Page 5 of 17

Posted: Mon Jan 02, 2006 5:19 pm
by Yepi
Sterwick attacks with the bow

1d20+3
17+3 = 18

Sterwick damages with the bow

1d6-2
1-2 = -1

Posted: Mon Jan 02, 2006 5:28 pm
by Ravager
Goblin 1 attacks Sterwick but fails to hit him with his morningstar. (1d20+1 TH 1d6 D)

Sterwick fires at the goblin with his bow and deals some minor damage.

Goblin 2 attacks the more immediate threat of Kazar rather than finishing off the other, now unconcious dwarf. With a sweeping arc of it's morningstar...it fails to connect.

Kazar's turn.

Posted: Mon Jan 02, 2006 5:29 pm
by Yepi
1d20+3
6+3 = 9
hit

damage
1d8+2
3+2 = 5

Posted: Mon Jan 02, 2006 5:35 pm
by Ravager
Your stroke with the axe fails to hit the goblin.

Sh'rarn's group...

The missile goblin aims at Rugnar again, the javelin comes close but fails to hit.

Goblin 2 attacks Sh'rarn but fails to hit with it's morningstar.

Sh'rarn attacks Goblin 2
TH: 1d20+3
14(11+3)
D: 1d8+2
9(7+2)


Sh'rarn's retaliatory attack also fails to connect.

Rugnar swings out with his waraxe and deals a devastating blow to Goblin 2 almost knocking it out.

Posted: Mon Jan 02, 2006 5:38 pm
by Ravager
Round 3

Goblin 1 attacks Sterwick but again misses, but not by far.

Sterwick's turn.

Posted: Mon Jan 02, 2006 5:39 pm
by Yepi
1d20-2
9-2 = 7
sterwick hit dagger

1d4-2
1-2 = 1
sterwick damage dagger

Posted: Mon Jan 02, 2006 5:45 pm
by Ravager
Sterwick attacks with his dagger but his swing of the weapon fails to hit the goblin.

Goblin 2 attacks Kazar again, but repeats its failure to hit the dwarf.

Kazar's turn.

Posted: Mon Jan 02, 2006 5:48 pm
by Yepi
1d20+3
13+3 = 16 hit axe
Kazar

1d8+2
5+2 = 7 damage

Posted: Mon Jan 02, 2006 5:54 pm
by Ravager
Kazar hits the goblin driving it into the dark sleep of unconciousness. Only one goblin remains facing you in battle now.

Sh'rarn's group.

Seeing a more immediate threat, the missile goblins drops it's javelin and switches to its scabberded morning star. Nevertheless the goblin fails to hit the target in front of him (Dwarf 1)

The dwarf attacks the former missile goblin and almost manages manages to hit but not quite.

The other Goblin attacks Sh'rarn but fails to hit the Paladin.

Rugnar, being fed up of having gone through missile target paractice sets his sights on the former missile goblin. He fails to hit by a long shot though.

Posted: Mon Jan 02, 2006 5:57 pm
by Ravager
Round 4

The remaining goblin wonders whether it should flee for it's life or attack. Seeing the weakness of Sterwick it decides to push it's luck. It's right to do so, scoring a hit, knocking Sterwick into unconciousness.

Kazar.

Posted: Mon Jan 02, 2006 6:01 pm
by Yepi
1d20+3
16+3 = 19
Kazar axe
hit

1d8+2
5+2 = 7
damage

Posted: Mon Jan 02, 2006 6:07 pm
by Ravager
The last goblin doesn't have the time to regret having stuck around, Kazar's hit drives it into unconciousness, then he finishes off the goblins still living.

On the other side of the battlefield Sh'rarn and the two dwarves continue to battle a goblin. However, this one seems to be wiser than the one fighting the other group and flees the combat.

Both groups meet up and the dwarves use their provisions to stabilise their comrade and Sterwick. They may not trust Sterwick, but apparently they don't want him dead.

Do you want to search the goblin remains for treasure?

Posted: Mon Jan 02, 2006 6:09 pm
by Yepi
With a happy nod, his hapiness was reduced after seeing Sterwick, seeing that there was nothing he could do, he shouted to Sh'rarn "Hey! Our friend is hurt!" he moved away from the scene to search the goblins for anything useful

Posted: Mon Jan 02, 2006 6:14 pm
by Ravager
You find 6 morningstars and tattered goblin sized leather armour, some minor trinkets and an odd insignia.

"We'll be taking half of that! We suffered our own losses and helped ye against the goblins!"

Posted: Mon Jan 02, 2006 6:16 pm
by Yepi
Pocketing the minor trinkets and the insignia, which he would show later to Sh'rarn he said over to the dwarves "Take it all, we don't need it, it will cover the loss of your friends consciosness I hope" handing the equipment over, he moved over to Sh'rarn, "How is Sterwick?"

Posted: Mon Jan 02, 2006 6:23 pm
by Ravager
"Not so good. I'll attempt to stabilise his wounds."

Heal
1d20+4
8(4+4)

FAILS. Tries again.

Heal
1d20+4
15(11+4)

"There, he should recover now. Though he'll still need rest.
I saw you looking over the goblin corpses, did you find anything of use?"

Posted: Mon Jan 02, 2006 6:25 pm
by Yepi
He looked back at the dwarves kicking at the dead, naked goblin bodies "I found this" he produced the insignia, he wouldn't show him the trinkets, they were his to keep. "It may be of some use, do you have any idea what it is?"

Posted: Mon Jan 02, 2006 6:30 pm
by Ravager
Sh'rarn shook his head, the small red and green thing was unknown to him, "It could identify a goblin tribe, I don't know.
With Sterwick in the condition he is, I don't know if we should carry on to the wagons or return back to the city. What are your thoughts?"

Posted: Mon Jan 02, 2006 6:34 pm
by Yepi
Determined not to be set back by Sterwicks frail body, he replied to Sh'rarn's concern "If we continue onto the wagons, by then, if we take things nice and easy and slow, I guess he could probably recover by then." He was almost desperate to help the dwarfs, the prospect of money was too great for him

Posted: Mon Jan 02, 2006 6:37 pm
by Ravager
"Okay, it's against my better judgement though."

Continuing on the group reached the wagon encampment by the next nightfall.
They saw the smoke from quite a distance away...