[QUOTE=Fljotsdale]Erm... Boots of D'Arid Djinn?
I haven't come across those...[/QUOTE]
It's..uh...something like the Boots of Arid D'Jinn, I just remembered the name wrong. There is a Sylvant in the Port District who wants his brother released from the Inquisition. The boots might be a reward only gained if you Barter with him though. *shrugs*
[QUOTE=Fljotsdale]I'm becoming more and more convinced that my char is doing so well because of her high STR. Only 8 natural STR, but with the Belt of the Titan it's 10. (Best thing I've found so far in this game; I've been getting mostly saleable stuff that is no use for the char
). If it isn't STR, I don't know what it is, because your char looks pretty good otherwise.[/QUOTE]
I bought some decent armour today which increased my AC by around 20 points or so and that's making it a lot harder for the Goblins to hit fortunately.
I'm having the same kind of problem with finding usuable equipment though I occasionly find something useful. I keep seeing things for sale that are far beyond what I can afford, Gauntlets that increase Strength or Belts of Feral Power for instance.
[QUOTE=Fljotsdale]Exorcism helps with undead as well. If you have an amulet of Exorcism (+12 Exorcism) and Boots of the Walking Dead (+8 Exorcism), equip them both to get Exorcism spell at (20). It give good crushing damage even to living enemies, but without the chance of immediate destruction.[/QUOTE]
Yeah, I tried that one. There is an area filled with undead accessible through Le Calle Perdida where you face 4 Huge Brittle Skeletons upon entering.
I used Exorcism but didn't have much luck, in the end I dropped 2 firepowder kegs and then finished the skeletons off with my character.
[QUOTE=Fljotsdale]I haven't played at all today because I was getting too far ahead of you. I have more time than you.[/QUOTE]
Hmm, that's partly due to a lack of motivation on my part I guess, sometimes it takes me a while to get interested in a game I've played through a couple of times before. Anyway I played quite a lot today and I have some level 12 stats for you (I'm about halfway up to level 13 now).
Tordek
Level 12
97 (92) HP
241 (228) Mana
102 (52) AC
Demokin Male
Divine Spirit
Racial Trait: Lucky Devil +1 Luck, -15 Speech
Optional Trait:Good Natured +35 Barter –5 to Melee skills
Tag Skills: Unarmed, Ranged, Tribal Magic: Domination
Perks – Inherited Resistance, Swift Learner, Educated, Dark Majesty, Stargazer, Galileo’s Magical Battery, Debt of Brimstone
STR: 6
PER: 6
END: 5
CHA: 5
INT: 6
AGI: 7
LUC: 8 (7)
AP: 8
HR: 4
Crit Chance: 9 (8)
Skills:
Tribal Magic
40 Domination
10 Nature’s Fury
2 Protective
7 Necromancy
Thought Magic – All branches at 3
Divine Magic- All branches at 3, apart from Fortitude (26)
Thieving Skills
Diplomacy (31), Sneak (20), Find Traps (47), Lock Pick (53)
Barter at 94, Speech at 59
Melee Skills
Unarmed 102
One Handed Melee 23
Two Handed 22
Ranged Weapons 56
Evasion 36
Equipment
Weapons – Sword of Kublai Khan, Long Sword of Revealing (+29pts), 2 Handed Sword of Fleshseeking (+11), 2 Handed Sword of Fleshseeking and Carnage (+10, +5), Crossbow of Accuracy and Evasion (+3%, +10)
Armour – Hauberk Mail Armour of Protection (+10), Chainmail Armour of Disease Defiance (+10 Disease Resist, +1 END), Leather Armour of Giant Strength (+1 STR), Weapon Mastery (+5 One and Two-Handed) and Protection (+3 AC) – Currently using Hauberk Mail.
Necklaces/Amulets – Necklace of Voodoo, Amulet of the Dead of Night (+15 Sneak, 10 to Lockpick, +20% Poison Resist) and Fire Resist(+5%) and Protection (+5 AC), Amulet of the Prophet, Necklace of Slashing Carnage – Currently using Necklace of Dead of Night
Shields – Lion Shield, Small Shield of Electrical Resist (+7%) Fire Resist (=7% and Protection (+1 AC), Medium Shield of Poison Resist (+11%), Medium Shield of Crushing Defiance (+1 Crushing damage)
Boots – Marco Polo’s Boots, Boots of Arid D’Jinn, Boots of the Adder, Boots of Walking Dead – Using Boots of Arid D’Jinn
Belts – Belt of Voodoo, Belt of Fire and Cold Resistance (+5% to both), Belt of Poison Resist (+10%), Belt of Cold Resist (+11%)- Using Belt of Cold + Fire Resist
Helms –Helm of the Falcon, Helm of the Eagle and Fire Resist (+5%)
Gauntlets/Bracers – Gauntlets of La Mancha (Equipped), Bracers of Defense (+5 AC), Bracers of Fire Resist (+10%), Gauntlets of Blessed Archery (+20)
Rings- Ring of Protection(+6), Ring of Divine Attunement (+1 divine branches), Ring of the Undead
Misc. – Sceptre of Chambers, Sceptre of Bone, Darkwood, Wielder’s Charm
Resistances
40 Poison
10 Disease
5 Crushing, Slashing + Piercing
11 Cold
15 Fire
0 Acid
6 Electric
Dark Majesty turns out to be a great perk, it increases One and Two Handed skills AND gives an extra skill point per level!
You have to have 6 or lower Intelligence and Perception though - I'm glad I didn't get the Stargazer Perception increase before that perk was available.