 from the start to make her more balanced. It's also a real pain that NO Npc get's thei lvl 4 & 8 stat increases, so i'm not oppsed to do some minor editing of our favorite Npc's.
I've been working of a fix to make Scather Holy & Chaotic too, in protos.tab file there's 2 entries if you search for Fragarach, 4016 & 4017. 4016 is missing the Holy & Chaos powers. On my first try (only try) the filesize changed, so no luck there. And i got second thought's about it, now all Party Alignments can utilize the power of Scather, and i thought evil parties would be too weak if i changed it. There's quite a few Holy weapons in the game, but no powerful evil weapon that can be used vs. evil foes, so i think i'll leave Scather alone. (I will still try to fix it, to see if it can be done)
I've also worked four spell fixes, some may have noticed that Identify & Ice Storm, Summon Monster V & Nature's Ally V can't be scribed as scrolls. This is a Bug. In the Item_creation.mes file, section 2, all scribeable scrolls are listed by numbers. At the the bottom is a large collection of numbers and
// 9237 - ice storm
// 9238 - identify
// 9471 - summon monster V
// 9480 - summon nature's ally V
is missing. Simply type in the spell numbers in this section:
{2}{9002 9006 9010 9011 9025 9027 9028 9037 9038 9040 9041 9042 9043 9044 9045 9046 9047 9048 9049 9050 9051 9054 9055 9056 9057 9058 9059 9061 9062 9065 9066 9067 9072 9073 9074 9076 9079 9089
and you're set to Scribe these scrolls. Remember to leave a space betwen each 4-digit block. Identify scrolls cost 4 xp and 50 gold, so it cheapens the Identifying a bit until you can craft a Wand or so.
There might be more "broken" scrolls, if anyone find's some just do this for each one and your set.
I've tried to fix the Spell Resistance (13) Bug, but no luck yet. I think the problem is the spell fails to check for caster level when cast for enchanting purposes. My Cleric9/Wiz1 scribes copies of Spell Res. and has SR 21 (correct by lvl) for duration 90, so the Scroll works. Spell descriotion says 12 + 1/level, so how then can a L9/L10 caster get a result of 13?? This has bugged me down for quite some time now. Maybee someone at Co8 knows, but i haven't found the answer there so far.
Brew Potion Feat is also flawed, one should be able to make potions of all spells of lvl 1 - 3 that can be targeted as "self", or used to coat a weapon (like poison). I managed to fix the
Protection from Elements (fire) potion, it asked for the wrong spell in it's brewing, but i can't remember exactly what i did. I had to rename it's prereqs as the spell's name is -Prot. Energy-, not
-Elements-. I had to change several entries, and the potion lacked duration tab above the Pc portrait and always defaulted to "Fire" protection. But it worked and gave Resistance Fire (5). By the rules one should be able to make Cold, Elec, Acid & Sonic protection Potions too, but how to do so in TOEE eludes me.
Whew, seems i got carried away
Proper editing can acomplish a lot and enable us to fix some bugs by ourselves, so keep at it folks !
Hope this is useful & Have Fun